Also I would really like if Blizz let us know whether we get Heritage armour by leveling in Remix![]()
Also I would really like if Blizz let us know whether we get Heritage armour by leveling in Remix![]()
I'm sold if this indeed means Prot gets to use two-handers in the main hand. I always found that cool with Diablo 3 Crusaders and thought it would fit WoW Warriors like a glove.
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
Eh, I was just trying to say "don't read too much into it".
I don't see a reason why not, it's not a boost, just faster levelling.
But presumably you can't complete the Heritage quest, since you can't leave Pandaria. That will have to wait until the character leaves Timerunning, which probably isn't possible until the end of the event.
But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

It's not like Remix is a different client or anything. You just create a character like normal, on your normal realm, except you hit Remix instead of "Normal" character. I would imagine you are going to get Heritage armour as soon as you hit 60 in Remix.
When Remix is over, they are just gonna remove the Remix flag, give you Boost gear and that's it.

https://twitter.com/Archimtiros/stat...17327830933514 theres more about gladiator
Tin-foily but with Ion as the director he probably doesn't want Gladiator stance back - that was an older idea someone had for hero talents before it got shot down by him I'm sure. He didn't like it back in WoD and he still probably doesn't lol. Dude has a hate boner for the ability for some reason.
It was removed after WoD because it's a massive change given by a single talent. Far more change than any talent should reasonably give. Not only in terms of changing abilities, but in making a tank spec into a DPS spec.
For Hero Talents however it's just right, and the way it can be picked by Arms and Prot makes it much easier to balance since you can just ensure only the Arms variant is actually viable as DPS.
The world revamp dream will never die!
I strongly doubt it was malicious intent by Ion specifically that got Glad Stance removed. He wasn't even Game Director yet when it was axed.
People always say "wah he was a lawyer and progress raider" but I feel WoW has become much more casual-friendly and less focused on raids since he took over.
Eh, with the amount of stupid questions people have about Timerunning, I don't fault them for overlooking/ignoring some questions.
But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.
Why It does sound more interesting and cooler than warrior hero spec talents we have on alpha, which might have good numbers but are boring visually and even when it comes to names.
Warlord's bloodlust changing up avatar and colossus smash with some bloody visual effects? sign me up.
Hell, rename slayer with warlord, it sounds much cooler and fitting for warriors.
Now i also saw, more cosmetic talent to wear 2h and shields, it was mentioned here already but freakin imagine 2h spear with a shield...
Seems like theres a shitton more of scrapped things for warriors based on the twitter post, whoever decided against these in the dev team, picked the boring version.
Last edited by ImTheMizAwesome; 2024-04-23 at 08:23 AM.
Yeah no, everytime we datamine something obvious, like the sky is blue, someone is coming around and tries to argue that they sky is maybe green instead because it may be just mislabelled or unfinished and never makes it in the game if blizzard isn't posting about it themselfs.
I remember having people claim that the slitherdrake, which was already finished in beta (even with animations although I think they did rework them later on) would never end up in the game because blizzard didn't previewed it on their dragonflight page oO

Last edited by leothar; 2024-04-23 at 09:01 AM.
Ehm yeah, but all of these things were added in Legion/BFA. Which was a time Blizzard was known for doing that - in Dragonflight, I think the only thing we are still missing is a blue thunderspine recolour, the yellow netherdrake and the purple armour for the slitherdrake (and both of these customizations are in one of the TWW alpha videos so I guess we will get them via one of the racing cups), everything else got added over time from what I remember, including stuff like the Slitherdrake and white scales. Maybe some evoker transmogs but they may have turned them into a heritage set for later?
I'm talking about items/mounts/raids/zones etc btw, not about stuff like the Gladiator spell which may just be a remnant of some hero talent testing.
The "goblinraid" stuff did start the discussion, and it's obvious it's the same thing again that happened with Zaralek and the Dream, especially as they work on more stuff that just the next patch right now.
Oh also, the blue night elf recolour was always meant to be available at the end of the Amirdrassil story, people complained just before Blizzard did tell us that because Blizz wanted it to be "another secret".
Last edited by Lady Atia; 2024-04-23 at 09:09 AM.

I can see Midnight implementing another set of hero talents for each class using more "complicated" ideas like Gladiator. Perhaps a lot of the testing done in SoD (and MoP Remix soon) can be used to create the new set and maybe they'll even delve into assuming other roles. While we know that this didn't happen with this set of hero talents, they never stated that it can't happen. I DON'T think we'll see shaman tanks or mage healers in retail anytime soon, but hero talents can set the groundwork for such a thing, while SoD/Remix tests it.