Here's the examples from the Pandaria trailer by the way. [IMG]https://cdn.discordapp.com/attachments/372894239958499329/1167222958150918304/image.png?ex=654d5817&is=653ae317&hm=daddaf5d83a491f4143001385c6904e5e80ddb6baf53787c39378 e8b920f8e39&[IMG]
Man, Kun'lai in the announcement trailer looked so interesting and visceral, look at all this greatness. Such a shining example of Quality footage. They would never get away with so many re-used assets nowadays, a true Landmark in a beautiful l--.. where's the wall? Huh, isn't there supposed to be a ruin there? Oh wait, where's ---
[IMG]https://cdn.discordapp.com/attachments/372894239958499329/1167223236170354698/image.png?ex=654d5859&is=653ae359&hm=6df95c32425c6bc2cf2fcb6d4b16677431b24118930e28be8f81a b27e80e073a&[IMG]
Note, all the Landmarks here, they showcased the Valley so amazingly. Look at the centre of Pandaren crop trade, Halfhill a--... well, uh.. just assume the tree isn't in the way. And ignore the untextured building on the right.
Edit: Kun'lai is so funny too, because later down the line they actually have a good landmark shot of the Monastery, but the footage sets a precedent that you'd still be able to see the assets if they were there, even with the old draw distance and the whole monastery portion of the mountain's just missing.