They will scale and become more difficult

They will scale and become more difficult





Eh. I'd argue what people want isn't always what they should have, to be fair. The fight uphill against TBC flying was largely a response to how it made people burn through content too quickly. They just fucked up by having the compromise be "way late into the expansion, you can do this chore to get your toy back." Frankly, none of this would've been a problem if they just did Aether Currents from 14, but then we maybe wouldn't have gotten Dragonriding.
Making dynamic flying "harder" wouldn't be a terrible move, but what they're proposing would be asking the people making the zones to be almost entirely focused on designing things around dynamic flying being what Sondrelk wants at the possible expense of every other gameplay system people are expecting.
Each spec has 2 trees, so someone else is getting it besides Blood.
I have to admit: I have this weird feeling of worry regarding the upcoming plot and the fact that its core events have been spoiled three expansions ahead. It can work incredibly well in a particular set of circumstances, but it can be ruined (or watered down, made boring) with ease, too.