I've seen enough. I'm satisfied.
I've seen enough. I'm satisfied.

Death Knight gets Rider of the Apocalypse.
If they dont give them a way of casting spells while on mount (even when its just like paladins), they should rename it to Walker of the Apocalypse.
To be honest, i like that the hero specs aren't tied with cosmetics. it would kinda suck, if let's say i want to play a sunwalker, but I can'Ät because that spec isn't open to my spec or it's bad for my content.
If they introduce "class skins" it should be seperate from power, otherwise you have a similar situation to SL covenants, where what you want to play could cripple you
Players love DF. Its fun. Its convenient. The last thing the game needs is gamified flying. No one wants to struggle to get somewhere. They just want to get there as fast as possible. I'm all for harder world quests that remove vigor or create hazards, but for general flight? No its perfect.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

I don't have super high expectations for that one, since Death Knights similar to Paladins are defined by being kind of low-mobility to offset some of what they have.
...which is funny since DKs were defined by being pretty quick heroes in WC3. Even Rivendare in Rumble is a "fast" unit.
As I have said before, I don't mind Dynamic Flying being easy to get into and use. I mind it being trivial, and that all the improvements come from Vigor.
In my head I imagine a version of the zones where updrafts are placed liberally. Every bridge, natural or constructed, has a speed bost under it.
Upgrades are stuff like Ground Skimming increasing your speed. Eating sheep or other natural wildlife giving you vigor regen. Hitting three speed bosts within a ten second duration gives you maximum speed for five seconds. etc.
Stuff that means that when you look at a zone, you see a myriad ways you can show off your skill in Dragonriding, get rewarded, and naturally feel badass doing so. Not one where you know someone is skilled because they know the most efficient angle to use for ascending rapidly. And who knows how to dolphin jump to get from Iskaara to Valdrakken ten seconds faster than someone new to it.
The world revamp dream will never die!


Also I am a bit sad that Mages do not get Spellbreaker or any other Melee-oriented Hero Talent.

Dks get san'layn. Now that is my area.
Curious.

Everything sounds good so far... HOWEVER... I'm terribly worried about how they will keep up with pushing out content to keep us busy till WW launches, especially now that we know that 10.3 is not coming. DF's pacing of patches is really good, I just can't see how Blizz wants to continue that for another year. Hopefully a road map is on the way to calm the nerves. They've been riding a huge wave of W's, hopefully they don't mess it up...
Delves could be interesting if they're actually challenging. You put a fog wall in front of something, it better be difficult!

Rider of the Apocalypse will 100% be a Divine Steed thing with some kind of combat bonus.
One thing that I felt was disappointing was that there was no mention of delves having difficulties. So I assume they will be tuned for the lowest common denominator.
