The faction boundaries can definitely be broken down, and maybe this creates room for new factions to come to exist story-wise.
Say for example the "Night Elves, Draenei and Tauren" creating their own faction going through their own storyline or conflicts.
The story possibilities would be endless.
A large part of Warcraft's storytelling strength comes from it's diversity of cultures.
This is my please: not to westernize or modernize every single playable race and culture in Warcraft.
The war had definetly ended in RoC, with the last remainders of it cleaned up in TfT. Then the devs though faction war would make the MMO unique and a bunch of circular plot lines where no one can win or lose happened. The first 3 wars were between Azeroth and the burning Legion, the horde was just a pawn
Blizzard are not making another faction war expansion after the massive outrage for the Burning of Teldrassil.
The closest we'll ever get to "faction war" is someone like Turalyon leaving the Alliance and making his own organization, like Garrosh did with his True Horde at the end of MoP.
There is 0% chance that 11.0 is Faction war expansion. Impossible.

The war between alliance and horde didn't end in RoC, it was a cease fire to deal with the legion, it got messier because the scourge participated, but the first, second war were all about horde x alliance, thus the third as well.
And yes, it indeed made the mmo unique, and beloved by the fanbase, since this was one of the differential pillars that made wow so great, with a sense of tribalism among the players
yeah no.The first 3 wars were between Azeroth and the burning Legion, the horde was just a pawn
And if we want to jiggle this bs, this would the "fifth war" since horde and alliance were at war since vanilla, and people claimed it ended with Garrosh.

I believe future faction conflicts will just be proxy wars. Much like real life neither faction wants to fight, but it's inevitable. So they'll just aid smaller factions who are also fighting one another for thing, place, or otherwise.

While anticipating a proper leak - somehow I forgot that it's November 1st already, and in 2 days we'll have a proper thing.
I fear no man...but that thing... it scares me
![]()
A large part of Warcraft's storytelling strength comes from it's diversity of cultures.
This is my please: not to westernize or modernize every single playable race and culture in Warcraft.

Yeah, i think BFA backlash sent Blizzard clear signal that they dont want Faction War.
And even though i think audience werent against Faction War, but against BADLY executed Faction War, Blizzard will never admit they fucked up with no equal answer to Theldrassil's burning.
So they wont do Faction War, at least wont make it the main focus. At best there will be some other major theme and Horde/Alliance will compete in getting at main villain's throat.
The outrage has everything to do with the utter lack of any thought of what should have reasonably followed through, which should have resulted in the very least an attempt at complete obliteration of forsaken, and how the undead would survive such an attempt.
Blizz has shown incredible stupidity in this regard, so much so that I find it stunning.
There was no official war, but there was plenty of conflict, and MoP happened, which... if that wasn't a war, I don't know what is.
Faction tensions and conflicts make this IP and so many of it's story beats what they are. Writing it out just dilutes the game into another generic fantasy game.
Also, BFA sold amazingly well and was extremely hyped. The end game systems being garbage is what killed it, not Warcraft being Warcraft.
Also, nobody tell people what you did in WC3 after you beat the campaign.
This would have been so much better.
Actually exploring the consequences of war is one of the things that makes these stories so appealing, and Warcraft actually has with the caveat that fighting is in our nature; it never ends. Just as it doesn't in reality. There's just better IPs for the hand holding, and this one isn't it.
I seriously want to go back to smaller scale war stories and conflicts. We're never getting a proper ending to the Teldrassil crap, we're too deep in and the consequences are too severe for an MMORPG, but like, Gilneas is right there. Horde knows they aren't keeping it, but hell, it'll be fun to fight over it anyways.
Faction War fucking sucks, no thanks. Never again.
It's a do-nothing conflict that only pumps up the worst kind of player.