
I am not against it. I am just more so on the side of not immediately assuming this is how it has to be done. Including the Plaguelands for instance would still be relevant if we assume the main theme is purely Blood Elves given the connection to Arthas. And it lets us has Stratholme as an instance without it just being something off to the side like what Uldaman feels like in DF.
The world revamp dream will never die!
Based on what? According to this Q&A they said they do plan on updating Eastern Plaguelands & other zones during Worldsoul Saga, effectively removing the Thalassian Pass loading screen entirely. Exactly where Quel'thalas ends & Lordaeron begins has always been a point of contention, both within the lore & borders of the game.
Midnight will have Two raid tiers.
First Raid Tier (Launch): Sunwell Plateau. Gather the combined forces of the Elven groups and defend Sunwell Plateau from the Void's invasion, End Boss: Queen Azshara.
Second Raid Tier (Patch 12.2): Remnants of K'aresh. Storm the Void forces at the source of the invasion in the remnants of K'aresh, End Boss: Dimensius the All-Devouring.
Two New Megadungeons, both in 12.1. One Megadungeon will be beneath Zul Aman, in the ancient ruins of the C'Thrax. The other will be up in the skies of Quel'Thalas, an expanded Duskwither Spire, with Dragonriding as a key component like Nokhud Offensive. Similar aesthetically to Algeth'ar Academy.
The Main villains of Midnight will be Queen Azshara and Dimensius the All-Devouring. Possible Secondary villains: Knife'zoth, Xavius, Dar'khan Drathir, Alleria Windrunner.
That's even more reason for people to complain about less raid tiers. They can make one Megadungeon and a third raid tier. They did it for DF.
We have dynamic flying, probably dynamic riding soon too, why not dynamic/action timed combat like dracthyr have with some abilities for more it not all classes.
Better yet if this leak bear any truth, i don't think its impossible to rule out that maybe after saga ends we get in game combat rework with less abilities bloat with some new tech.
With an option like Dracthyr have between tap and holding the button, for people that prefer tab targetting and such.
Last edited by ImTheMizAwesome; 2024-03-15 at 04:00 PM.
They cannot make two megadungeons and a third raid tier simultaneously.
I have reviewed the community's position across social media extensively, and I have come to the only objective conclusion, that two megadungeons are more valuable than one raid tier.
No one still does Aberrus. Everyone is still doing DotI. Unlike raid tiers, Megadungeons are actually evergreen and stay relevant for the entire expansion. That is why My plan is superior.
Across all recent expansions, one constant is the overwhelming-success and critical-acclaim of Megadungeons. Everyone loved Return to Karazhan, everyone loved Mechagon, everyone loved Tazavesh (so much so that people wanted it as the capital instead of Oribos), and everyone loved DotI (so much so that people are saying that DotI feels more of a raid than Aberrus in terms of lore and aesthetics).
Based on what the pedigree shows us, I believe Megadungeons are objectively a more beloved and popular feature than Raids.
That's irrelevant. That only happens at the very end of an expansion.
TWW is coming out in a couple of months. We are at the very end of DF. Only a minor patch and the epilogue are left.
Your post doesn't mean anything.
yeah whatever "You disprove my point, so your post doesn't mean anything" ok dud.
DotI is only relevant because its in the current M+ rotation.
Also: TWW is september at the earliest. Thats like half a year, not a 'couple of months'
Also: Look up the meaning of "objectively".
Beloved and popular are both subjective measurements.
I will not reply to posts that are non-constructive or contain flaming and/or trolling.
The celestial hero spec is probably either very cooldown focussed or scraps the celestial cooldown for a passive version. It being called conduit of the celestials makes me think more of the latter. But we will see. I think monk will be one of the last ones because the whole class needs to be reworked.
Also a few of the revealed hero specs are heavily inspired by tier sets (or the other way around) so i wouldn't be suprised if we see another batch of hero trees expanding on them.

Hero talents canceled for today, maybe.
lol, are we really doing this again for hero talents.