Maybe that. The properties of kaja'mite are seemingly a way lesser version of what azerite does to a person. And we got 4 accounts of that:
According to Sylvanas: Frighteningly brilliant and creative thoughts raced through her brain.
According to Anduin: His mind raced with strategies to ensure a lasting peace benefiting every being on Azeroth.
According to Grizzek Fizzwrench: His mind raced uncontrollably, analyzing and calculating the exact details of his hand's contact with the Azerite and what uses the mineral could have.
According to Sapphronetta Flivvers: Her mind was immediately filled with ideas on how to improve Feathers if only she had access to the right tools. Although her brain was "on fire", it was calm and not frantic.
Reminds me a lot about Kaja'mite, but in a more extreme version.

10.2.7 is called Dark Heart because the artifact that Xalatath uses is called the Dark Heart.
Yes. Probably because it is a corrupted version, that is severely weakend.
On the other hand, Goblins are known for their explosive technology. Perhaps it used to be Kaja'mite powered before it got so rare.
Edit:
Now here comes a theory:
Azerite appeared when a titan hit Azeroth dealing it a massive wound.
The last time a Titan caused a massive wound, was when Aman'thul ripped out Y'shaarj. Perhaps, this event, similar in destruction caused azerite to appear, but because the corruption of the old god rained down, it changed the Azerite into Kaja'mite.
Last edited by Enrif; 2024-02-23 at 04:32 PM.
I mean, there must've been some reason Deathwing visited that volcano and caused it to erupt.
But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.
Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.
It wouldn't be surprising if Kosak's Lore team back in the early 2010s had plans to tie Kaja'mite to Y'Shaarj, plans that were never finalized.
The biggest indicator that the two might be related is the colour. Green is not just the colour of Kaja'mite and Fel/Demons, but also of Y'Shaarj:
That shade of green is close enough:
And on a related note, I have also seen people in the past who speculated that Y'Shaarj had some dealings with Fel/Demons, due to his colour.
Still, even though you can make the argument that Kosak's Team in the early 2010s might have had unfinished plans to tie Kaja'mite in Cataclysm to Y'Shaarj in MoP, those plans were clearly never finalized. It's now been over 10 years since Y'Shaarj and Kaja'mite were last relevant. Unless the New lore team helmed by Metzen intentionally goes back to dig up old lore from a decade ago (not impossible), any connection between Y'Shaarj and Kaja'mite can be safely thrown in the dusty storage room of dropped plotlines.

Last edited by Lorgar Aurelian; 2024-02-23 at 06:21 PM.
Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.
This.
Y'Shaarj was not located in Pandaria. His seat of power was at the centre of the world, in the future Well of Eternity/Zin-Azshari/Maelstrom. Pandaria is just the place where his remains happened to fall from the sky after Aman'thul killed him.
Kaja'mite only appears in places that are closely associated to the Maelstrom. Kezan and Lost Isles are located near the Maelstrom, and In-game are actually labelled as part of the "Maelstrom continent". Kaja'mite also appears in Zandalar, which is located close to Nazjatar and the Ruins of Zin-Azshari (where Y'Shaarj lived before Well of Eternity/Zin-Azshari).
He would have died at zin azshari as that’s where his body was ripped from resulting in the well.
Which if you wanted to stretch you could say that’s why Kaja'mite is by that goblin island at sea, but that doesn’t make any sense when none is found at ZA or any of the other near by islands.
Last edited by Lorgar Aurelian; 2024-02-23 at 07:36 PM.
Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.
Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.
Kul Tiras used to be way further to the east, not as close as it is today. The cataclysm moved it so far to the west. As for Zin Azshari, we only got a very small piece of it, with the rest still under the water. There could be stuff, but probably not added to a patch zone as it wasn't the focus on it. Did Nazjatar even had Azerite? I don't think so, right?
Your right, though looking at chronicles maps, BI should atleast have it to given proximity.
As for Zin if they were trying to set that up having the Gilblins have some would be an obvious way to do it, don’t remember if they had azerite, though if they did they would likely use it given that it’s power is what freed N’zoth.
Last edited by Lorgar Aurelian; 2024-02-23 at 08:51 PM.
Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.
I wonder if all of this then if there's a potential consequence of Goblins using void magic at some point. If kaja'mite is theoretically the blood of Y'shaarj, would the empowerment from void energies of a kaja'mite influenced race like goblins create some sort of far more eldritch evil of them?
Ethereals are just void empowered goblins /s
The whole thing seems completely nonsensical given that the old gods were literal mountains off flesh and you obviously wouldn’t plant a tree near one or lose sight of one when you are actively fighting a war against them with Y'shaarj being the first one they took down and the most dangerous.
And of course the black still beating still bleeding heart throws a wrench into the mix of it being his blood.
Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.
