Well we will get WoD Remix some time soon and you'll then remember better. WoD had three superb zones (Shadowmoon, Frostfire, Arak), a zone that had no real storyline (Gorgrond) and two zones with so much promise and a completely disappoint finish that left significant areas simply unexplored (Talador, Nagrand)
Every zone in MoP delivered the story it had to deliver including with continuing max level campaigns (And it is so annoying that the real story for the Vale is completely lost here).
And the purge of Dalaran. WoW didn't care much about morality back then, it was all rule of cool and blood and thunder. You had forsaken quests in cata about killing human civilian refugees that escaped from the hillsbrad attack and turning them into new forsaken in silverpine forest (basically scourge 2.0), which is what was criticised in BFA when players cared more about morals.
You had dwarves kill troll whelps in their intro zone, back then you saw them as just monsters like in any other fantasy rpg, but now and specially since bfa, people see trolls as poc humans in a troll body so it feels bad (and racist) to kill their children.
The current developers and playerbase are more sensitive to this stuff and that's why you get some pleople crying about world of "peace"craft.

I don't think you remember that squid properly. It attacked first, you're just fighting back.
And none of the Nesingwary quests require killing the young (only the Mushan and foxes even have any present to kill), although it is still gratuitious violence against animals. The Nesingwary line also shows they meddle with stuff they don't understand in a rather shortsighted way and the whole thing is rather out of place when compared to the rest of the zone. They don't feel like they have any local or Alliance support for their presence there.
Do you think we'll see more Azerite in TWW? Or the WSS in general? Feels like it makes sense right.
Btw, how come the well of eternity didn't look like it was Azerite?
Yeah regarding the squid, I tried to watch Shin Godzilla recently and had the same feelings .... they could have handled that one a lot better than harpoon it so hard it was spilling ink all over the place. Atleast with Godzilla they didn't kill it but instead put it onto ice.
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The earthen literally have an azerite racial.
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Tbf, I never liked the centaurs either haha. Although I thought they did it in order to prevent over population or some shit?
To be honest, I don't mind getting few darker in tone quests during an expansion. When all quests are 100% peacce and loving and thinking about good being of everyone, then the experiance gets a bit stagnant. And during MoP there was a war on a new land, so it's quite normal for some to be profiteering during all the chaos and battles. In real world you have people who make wealth during wars (throughout our whole history). So I imagine there will be people on Azeroth who want to make money during war, because morality is a thing different for each person. One will advocate peace and taking care for everyone, and other will take what he can. The Nesingwary quests show that. New animals for trophies to sell for money, why anybody else would care when they are distracted by battles, murder and destruction. The same is about the intros. The Alliance and Horde were in a state of war, having skirmishes and everything. While it gets into warcrime teritorry to kill unarmed Orcs in the water swimming to escape drowning ships, the decision made some sense in that moment (although it wasn't morally good).
It adds diveristy to the worldbuidling.
Not to say I am on their side, but it is enjoyable to witness some different shades on an existing world, not just running around and hug everyone and make peace.
The earthen racial is something called with Azerite, a crystal used in Hallowfall was dubed similar to azerite but not quite.
So i think we will see azerite and perhaps learn more of it.
My recent thoughts on that: Azerite is azeroths blood, but only the blue part of it. The golden part could be some type of "light impurities". This would explain why some golden crystal in Hallowfall was said to be similar but not quite. It is part of Azerite as we saw it.

That's cool. I haven't paid much attention to them but I'm planning on making an Earthen shaman maybe.
I was MIA for few weeks when it comes to new alpha stuff, did more ablities get some visual changes for hero talents or not really?
Last changes i saw were for priests.

I don't trust you on this, in fact I know you're wrong.
There's a reason trash like that was written out - it's because it's offputting and fucked-seeming to most players, especially casual ones, and whilst one or two quests like that is probably not making anyone feel grossed out and stop playing, bunches of them (which MoP has) is.
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This is nonsense because of the "current" stuff. The developers and a lot of the playerbase (esp. the casual players, the bulk of players, not the sort of sweatlords or edgelords who, let's be real, 90% of posters on this board were back in MoP) were just as "sensitive" back then, or in Vanilla even.
MoP itself is drastically less awful on this stuff than a lot of Cataclysm was.
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Being an edgelord is not big or cool.
"A youtuber said so."
"... some wow experts being interviewed..."
"According to researchers from Wowhead..."
Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

Explicitly it is, yes.
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No, because they're about hunting for an actual reason - either to prevent overpopulation or provide food (or both) - not for the sake of gratuitous cruelty and greed, which is what Nesingwary was specifically about. The Nesingwary quests are surprisingly well-written in the sense that Nesingwary always comes across as a very creepy psycho.
"A youtuber said so."
"... some wow experts being interviewed..."
"According to researchers from Wowhead..."
I mean some of the stages are for food or population but there is also just flat out trophy hunting which is what the big mobs tend to be and they even give hunting trophy’s for you to turn in.
Nesingwary May be worse as he doesn’t have the good part mixed in but we are still very much hunting for greed.
Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.
Reminds me of that one time I saw a video on youtube claiming WoW was being made by the devil because at the Night Elf starting zone you're forced to do quests where you gotta prune to local wildlife.
Either way, MoP wasn't even the worst. The previous expansion pretty much all had that. Classic was insane by giving you 30 of each species to kill iirc.