1. #55081
    They will scale and become more difficult

  2. #55082
    Quote Originally Posted by Fahrad Wagner View Post
    May I say, I'm happy for Teriz that Tinker is not on those, it means the Tinker class dream lives on.
    And the Bard one too!

    For me some of those Hero Specs make sense, but some others... oof. Missed opportunities, I really hope they fix this before launch and listen to the feedback.

    Like, no Blademaster for Warrior or Necromancer for Death Knight is a bit silly to me.
    Some of them are really cool though, I like the fantasty behind Keeper of the Grove, Dark Ranger, Sunfury, Templar, Shado-Pan, Farseer, Stormbringer, Mountain Thane and Soul Harvester.
    Well, Ion specifically said to tell them if we feel like there is something they missed. Blademaster is a big one for example

  3. #55083
    Quote Originally Posted by Cheezits View Post
    What is the hook going to be for 10.2.5 do we think? Tuskarr AR or Dracthyr classes?
    Dynamic Flight everywhere.

  4. #55084
    Legendary! Fahrad Wagner's Avatar
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    Quote Originally Posted by vintage79 View Post
    high %% for tinkers in wow midnight
    I would say more in The Last Titan, considering it's probably going to be titan-focused (duh) and they could use their gadgets/gizmos/titan tech?

  5. #55085
    Quote Originally Posted by Chickat View Post
    Maybe, im skeptical. But I don't mind a slower cadence for the back half. It will give me time to do other things. I want to play the new Season of classic, plus try out Cata. Its fine if they just have another medium patch and a fated patch. Just my opinion of course.
    Personally I'd be fine with that too... but the Blizzard bean-counters will need reassurances that people are subbing to the game on a monthly basis.

  6. #55086
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Nymrohd View Post
    One thing that I felt was disappointing was that there was no mention of delves having difficulties. So I assume they will be tuned for the lowest common denominator.
    Thats a prime candidate for expansion in a 11.1 or 11.2 patch. Heroic Delves. Like mage tower hard. Rewards tons of currency, low heroic level gear from chests, and low mythic gear from the vault.

  7. #55087
    Legendary! Fahrad Wagner's Avatar
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    Quote Originally Posted by Jaggler View Post
    Well, Ion specifically said to tell them if we feel like there is something they missed. Blademaster is a big one for example
    Any idea where the feedback should be gathered? official forums?

  8. #55088
    Quote Originally Posted by UndedoKoleda View Post
    So, what is the main selling point of the next expansion? What is the headliner? Delves? From the info we have so far, they seem like withered scenarios from Legion, but for multiple people and a item reward at the end. If implemented right, this could be a nice feature, but it also has the chance to go down similar to Island Expeditions or Torghast.

    Everything else has the grandiose of a patch content.

    Hero talents are just regular talents, but separated into a different tree, they didn't even bother to promise any cosmetic differences based on what you take.

    New Allied Race is as patch content as it can get, and IMO is a letdown even by Allied Races standards.

    The Warbands is a gimmick for account wide bank/rep and a worse iteration of Bind on Account items, which we've had since Cata or MoP.

    I know that the term "filler expansion" is hated around here, but this is exactly how TWW feels to me.
    What was the selling point of WotLK? 10 new levels and a few new zones? A reused raid? A few more talents on the tree? filler expansion honestly

  9. #55089
    Quote Originally Posted by ZyntosAran View Post
    Wailing Arrow is a BM and MM talent.
    Tells you how much I ignore hunters haha

    Either way the wow wiki interview said there will be a button or two in them but they are trying to minimize bloat so I am sure it isn’t purely passives

  10. #55090
    Quote Originally Posted by Vakir View Post
    Buffed blood leech disease/unholy DoT abilities. Maybe some blood orbs you can run over for self-healing/damage boost.
    I really dig that theme and hopefully this is available without the blood tank spec.

    My cup runneth over!

  11. #55091
    Quote Originally Posted by UndedoKoleda View Post
    So, what is the main selling point of the next expansion? What is the headliner? Delves? From the info we have so far, they seem like withered scenarios from Legion, but for multiple people and a item reward at the end. If implemented right, this could be a nice feature, but it also has the chance to go down similar to Island Expeditions or Torghast.

    Everything else has the grandiose of a patch content.

    Hero talents are just regular talents, but separated into a different tree, they didn't even bother to promise any cosmetic differences based on what you take.

    New Allied Race is as patch content as it can get, and IMO is a letdown even by Allied Races standards.

    The Warbands is a gimmick for account wide bank/rep and a worse iteration of Bind on Account items, which we've had since Cata or MoP.

    I know that the term "filler expansion" is hated around here, but this is exactly how TWW feels to me.
    Same as DF, there isn't a selling point other than "more WoW but better".

  12. #55092
    Quote Originally Posted by Jaggler View Post
    What was the selling point of WotLK? 10 new levels and a few new zones? A reused raid? A few more talents on the tree? filler expansion honestly
    Death Knights?

  13. #55093
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Sondrelk View Post
    I stand by that this is a horrible mistake in design. There are almost always more interesting ways to go about achieving something.
    The gameplay you gain from permanently upgrading your Vigor could be achieved basically the same by having a Renown unlock where the Centaur place wind totems all across the main roads that spawn the speed boosts from the races.
    If you want to go fast you use Dragonriding ot skim along the main roads. If you want to go easy you either go slower in a straight line, or take a flight path. (Or fly with boring flying)
    Well you are right from a pure gameplay perspective of course, but players care about convenience over gameplay. It sucks for you, but it wont change.

  14. #55094
    Quote Originally Posted by Fahrad Wagner View Post
    Any idea where the feedback should be gathered? official forums?
    Probably.

    I mean the devs certainly read formus like this one but in general the official forums are probably the best place for it.

  15. #55095
    Quote Originally Posted by Stonecloak View Post
    Shado pan sounds tasty.

    O-o-h, I wonder what Templar is like.
    I imagine Templar is focus on holy damage and big finishers while Herald of the Sun will focus on fire damage and damage over time. Lightsmith is probably healing oriented for Holy and Prot
    Samin
    Quote Originally Posted by Ashrana View Post
    So, what would be your reaction, if you found out, that come cata release first patch, blizzard were planning to kill everyone by sending a bear through the mail?

  16. #55096
    Quote Originally Posted by Chickat View Post
    Players want it to be trivial though. They dont want to have to play a minigame to get to that rare quickly. They just want to get there. If they want to add more challenges and minigames for flying thats great. Dont take away functionality. It probably would have been fine if they implemented it the way you suggest, but its too late now. You cant take away peoples toys. Its like flying in tbc. They regretted adding it, but it was too late. Cant take it away.
    Eh. I'd argue what people want isn't always what they should have, to be fair. The fight uphill against TBC flying was largely a response to how it made people burn through content too quickly. They just fucked up by having the compromise be "way late into the expansion, you can do this chore to get your toy back." Frankly, none of this would've been a problem if they just did Aether Currents from 14, but then we maybe wouldn't have gotten Dragonriding.

    Making dynamic flying "harder" wouldn't be a terrible move, but what they're proposing would be asking the people making the zones to be almost entirely focused on designing things around dynamic flying being what Sondrelk wants at the possible expense of every other gameplay system people are expecting.

    Quote Originally Posted by Alanar View Post
    I really dig that theme and hopefully this is available without the blood tank spec.

    My cup runneth over!
    Each spec has 2 trees, so someone else is getting it besides Blood.

  17. #55097
    Legendary! Fahrad Wagner's Avatar
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    Quote Originally Posted by Worldshaper View Post
    Regarding Hero Talent spec names, I think they should stay away from the ones which imply you are unique as a character.

    Like "Scalecommander" for Evoker, that has an obvious lore implication. "Chronowarden", however, seems fine.

    Same with Death Knight's "Rider of the Apocalypse". Suggests lore. Compare that to one of the Rogue ones, called "Trickster", lol.

    For Druid, instead of "Elune's Chosen", "Keeper of the Grove", etc., they could just use established "of the" titles we've had since WC3. Druid of the Talon, Druid of the Claw, etc.
    The disparity between them is so silly. Like, Druid of the Claw is available but none of the other ones... and on one hand we have "trickster" and on the other freaking "keeper of the grove", like, it's on two different levels

  18. #55098
    Quote Originally Posted by ZyntosAran View Post
    Death Knights?
    If you don't change mains you won*t even get to play that. Still filler expansion.

  19. #55099
    I have to admit: I have this weird feeling of worry regarding the upcoming plot and the fact that its core events have been spoiled three expansions ahead. It can work incredibly well in a particular set of circumstances, but it can be ruined (or watered down, made boring) with ease, too.

  20. #55100
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    Quote Originally Posted by Fahrad Wagner View Post
    May I say, I'm happy for Teriz that Tinker is not on those, it means the Tinker class dream lives on.
    And the Bard one too!

    For me some of those Hero Specs make sense, but some others... oof. Missed opportunities, I really hope they fix this before launch and listen to the feedback.

    Like, no Blademaster for Warrior or Necromancer for Death Knight is a bit silly to me.
    Some of them are really cool though, I like the fantasty behind Keeper of the Grove, Dark Ranger, Sunfury, Templar, Shado-Pan, Farseer, Stormbringer, Mountain Thane and Soul Harvester.
    As others have said, I think they are purposely doing that so they get a big W when they "listen to feedback" and change them to thins like Blademaster, etc.

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