
I think the idea is to separate the Old Gods of Azeroth/Black Empire and the Void Lords because the former have been so played out in WoW's lifetime. They will just say the Old Gods made their own culture and it's not 1:1 with how the Void looks and acts.
Like even if we get more Aqir stuff, like Nerubians, and Azshara and the Naga, they won't be the primary villains.
You mean Void elves that just look like blood elves. In other instances where players ventured into un-protected riftspace we are shown a light-user using holy magic creating a habitable environment, like Turalyon. Void elves don't do that in their personal rift no other player race can access.She's says stuff like this so constantly for all we know she means 11.0
Turalyon, like all handsome elderly men, also looks like a butch lesbian. So that checks out.
Last edited by Ersula; 2024-04-11 at 03:27 PM.

Ideally, yeah, in terms of Druids/Paladins, each race should ideally have their own unique flavour, but realistically, what's the point?
Outside of the unique forms (which, don't get me wrong, I would still want them to have, and for Paladins to have unique mounts and Shamans to have unique totems), how relevant is the Wicker lore of the Kul'tirans? How relevant is the Sunwalker lore? How relevant is the Orc Priest lore? How relevant is Priestess of the Moon lore?
WoWs lore is too bloated as is, and introducing unique and cool reasons for classes is nice and all, but it just makes it way, way harder to write satisfying stories.
You already get it with stuff like the Emerald Dream, an uniquely Druidy experience. But oh wait, not all Druids work that way. So you either alienate half the playerbase, and make it "Night-Elf-Druid-flavoured" (which is, lets be honest, the "default") or you bloat it up by adding representation for all kinds of Druidism, but you have to make sure that everything is evenly represented or your local Troll Twitter User is gonna put you on blast for being biased.
Imagine a Light vs Void expansion, but somehow they need to make sure that every single source of Faith is represented and has a reason to fight, and it just turns into a big mess imo.
I understand the Orc Priest thing, it was a stupid way of doing it, but I honestly don't see the issues of certain races learning from other races they spend time with.
Why do Draenei need some super secret unknown sect of Druids, instead of the lore just stating that they've picked up Druidism from the Night Elves?
It looks like they've decided to attract the feet crowd with TWW it seems. Ah well, business is business.

Hm, interesting. The Alliance wolf mounts have Night Elven aesthetic armor. That's curious.
But honestly, making some form of cosmic void Nerubian would be incredible.
That being said, I think they're going to divert Azshara from Old God/Naga aesthetics on a hard turn following her escape in Nazjatar. I wouldn't be too surprised if she gets a new Xal-esque model after having broken her curse or something.
Last edited by Makabreska; 2024-04-11 at 03:38 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

The thing that confuses me is what is their ultimate plan for classic. Seasons are great, but the expansion era classic will eventually catch up with retail since they are shorter than the basic expansion timeline. So will there be a point where WoW classic is only one expansion behind retail? I guess they don't have to worry about that for a while, but I wonder about what their long term plan are. Do they plan on stopping basic classic at legion, then restarting with classic, or do they plan on classic being temporary? They kept talking about not wanting to splinter the playerbase too much & now with Remix they'll have roughly 4 different wow communities.
Seems like they will have to eliminate one of these campaigns. Maybe in the future they won't have Seasonal Classic & Remix running at the same time. (Though I predict they will always have some sort of 6 to 8 week event game going, in the form of Plunderstorm, Remix or somethign else. I expect MoP Remix to go live as soon as Plunderstorm ends.)

They (Alliance Wolf Horde Saber) are listed as trading post mounts on the front page. Maybe they will add them along with recolors of the horde horse and alliance wolf from BFA.
Regarding fated: I think this season is the perfect way to handle it, with less effort on affixes and more focus on dinars and collectibles. Shift focus to the next expansion and additional seasonal experiments instead of spending too much time on an expansion that is 99% over that people are mostly tired of.
People that really like DF gameplay and aesthetics will keep playing if the collection stuff is good. But there's a much bigger audience that they can get, hence remix and dual expansion development.
I think that you're right, they'll entirely move into seasonal content for certain events. Cataclysm Classic has to be a huge testing ground for interest in Classic post Wrath. I mean, Cataclysm alone is out of the "Classic" era of WoW. Most of the zones in Azeroth are currently the same as they were from Cata's update, so they're losing that old world feeling. SoD seems to be a big success occasional issues aside. Continuation of Seasonal events for Classic until they either commit to a Classic+ or move on seems to be the remedy.
Anyone see this? They've updated Legion Dalaran npcs.
https://www.reddit.com/r/wow/comment...pdates_on_ptr/
Honestly, I think they are winging it. Classic was a success, and SoD was also a success. So I imagine they are banking on figuring out a long term plan for Classic by the time they get to TWW Classic or whatever.
Honestly, I wouldnt be shocked if their plans would be remaking SoD/Era, and Timerunning in perpetuity.
The world revamp dream will never die!