1. #70501
    The Unstoppable Force Raetary's Avatar
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    Quote Originally Posted by Lorgar Aurelian View Post
    Not gonna try and read it for a while, what’s wrong with it? Did the gobbos start putting ethics before money or something?
    That's basically what happens.

    Whole story is Gaz convincing Noggenfogger that workers rights are good actually.




  2. #70502
    The Insane Nymrohd's Avatar
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    Quote Originally Posted by Super Dickmann View Post
    Christ, this is wretched.
    I want my time back.

    Also, how does this even matter? Are we going to Undermine to tell goblins to stop polluting?
    Last edited by Nymrohd; 2024-06-03 at 05:59 PM.

  3. #70503
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Super Dickmann View Post
    It's basically a story-length version of that one Goblin unionization quest in BFA.
    Ah goblin unions, how boring.

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    Quote Originally Posted by Raetary View Post
    That's basically what happens.

    Whole story is Gaz convincing Noggenfogger that workers rights are good actually.
    And so dies goblins being interesting then.
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

  4. #70504
    Quote Originally Posted by Raetary View Post
    That's basically what happens.

    Whole story is Gaz convincing Noggenfogger that workers rights are good actually.
    And gazlowe simping over thrall. But yeah really nothing noteworthy. Noggenfogger apparently knows what happened to gallywix which is maybe the most interesting part of the story from a lore perspective.

  5. #70505
    Quote Originally Posted by Lorgar Aurelian View Post
    Ah goblin unions, how boring.

    - - - Updated - - -



    And so dies goblins being interesting then.
    I'm not sure how being a 2D caricature is interesting. Can you explain this?

  6. #70506
    Looks like the devs can't stop pushing their agenda and beliefs into the game.

  7. #70507
    "Let's make the naivety of ethical consumption under capitalism not only canon to the story but a major decision in gutting an entire culture."

    Zzzzz... It's almost like you can have a non-mustache twirling version of that like for example the Ferengi without making them just a costume of cobbled technology without a personality.

  8. #70508
    Quote Originally Posted by Reive View Post
    Looks like the devs can't stop pushing their agenda and beliefs into the game.
    "Cutting corners and getting your workers killed to make a bit of short term profit is bad" being "an agenda" or "belief" is... certainly a take.

  9. #70509
    At this point you have to root for the villains because the "good" guys in wow make everything lame lol

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    Quote Originally Posted by Hitei View Post
    "Cutting corners and getting your workers killed to make a bit of short term profit is bad" being "an agenda" or "belief" is... certainly a take.
    It's a game, no one is getting killed.

  10. #70510

  11. #70511
    Quote Originally Posted by Vakir View Post
    Not depersonalization and torture devices. Good Lord, the basic aesthetic illiteracy.
    The point of this topic is why does the artistry frame some characters as villains while other characters with the same motives as good.

    I'm regretting posing the topic because the only two answers are a toss up between the writers being incompetent or philosophically bankrupt.
    Quote Originally Posted by Kereberus View Post
    Hey this is better than the high res photorealistic cinematics they should just do these instead.

  12. #70512
    Quote Originally Posted by Reive View Post
    It's a game, no one is getting killed.
    Weird deflection.

  13. #70513
    The Insane Nymrohd's Avatar
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    Quote Originally Posted by Lorgar Aurelian View Post
    And so dies goblins being interesting then.
    I don't think there is anything wrong with the goblins becoming more effective. We don't really interact with goblin society but it obviously looks bad. I mean do you really want to go to Undermine if its going to look like Crapopolis? I don't know, I don't find architecture defined by refuse collection as interesting.
    But I also would not write a story about changing that and only about that. I'd write a story about goblins being involved in lore in an impactful manner and have this also happen in the background but when this is the entire point of the story, it feels like you just asked a high school student to write about sustainable practices in fiction format.

  14. #70514
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by SilverLion View Post
    I'm not sure how being a 2D caricature is interesting. Can you explain this?
    *wave hand at every goblin ingame*

    Exploring your way to the top in the starting area, unsafe working conditions leading to comical events, goblins finding all kinds of interesting things due to work with no regard for there own lives, making deals with elementals only to back stab them making enemies.

    The goblins being the worse kind of capitalist leads to all kind of great stuff.
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

  15. #70515
    The Insane Nymrohd's Avatar
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    Quote Originally Posted by Reive View Post
    It's a game, no one is getting killed.
    Really? Cause people are getting killed by the Venture Co.'s industrial practices since vanilla.

  16. #70516
    The Unstoppable Force Raetary's Avatar
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    Oh god, guess there is no backtracking on Thralls lack of shamanism now.




  17. #70517
    Quote Originally Posted by Hitei View Post
    "Cutting corners and getting your workers killed to make a bit of short term profit is bad" being "an agenda" or "belief" is... certainly a take.
    I mean, it is a belief. A very obvious one that any reasonnable being should have, but still a belief. The issue is that npcs ingame having the same reasonning as us irl on this matter make the game universe a tad bit too realistic, while it's supposed to be an escape from reality.
    MMO Champs :

  18. #70518
    Quote Originally Posted by Lorgar Aurelian View Post
    *wave hand at every goblin ingame*

    Exploring your way to the top in the starting area, unsafe working conditions leading to comical events, goblins finding all kinds of interesting things due to work with no regard for there own lives, making deals with elementals only to back stab them making enemies.

    The goblins being the worse kind of capitalist leads to all kind of great stuff.
    So that's not an answer. I'm not asking about why you personally like goblins. I'm asking how pigeonholing them into an incredibly boring stereotype is somehow interesting. From what's being described, having some Goblins not be 2D caricatures would actually increase the diversity amongst goblin kind and ultimately make them more believable and interesting. You're saying that them being all one note is some how better for stories but you're not explaining how.

  19. #70519
    Quote Originally Posted by Ersula View Post
    The point of this topic is why does the artistry frame some characters as villains while other characters with the same motives as good.
    Because some characters are cartoons for 99% of their run time and some are, at least without loot pinata derailing, multidimensional characters.

    You need to completely ignore that to draw parallels between those two completely different things.

  20. #70520
    Quote Originally Posted by Nymrohd View Post
    Really? Cause people are getting killed by the Venture Co.'s industrial practices since vanilla.
    No REAL person is getting killed

    Man I hate writing on phone lol

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