
https://blizzardwatch.com/2023/10/17/scaleborn-wow/
Warning: this one has some minor spoilers for "War of the Scaleborn".
Grown up... So ... At the end of the day we play fictional characters of fictional races (except humans) that spend most of their time smashing things in faces of fictional monsters or other fancy chars.
We need a reason to smash things into heads and loot their god damn corpses. I mean... What would be a reason to do this IRL? Right, if bad things happen. I'm not arguing that IRL and a video game should be compared on this level but sometimes it's nice to be really abstract on things.
I really don't think we need "grown up stories" whatever this might be. I think Warcraft needs entertainment. Ofc faction drama can get on our nerves at times, especially if it's all reasoned by some ultra bad story like sylvanas super mega plan and blizzards annoying "you will see".

Silly excuse. Stories are supposed to make us feel things. That it's fictional doesn't matter. Some of the most long lasting and enduring stories in the history of humankind are about fictional characters of fictional races.
"But it's fiction" is such a copout answer for people who don't have a rebuttal.
"Fantasy can't be grown up" is a mindset I'll never understand.


I think people need to stop comparing DF to disney, because disney characters are more memorable than DF ones.
DF writers probably think that resident evil series on netflix was the best thing ever.


I personally don't think that wow has the setting to tell "good stories". Maybe in the the small quests this can happen. Not in the main quests. Whenever they try this we end up in some weird cutscenes like the ones with Akextrasza and Vyranoth. Also teaching us humanism is the only possible answer in almost any quest or friendship is magic because killing is bad is ofc correct IRL but I just don't want to have those kind of conversations in a video game, especially not in the main storylines. To each their own I guess, but IMO Warcraft is best when it's polemic, cliché American entertainment.
In terms of theme: Why not both? It's not like you have to just stick to one. Constant facesmashing hardcore action will get boring just like a story which is only filled with solemn beats.
The dwarf-dragon-quest or the old dragonmaw-orc quest were celebrated by many, and rightfully so. They were great one-offs which brought something unique in the game. The main issue is, that DF is missing something on the other end of the spectrum: Cool, animated large scale dragon fights and a sense of urgency.
Once again half the story is in a novel. Finally we learn what the Drakonids are. Apparently in an expansion when they are half the NPCs it was not important enough to have that part in the game . . .
Also this two tier dragon society seems like a copy from Eberrons' Argonessen.
Last edited by Nymrohd; 2023-10-23 at 08:04 AM.

The guy you’re quoting has some questionable opinions(which he is entitled to) but your responses to him are just immature and just aren’t funny. I’m not sure what you’re hoping to achieve but I’m sure no one aside from you and him wants to read this immature, unfunny exchange. It’s not serving the purpose of the thread to discuss upcoming content and it’s just painful to read at this point.
I’m still firmly on board of believing it’s Avaloren next. I’m not sure why people are using the “hinted in one expansion, just to be used in the one following the next expansion” argument. That’s only ever happened once with BfA referencing the Dragon Isles and hasn’t happened in any expansion prior; so it’s again just people seeing patterns that aren’t there.
Every expansion from Cata onwards has very overtly led into the next expansion.
Cats > MoP > WoD > Legion > BfA > SL
The only outlier is SL leading into DF but BfA began seeding DF so the Dragon Isles didn’t just come out of nowhere as there would be very little to setup or the Dragon Isles whilst we were in SL. And even then, we had the subtle hint in Zereth Mortis where that construct spoke every cosmic force language as well as Draconic.
Which is how every other expansion was hinted prior to Cata. In TBC we had several Arthas hints and in Wrath we had several Deathwing hints. They weren’t explicitly stated but in hindsight you can see they were there.
We really shouldn't have defeated him. He was too powerful. He never should have been a boss we faced practically alone. With other cosmic leaders? Sure. Not alone. They really screwed up with SL. It had and till has amazing potential but it was rushed and undercooked.