
My thoughts exactly. It's on Blizzard to show that they're committed to a better path for the game for the long-term, not just for one expansion and then going right back to their old ways. Viewing goodwill as a resource to be built and spent leads to you generating less and less of it with each avoidable mistake and gaffe.
People have become so accustomed to bad/weaker expansions following well received ones that I think that it presents a genuine mental hurdle they have to overcome with TWW, in the same vein that SL was boosted by some people buying along for the simple rationale that good always followed bad in the past. They can't afford to go right back to majorly slipping up every 2 years, but on the flip side, sticking the landing again (for the most part) is how you really start speaking to long lapsed players again.

im just curious the thought process of not doing this week in wow remotely on time or at all this week. It feels like This Week In WoW is pretty much reserved for shit nobody cares about and any time theres actual news its just randomly dropped and not on the weekly preview
They are free to cut off any and all communication with us if they like, people are just as free to piss on them for it.
I was fine with 10.2.6 having no updates, they did communicate that wasn't gonna happen afterall.
But now that we are past that, it'd be nice if they could turn their mic back on and continue with regular dev updates.
Hell, it's wednesday and this week we didn't even get a TWIW, which is the bare minimum.
https://x.com/algalon_ghost/status/1777834141649715465 10.2.7 just hit vendor 2
edit; nvm its been on there a while disregard
10.2.7 PTR realms are listed now, so only the build to go.
Tuskarr would be a good race for The Last Titan along with Vrykul.
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Especially if they are using AI to shape armor for races now. Allows Artists to actually create instead of doing chores.
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Agreed and if we are ever getting Naga or Ethereal it will be in Midnight.
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Could be a splinter of Vrykul that broke off because they mutated and were shorter. I could see Vrykul casting out pitiful 7 foot members.
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If they do that it could be a test for how MSQ in WoW would work for TWW or future stories. It would greatly benefit them to condense the Main quest better for new people. Im a long time player and I get confused logging into Retail on new toons. Theres hundreds of quests everywhere. Its overwhelming for me, so it must be for newer players too.
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Even then classes in Cata are so complex that adding a bunch of new spells wouldnt really work.
Yeah wtf are they going to do with Hero talents in future expansions anyways? They cant just keep stacking new systems on top.
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That would be really cool. Probably wouldn't happen in time for TWW though. I think they are just now starting to use AI for stuff like that.
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Could they get by with only adding 3-6 specs per expansion? Thats nearly as much work as a new class. I cant see them adding 13 specs in one expansion. Its just not feasible imo. It would be even more work than Artifacts in Legion.
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Id like to see the 2 tree system continue but having the class based skills like a MoP tree. There is so much useless fluff in the class tree. Its the spec trees that are fun.
IMO a level squish after TLT from 100 back to 50. Every level you get a talent point for the class tree and every 5 from 20-50 you get a class point that is like the MoP tree. I think that would be more interesting and easy to read for newer players anyways.
I expect them to rework the race system at some point. I wouldn't mind some of these allied races being merged back in. The Dwarf/Dark Iron, Tauren/Highmountain, Orc/Maghar style allied races could really just be unlockable barber shop options. Give the merged race the option to choose either racial.
I think it would make more sense to turn them into class skins with 0 power after TWW or The World Soul Saga. It would be impossible to keep adding player power class skins forever. Eventually blizzard would be balancing like 15 classes with 3-4 specs each and 5-8 class skins per class. Wouldnt work.
My assumption is that going forward, the main talent tree will (mostly) be untouched and kept up-to-date with future balance changes, while they evolve and develop the heroic talents as time goes on. So you have three systems: Base Class + Specialization + Build customization. At least, that's how I see it going forward, it makes the most sense. Bring back Glyph style customization in the form of evolved hero archetypes and push the power fantasy with clear and defined alterations.
Probably not, or at least nothing that's in development currently. We may see cash shop appearances with future tech as a showcase, or unique rewards for the last patch / pre-order of the expansion after TWW.
They have two big teams working on the major patches, cosmetics and expansion, and a (relatively) smaller third working on the future expansions. It's always possible for them to slapdash shit together and test it more for another expansion launch. No reason to conflate TOO much into one expansion as then it'll be feature bloat, even if you push it out. Not as bad as adding literally nothing in a new expansion though, beyond a gear reset and story continuation.
Warlords of Draenor classic is going to last 5 months.At this rate, Classic might catch up with retail by 14.0 ...then they can start the cycle over again.
Edit: Let's theorycraft this. If length of classic expansions correspond to their original popularity:
TBC Classic - (June 2021) 15 months
Wrath Classic - (September 2022) 20 months
Cata Classic - (May 2024) 11 months
MoP Classic - (April 2025) 10 months
WoD Classic - (Feb 2026) 6 months
Legion Classic - (August 2026) 10 months
BFA Classic - (June 2027) 5 months
Shadowlands - (January 2028) Classic - 6 months
Dragonflight Classic - (September 2028) 8 months
TWW Classic - (May 2029)
Last edited by Ersula; 2024-04-10 at 12:07 AM.