1. #55621
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    Quote Originally Posted by Fahrad Wagner View Post
    Diabolist is fine with me as it's a callback to the Eredars, but I agree spellslinger, trickster, hellcaller and so many others are a miss. I hope these evolve quite a bit, at least the names of these hero specs, to feel a little more... well, heroic?
    Ìf I wanted to feel generous and optimistic I could say that this is the base form of this system so that every spec can have options and then come Midnight (or to be VERY generous, during TWW) they could add more Hero Talents that are more thematic and spec specific.
    But I don't want to right now so I really don't expect anything like that.
    Last edited by Nymrohd; 2023-11-05 at 10:39 AM.

  2. #55622
    Quote Originally Posted by lostsoup View Post
    So from what they said, revamping the entire old world isn't possible because they'd need to redo all of the terrain and remaking an entire continent with the level of quality expected nowadays would be a humongous task. Instead, they're reworking specific areas like Quel'Thalas and Ulduar.

    Which makes sense, really. The terrain is way too small for new expansions especially now with Dynamic Flying, slapping new quests and HD assets on top of old zones would've been a horrible idea.
    I've been saying this from the beginning.

    I've always said that we would get targetted revamps to relevant areas, like we got in Arathi, Darkshore, and Tirisfal Glades for BfA, and Icecrown for SL.

    Expecting a revamp for whole continent was always hopium.

  3. #55623
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    Quote Originally Posted by Fahrad Wagner View Post
    Does this mean for Quel'Thalas and Ulduar, they'll be making new zones from scratch then?
    I think for Quel'thalas, it will be a continent in its own separate instance which will be completely from scratch and will feature the four obvious zones (Ghostlands, Eversong, Amani area, Silvermon and IQD). You will be able to fly inside its borders but something will just keep you from crossing into the Eastweald and Stratholme Bay (Void Magic!)
    For Northrend I am not sure. They could do the entire continent from scratch. They could also visually upgrade it; it is large enough to host a modern expansion.

  4. #55624
    Quote Originally Posted by Nymrohd View Post
    Ìf I wanted to feel generous and optimistic I could say that this is the base form of this system so that every spec can have options and then come Midnight (or to be VERY generous, during TWW) they could add more Hero Talents that are more thematic and spec specific.
    tbh I don't want this system not to be too thematic in the sense that it gives you certain abilites.

    It would suck if you would play for example a Tauren Paladin and the "Herald of the Sun" Hero spec would be very suboptimal for your playstyle.
    It would make the same mistake as Shadowlands with the covenants.

  5. #55625
    Seeing how we are gonna lose in Midnight, a Northrend "Upheaval" like in Tears of the Kingdom would be cool. Just have Ulduar come out of the ground, wrecking and changing the landscape of Northrend in the process.

  6. #55626
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    Quote Originally Posted by Jaggler View Post
    tbh I don't want this system not to be too thematic in the sense that it gives you certain abilites.

    It would suck if you would play for example a Tauren Paladin and the "Herald of the Sun" Hero spec would be very suboptimal for your playstyle.
    It would make the same mistake as Shadowlands with the covenants.
    And as a long time RPG player my instinct is to say, suck it up sweetheart, your chosen archetype might be crap in the actual game table.
    There have been very few moments when Blizzard has allowed a spec to be so horrible that it was actually a detriment to your group for any content outside the real cutting edge. If you want to push M+ past 20 and you want to clear Mythic Raids in the first few months then yeah, you might be suboptimal and you won't play the archetype you want
    But at least you'll be able to play it for all other content. You know, the type of content 99% of the playerbase plays and suddenly WILL be able to play they archetype they want.
    Last edited by Nymrohd; 2023-11-05 at 10:44 AM.

  7. #55627
    Quote Originally Posted by Fahrad Wagner View Post
    Does this mean for Quel'Thalas and Ulduar, they'll be making new zones from scratch then?
    btw - I've always wondered why the appearance of Quel'thalas is so different from the one in Warcraft 3?


    Last edited by vintage79; 2023-11-05 at 10:48 AM.

  8. #55628
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    Quote Originally Posted by vintage79 View Post
    btw - I've always wondered why the appearance of Quel'thalas is so different from the one in Warcraft 3?


    Eh, all of Azeroth is different. But especially Lordaeron. You can find 5 different maps from different points in time and they all look completely different.

  9. #55629
    Quote Originally Posted by Nymrohd View Post
    And as a long time RPG player my instinct is to say, suck it up sweetheart, your chosen archetype might be crap in the actual game table.
    There have been very few moments when Blizzard has allowed a spec to be so horrible that it was actually a detriment to your group for any content outside the real cutting edge. If you want to push M+ past 20 and you want to clear Mythic Raids in the first few months then yeah, you might be suboptimal and you won't play the archetype you want
    But at least you'll be able to play it for all other content. You know, the type of content 99% of the playerbase plays and suddenly WILL be able to play they archetype they want.
    I'm not saying, those archetypes can't/shouldn't exist.

    What I am saying is, that those shouldn't be tied to power. "Class skins" like for example a sunwalker, or an elven fire mage who hurls phoenixes instead of fireballs can be something like heritage armor, instead of a talent system.

  10. #55630
    Quote Originally Posted by vintage79 View Post
    btw - I've always wondered why the appearance of Quel'thalas is so different from the one in Warcraft 3?
    It's not just Quel'Thalas, the geography of Kalimdor and the Eastern Kingdoms changed massively between WC3 and WOW, in order to make way for new zones for the MMO.

    In Classic, Quel'Thalas still had a shape resembling that of WC3.

    In TBC, the shape changed so much because they decided to turn what could have been an entire Amani zone into a single raid.

    If you look at the WC3 map, Zul Aman was just one city, there was an entire region south of it. In TBC, the southern region disappeared and it's just Zul Aman.

    That's why people are saying that Quel'Thalas will be rebuild from scratch and there will finally be an entire Amani zone.

  11. #55631
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    Quote Originally Posted by vintage79 View Post
    I think - Yes

    imagine if They ( blizzard) gona re-do just an ulduar - with even 20 bosses - ppl gona eat them

    WoW: Last Titan - come back to Northrend ("this time to the windtee lands of Northrend")
    After DF even a 12 boss raid will have me excited.

    - - - Updated - - -

    Quote Originally Posted by Jaggler View Post
    I'm not saying, those archetypes can't/shouldn't exist.

    What I am saying is, that those shouldn't be tied to power. "Class skins" like for example a sunwalker, or an elven fire mage who hurls phoenixes instead of fireballs can be something like heritage armor, instead of a talent system.
    Sure. But Blizzard doesn't seem interesting in doing that. They ARE interested in doing Hero Talents with some of them being thematic archetypes since we have Dark Rangers added. So I'd rather talk about concepts that actually exist in the game and could be expanded to give me what I want than to imagine completely different concepts that do NOT exist in the game and have never been presented by a dev but are only part of reddit and this forum and the few streamers who farm us for ideas.

  12. #55632
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    Still have a tiny sliver of hope they'll revamp/update everything north of the Thandol Span.
    Quote Originally Posted by SAY HER NAME View Post
    This proud display of ignorance needs to be framed

  13. #55633
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    Quote Originally Posted by Nymrohd View Post
    Ìf I wanted to feel generous and optimistic I could say that this is the base form of this system so that every spec can have options and then come Midnight (or to be VERY generous, during TWW) they could add more Hero Talents that are more thematic and spec specific.
    But I don't want to right now so I really don't expect anything like that.
    That... would be fantastic. I hope they keep building on it, but I don't want to get my hopes high either.

    Quote Originally Posted by Nymrohd View Post
    I think for Quel'thalas, it will be a continent in its own separate instance which will be completely from scratch and will feature the four obvious zones (Ghostlands, Eversong, Amani area, Silvermon and IQD). You will be able to fly inside its borders but something will just keep you from crossing into the Eastweald and Stratholme Bay (Void Magic!)
    For Northrend I am not sure. They could do the entire continent from scratch. They could also visually upgrade it; it is large enough to host a modern expansion.
    If they do revamp Northrend entirely... what do you think will happen to ICC? And wouldn't Dragonblight feel a little bit repetitive after Dragonflight?

  14. #55634
    https://www.reddit.com/r/wow/comment...ort=confidence

    Is this true? Because that's insane if they do it without motion capture in this day and age.

  15. #55635
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    Quote Originally Posted by Fahrad Wagner View Post
    If they do revamp Northrend entirely... what do you think will happen to ICC? And wouldn't Dragonblight feel a little bit repetitive after Dragonflight?
    ICC could the expansion's neutral city, ran by the Ebon Blade. Dragonflight could get some updated shrines and there still is a skeleton there a certain person has shown some interest in.

    - - - Updated - - -

    Quote Originally Posted by Xilurm View Post
    https://www.reddit.com/r/wow/comment...ort=confidence

    Is this true? Because that's insane if they do it without motion capture in this day and age.
    That would be truly amazing if true.
    Quote Originally Posted by SAY HER NAME View Post
    This proud display of ignorance needs to be framed

  16. #55636
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    Quote Originally Posted by Fahrad Wagner View Post
    That... would be fantastic. I hope they keep building on it, but I don't want to get my hopes high either.



    If they do revamp Northrend entirely... what do you think will happen to ICC? And wouldn't Dragonblight feel a little bit repetitive after Dragonflight?
    Nothing? ICC looks brilliant. Maybe touch up the textures but they can keep the structure as it is. Heck it could even be the expansion capital. Dalaran will no longer be there after all and I am not expecting Ulduar to be friendly to us. Bolvar could be our host for the season.

  17. #55637
    The Unstoppable Force Raetary's Avatar
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    Quote Originally Posted by Fahrad Wagner View Post
    If they do revamp Northrend entirely... what do you think will happen to ICC? And wouldn't Dragonblight feel a little bit repetitive after Dragonflight?
    By the time TLT comes out, we'd have 2 expansions and several years since Dragonflight.

    It'd also be just one zone out of several.




  18. #55638
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    Quote Originally Posted by Worldshaper View Post
    I don't think a HD update is out of the picture just yet. Why else do we have updated assets for things like ships, Ironforge guards, the human inn, etc.?

    If they do that, I'm not too fussed about a World Revamp or not.
    Oh on this I agree. This is what Ion was saying after all, they could do a visual upgrade. Just do what they did to Arathi but to the entire world. We've discussed this with @Marlamin several times, it is entirely possible that much of this could be automated by simply replacing doodads and world objects (e.g. trees and buildings) with visually updated equivalents that are spatially identical. THAT can be done. if you respect the geography of the land, that means that coordinates for existing quests and for mob pathing etc stay the same.
    Heck, this enters dream territory but they could fix the zone borders. Most of the zone borders are pristine, they do not have any quests or any mobs interacting with them. You can alter the terrain there without any issue. And then maybe, maybe revamp capitals only.
    Then if there is a story they want to say in the old world for a heritage quest or something like the Blue Flight quest, just add a phase.
    Last edited by Nymrohd; 2023-11-05 at 11:16 AM.

  19. #55639
    Quote Originally Posted by Nymrohd View Post
    After DF even a 12 boss raid will have me excited.

    - - - Updated - - -



    Sure. But Blizzard doesn't seem interesting in doing that. They ARE interested in doing Hero Talents with some of them being thematic archetypes since we have Dark Rangers added. So I'd rather talk about concepts that actually exist in the game and could be expanded to give me what I want than to imagine completely different concepts that do NOT exist in the game and have never been presented by a dev but are only part of reddit and this forum and the few streamers who farm us for ideas.
    Re-imagined / Reworked, BIG, one of the most iconic Raids in history of WoW, with many EPIC Boss fights(12, 15 , 20 even) - some legendary EPIC questline (no some drop-a-shard evoker bullshit) + Reworked Northrend (Windtree, not a snowy-one)

    Ppl gona lose it
    if smth like this occur
    + many vets will come back (nostalgia hits hard)

    ***
    and about Hero specs

    I cant even imagine (iconic) orc warrior in 'mountain thane' hero spec (dafuq)

    This must be tied to existing lore and class
    Alliance/Horde

    (A) Hunter -> Sentinel
    (H) Warrior -> Blademaster
    (A) Warrior -> Mountain Thane
    (A/H) Paladins -> Crusader / Templar
    (A/H?) Priest -> Inquisitor

    and so on..



    Blizz came up with names for the hero class a long time ago - they just need to collect them and put them in the right place.
    Last edited by vintage79; 2023-11-05 at 11:16 AM.

  20. #55640
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    Quote Originally Posted by Hitei View Post
    Most of these are significantly worse.
    inquisitor IMHO sounds like a Priest hero not a Paladin

    - - - Updated - - -

    Quote Originally Posted by vintage79 View Post
    Re-imagined / Reworked, BIG, one of the most iconic Raids in history of WoW, with many EPIC Boss fights(12, 15 , 20 even) - some legendary EPIC questline (no some drop-a-shard evoker bullshit) + Reworked Northrend (Windtree, not a snowy-one)

    Ppl gona lose it
    if smth like this occur
    + many vets will come back (nostalgia hits hard)

    ***
    and about Hero specs

    I cant even imagine (iconic) orc warrior in 'mountain thane' hero spec (dafuq)

    This must be tied to existing lore and class
    Alliance/Horde

    (A) Hunter -> Sentinel
    (H) Warrior -> Blademaster
    (A) Warrior -> Mountain Thane
    (A/H) Paladins -> Crusader /
    (A/H?) Priest -> Inquisitor

    and so on..



    Blizz came up with names for the hero class a long time ago - they just need to collect them and put them in the right place.
    the names are not set in stone. There is time to suggest these during Warthin beta, imho.

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