1. #61621
    Quote Originally Posted by Enteroctopus Magnificus View Post
    The midnight zones are as follows :

    4 basic zones

    - Eversong Woods
    - Ghostlands
    - Northeron
    - Zul'Aman

    2 additional zones

    - Isle of Quel'Danas
    - K'aresh

    As big as Dragonflight.
    I'll believe Northeron when I see it.

  2. #61622
    Quote Originally Posted by Nymrohd View Post
    It is my bet as well. Midnight will have Ghostlands, Eversong, Hills of Maisara and Quel'danas scaled up to the size of Dragonflight zones and will still be separate. And I get why people hate the idea because getting Quel'thalas on the same map is something many of us have wanted since forever.
    But I'd rather have the zones scaled up so that they look reasonable.
    I am not against it. I am just more so on the side of not immediately assuming this is how it has to be done. Including the Plaguelands for instance would still be relevant if we assume the main theme is purely Blood Elves given the connection to Arthas. And it lets us has Stratholme as an instance without it just being something off to the side like what Uldaman feels like in DF.
    The world revamp dream will never die!

  3. #61623
    Pandaren Monk doledippers's Avatar
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    Quote Originally Posted by Murlocos View Post
    I don't think it's going to be something hourly, but they definitely set themselves up for this one with the description being so vague. When we know virtually nothing about it but it being a limited time event, that gives room for negativity to spread and the patch now needs to be that much better to get over that hump.
    yea theres no shot its gonna be something like that, its clearly something experimental and different than anything we've seen before

  4. #61624
    Quote Originally Posted by Treegdar View Post
    We already know Midnight will not include other zones north of the Thandol Span. What exactly they do to QT to make it expansion size is up for debate tho. Only thing that would shock me if it was missing is a full Amani troll zone along the east coast. Otherwise there's lots of different ways they could decide to update the existing stuff to 4 zones.

    https://www.wowhead.com/news/world-o...ow-live-336065
    Based on what? According to this Q&A they said they do plan on updating Eastern Plaguelands & other zones during Worldsoul Saga, effectively removing the Thalassian Pass loading screen entirely. Exactly where Quel'thalas ends & Lordaeron begins has always been a point of contention, both within the lore & borders of the game.

  5. #61625
    Midnight will have Two raid tiers.

    First Raid Tier (Launch): Sunwell Plateau. Gather the combined forces of the Elven groups and defend Sunwell Plateau from the Void's invasion, End Boss: Queen Azshara.

    Second Raid Tier (Patch 12.2): Remnants of K'aresh. Storm the Void forces at the source of the invasion in the remnants of K'aresh, End Boss: Dimensius the All-Devouring.

    Two New Megadungeons, both in 12.1. One Megadungeon will be beneath Zul Aman, in the ancient ruins of the C'Thrax. The other will be up in the skies of Quel'Thalas, an expanded Duskwither Spire, with Dragonriding as a key component like Nokhud Offensive. Similar aesthetically to Algeth'ar Academy.




    The Main villains of Midnight will be Queen Azshara and Dimensius the All-Devouring. Possible Secondary villains: Knife'zoth, Xavius, Dar'khan Drathir, Alleria Windrunner.

  6. #61626
    That's even more reason for people to complain about less raid tiers. They can make one Megadungeon and a third raid tier. They did it for DF.

  7. #61627
    Quote Originally Posted by doledippers View Post
    i heard some "leaks" (not confirmed whatsoever so this could be complete bullshit) that its gonna be some 3v3 game mode with teams of NPCs and you start with a blank character and pick up abilities, the combat is apparently completely different, no tab targetting and everything is aimed kinda like evoker breaths.

    just something i saw, not claiming this to be true but i found it interesting
    We have dynamic flying, probably dynamic riding soon too, why not dynamic/action timed combat like dracthyr have with some abilities for more it not all classes.

    Better yet if this leak bear any truth, i don't think its impossible to rule out that maybe after saga ends we get in game combat rework with less abilities bloat with some new tech.

    With an option like Dracthyr have between tap and holding the button, for people that prefer tab targetting and such.
    Last edited by ImTheMizAwesome; 2024-03-15 at 04:00 PM.

  8. #61628
    Quote Originally Posted by doledippers View Post
    hoping to see some DH hero talents.

    any guesses on what "more" hero talents will mean? 4? 8? 10?
    im hoping to see a big dump of them, 10+
    8 individual talents, spread amongst multiple specs, if yesterday is anything to go by.
    I will not reply to posts that are non-constructive or contain flaming and/or trolling.

  9. #61629
    Quote Originally Posted by Xilurm View Post
    That's even more reason for people to complain about less raid tiers. They can make one Megadungeon and a third raid tier. They did it for DF.
    They cannot make two megadungeons and a third raid tier simultaneously.

    I have reviewed the community's position across social media extensively, and I have come to the only objective conclusion, that two megadungeons are more valuable than one raid tier.

    No one still does Aberrus. Everyone is still doing DotI. Unlike raid tiers, Megadungeons are actually evergreen and stay relevant for the entire expansion. That is why My plan is superior.

  10. #61630
    Quote Originally Posted by Varodoc View Post
    They cannot make two megadungeons and a third raid tier simultaneously.

    I have reviewed the community's position across social media extensively, and I have come to the only objective conclusion, that two megadungeons are more valuable than one raid tier.

    No one still does Aberrus. Everyone is still doing DotI. Unlike raid tiers, Megadungeons are actually evergreen and stay relevant for the entire expansion. That is why My plan is superior.
    Yeah well wait and see what happens when everyone finds out it's going to be only two tiers. It's going to be a massive shit show.

  11. #61631
    Quote Originally Posted by Varodoc View Post
    They cannot make two megadungeons and a third raid tier simultaneously.

    I have reviewed the community's position across social media extensively, and I have come to the only objective conclusion, that two megadungeons are more valuable than one raid tier.

    No one still does Aberrus. Everyone is still doing DotI. Unlike raid tiers, Megadungeons are actually evergreen and stay relevant for the entire expansion. That is why My plan is superior.
    And next patch, people will be doing Aberrus, but not DotI.....
    I will not reply to posts that are non-constructive or contain flaming and/or trolling.

  12. #61632
    Quote Originally Posted by Xilurm View Post
    Yeah well wait and see what happens when everyone finds out it's going to be only two tiers. It's going to be a massive shit show.
    Across all recent expansions, one constant is the overwhelming-success and critical-acclaim of Megadungeons. Everyone loved Return to Karazhan, everyone loved Mechagon, everyone loved Tazavesh (so much so that people wanted it as the capital instead of Oribos), and everyone loved DotI (so much so that people are saying that DotI feels more of a raid than Aberrus in terms of lore and aesthetics).

    Based on what the pedigree shows us, I believe Megadungeons are objectively a more beloved and popular feature than Raids.

    Quote Originally Posted by micwini View Post
    And next patch, people will be doing Aberrus, but not DotI.....
    That's irrelevant. That only happens at the very end of an expansion.

    TWW is coming out in a couple of months. We are at the very end of DF. Only a minor patch and the epilogue are left.

    Your post doesn't mean anything.

  13. #61633
    Quote Originally Posted by Varodoc View Post
    Across all recent expansions, one constant is the overwhelming-success and critical-acclaim of Megadungeons. Everyone loved Return to Karazhan, everyone loved Mechagon, everyone loved Tazavesh (so much so that people wanted it as the capital instead of Oribos), and everyone loved DotI (so much so that people are saying that DotI feels more of a raid than Aberrus in terms of lore and aesthetics).

    Based on what the pedigree shows us, I believe Megadungeons are objectively a more beloved and popular feature than Raids.



    That's irrelevant. That only happens at the very end of an expansion.

    TWW is coming out in a couple of months. We are at the very end of DF. Only a minor patch and the epilogue are left.

    Your post doesn't mean anything.
    yeah whatever "You disprove my point, so your post doesn't mean anything" ok dud.
    DotI is only relevant because its in the current M+ rotation.
    Also: TWW is september at the earliest. Thats like half a year, not a 'couple of months'

    Also: Look up the meaning of "objectively".
    Beloved and popular are both subjective measurements.
    I will not reply to posts that are non-constructive or contain flaming and/or trolling.

  14. #61634
    Let's see Rider of the Apocalypse.

  15. #61635
    Quote Originally Posted by micwini View Post
    yeah whatever "You disprove my point, so your post doesn't mean anything" ok dud.
    DotI is only relevant because its in the current M+ rotation.
    Also: TWW is september at the earliest. Thats like half a year, not a 'couple of months'

    Also: Look up the meaning of "objectively".
    Beloved and popular are both subjective measurements.
    You should know better. There is no such thing as "objectively" and "facts". There is simply "My opinion (correct)", and "Your opinion (wrong)".
    The world revamp dream will never die!

  16. #61636
    Quote Originally Posted by Auxis View Post
    Hero Talents article should drop in several hours, yeah?
    That should be something newsworthy to round out the week.

    I'm hoping for to see Sunfury, any of the monk ones, Slayer, that Storm or Totemic one for Shaman (or any of the Shaman ones, I guess), either of the remaining priests ones.

    Actually really interested in what Shado-pan is. Given Shado-pan are effectively the military/secret services of Pandaria, I wonder if it will be more combat oriented - more brutal kicks and strikes, maybe a better Hadouk- I mean, Chi Burst.
    Also interested in what the Celestial spec is. Im wondering if it might be kinda like Diabolist where you cycle through the Celestials in forms of buffs or summons.
    The celestial hero spec is probably either very cooldown focussed or scraps the celestial cooldown for a passive version. It being called conduit of the celestials makes me think more of the latter. But we will see. I think monk will be one of the last ones because the whole class needs to be reworked.

    Also a few of the revealed hero specs are heavily inspired by tier sets (or the other way around) so i wouldn't be suprised if we see another batch of hero trees expanding on them.

  17. #61637
    Hero talents canceled for today, maybe.

  18. #61638
    Pandaren Monk doledippers's Avatar
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    lol, are we really doing this again for hero talents.

  19. #61639
    no one cares about hero talents so they won't do that

  20. #61640
    Quote Originally Posted by Sondrelk View Post
    You should know better. There is no such thing as "objectively" and "facts". There is simply "My opinion (correct)", and "Your opinion (wrong)".
    My bad I guess.
    I will not reply to posts that are non-constructive or contain flaming and/or trolling.

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