Blocking some users a while ago was definitely a good decision lol Defending SL is definitely a take..
We need some news soon or this thread will get even worse
I've thought about this a lot, I'd actually be okay with the entire map being a giant Ulduar at this point. Keep the Spark of imagination train as a constant part of the map, stopping off in the different parts of Ulduar as the zones.
I'm hoping the TWW has a big lift in it too. It may seem so small but things like this, make the world feel very much alive. RIP GORGROND TRAIN.
This is what ruins the delves for me, no gearing allowed past Heroic Raid level or Mythic +15. Why can't new game systems EVER allow for gear on the higher end? Honestly, it does NOT have to be soooooooooooo lucrative that we're s***ing gear, but come on now, why don't casual players ever get anything good to strive for? What is the worry here? Too much gear?... just make a weekly lockout. Content too easy?... just tune appropriately. Can somebody explain Blizzard's thinking here?
More patches but less content. Happy that finally people are starting to see it. I said it beforehand and early on in the expansion, but everyone kept giving me shit for it. Its nice that they released 10.2.5 8 weeks after 10.2, but that patch only had like an hour of quests.
I will not reply to posts that are non-constructive or contain flaming and/or trolling.

Are you just here to defend Blizzard all day or what? Bro the content is SOULLESS there is nothing to do that makes any sense in a videogame only if it was a facebook game or some shit.. if you dont m+ or raid what the hell can you even do? you can go out and farm transmog that looks like shit on 90% of the races.. farm rep for strange rewards that are BORING its soul suckingly boring to do anything that isnt raiding or m+.. mounts are fine to get but what the hell am i supposed to GAME outside of dungeons and raiding huh.. and dont start listing all the soulless content..
I want COOL FULL transmog sets that are hard to get either by solo or in group for starters OR unique weapon models. But no lets make a 100 weird bad maces axes and staffs silly transmog sets for the diversity crowd.
I play WoW for nearly it's whole lifetime. Raids and PvP were the "content" i least interacted with. Because it is not my taste. Still, had a lot of good times and fun with it. You spouting your preferences as the only thing that matter to be "content" is laughable at best, absolutely ignorant at worst. MMOs cater to many things, as does WoW. From Raiders, to Dungeoneer, to PvPers, Roleplayers, Auctionhouse Goblins, Petbattlers, Collectors, and some more.
You are not the base to decide what is, and isn't content in WoW. Get a hold of yourself.
according to some people's logic, adding a line of text in a quest should also be considered content because they added something to the game lol
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you're supposed to play other games because wow likes to respect people's time. btw buy the new shop mount
Back in the days we had new dungeons as new content, now we have boring public events that you have to farm hundred times to buy every collectibles.
It's virtually the same content. Let us see these new dungeons you speak:
Patch 2.4: Magisters' Terrace, a 4 boss dungeon, so basically half of a megadungeon.
Patch 3.2: Trial of the Champion, a 3 boss dungeon in one room, pitiful.
Patch 3.3: The Frozen Halls, 3 dungeons for a total amount of 8 bosses, so basically a Megadungeon.
Patch 4.1: Copy-pasted Zul'Gurub and Zul'Aman are unworthy of being called new content. They are not new content. Pass.
Patch 4.3: The Dragon Soul dungeons, 3 new dungeons for a total of 12 bosses, so basically a Megadungeon. Also, two of those dungeons are literally just Dragonblight. Lazy and cheap.
Legion did add 2 new Patch dungeons (Cathedral of Eternal Night and Seat of the Triumvirate) as well as the first Megadungeon, but Legion was a once-in-a-lifetime kind of expansion, crafted from the literal sacrifice of WoD. WoD was sacrificed and thrown into the meatgrinder and eviscerated to give you Legion. It is not a feasible amount of content for your average expansion, it is too much.
The amount of Patch content as far as Dungeons go is virtually the same, Megadungeons are virtually the same as the Frozen Halls from ICC and the Dragon Soul minidungeons from Cata. It's all just one big instance instead of 3 smaller dungeons.
Last edited by Varodoc; 2024-03-08 at 11:43 AM.
Well, yes it is. Content means stuff in the game, it doesn't states anything about the quality of said stuff.
Fixed it for you.
Like seriously, if any of the expansion from "back in the days" released nowadays, you would be the first to complain that there is no content.
MMO Champs :

Because then Mythic raids or anything past High-end Mythic+ keystones would become obsolete routes for gear. There'd be no point to do them if we can just get the same ilvl gear in Delves. It won't be much a challenge considering you'll have an AI partner to help you out and you can customize them to suit your playstyle and how you want to get through a Delve (according what Blizzard said)
Plus the high-end crowd would throw a huge fit at the idea of Mythic level gear being given out like candy to people who don't raid or do mythic+ (I don't agree with the sentiment, that's really the case they always make and fall back on.)