1. #71181
    Quote Originally Posted by Nightshade711 View Post
    Agreed. I think the only reason they don’t have transmog is due to the 4 body sizes.
    Ion mentioned it would be a lot of work to manually map armor to each of the 4 - but they’ve recently announced they’re using machine learning to do that very thing… which Dracthyr are the only race right now it would apply to at the moment.
    I dearly hope that this will open a way for new races that are using unique skeletons. It's obvious that "allied races" became a thing because they all could reuse armor designed for the already existing races. Since then, the only two new "full" races are Dracthyr (which cannot wear armor) and Earthen (which are just dwarfs, so there's no need to modify armor).

    While I understand that adding fully new races is currently unsustainable, if they figure our the machine learning model to re-fit all armor automatically, it will be a game changer. Until then, there's no point in hoping for them to add races like Sethrak, Arrakoa or Ogres as playable races - they are too unique, and if they added them right now they would either be unable to wear armor, or they would be absolutely bastardized version of the original races (think Nightborne models, but much worse).

  2. #71182
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Ersula View Post
    That must be a Chronicles retcon, because in remix you can do the questline right now when they explain they were created when the first Emperor channeled their essence into jade statues.
    Don’t know about said quest but they have been wild gods since 2013 or so, before chronicles.

    The August Celestials are very much like the ancients (Goldrinn, Tortolla, etc). Unclear if they visit the dream, tho
    https://x.com/DaveKosak/status/311608354957062146

    Celestials are Wild Gods, like the Ancients. They just stayed in Pandaria.
    https://x.com/DaveKosak/status/464543217380515842
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

  3. #71183
    There aren't Earthen druids, there are Nature-inclined Earthen named Freysworn who like Freya and nature magic. Currently they are only tied to their shamans but with the Harronir and Rootlands maybe they will open up surprise druids for them.

    TBH Harronir/Dracthyr/Earthen would all make sense to have Druids pop up at the same time as all three are tied to the Dream, Eonar and Titans.
    Last edited by Cheezits; 2024-06-07 at 03:50 PM.

  4. #71184
    Quote Originally Posted by Santandame View Post
    Jaina is essentially one of the main characters of Warcraft at this point. She's in the top 3 with Anduin and Thrall.
    Jaina has been main character since WC3. Only reason she is not around much in early expansions is because No NPC characters were around much in early expansions.

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    Quote Originally Posted by Xilurm View Post
    But who's going to raise them? This is after Shadowlands. Bolvar isn't there anymore.

    TLT would be a good time to give them DK's given we're going back to Northrend.
    Who says they need to be raised? Some saronite got into the 3D printer and now the batch of Earthen produced ha inclination to necromantic powers.

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    Quote Originally Posted by Teriz View Post
    Yeah, and that completely defeats the purpose of rolling a dracthyr in the first place. I even hear people saying they want Evokers to stay in visage form 100% of the time. At least this might stop that stupidity from being discussed, but I doubt it.
    To be fair, the visage's customization options blow Blood Elf males and human females out of the water.

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    Quote Originally Posted by Ersula View Post
    If it doesn't make sense for Earthen to be Death Knights, how tf does it make sense that they have Dracthyr & Earthen Monks? The Celestials are man-made gods, created by the Pandaran. WoW Monks are even more specific than Death Knights.
    The Celestials are not man made. They are Wild Gods for the Pandaria region.

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    Quote Originally Posted by Lorgar Aurelian View Post
    Not on the beta (collectors editions woes) but I’ve seen a few things about how there are ones using nature magic and wanting to be closer to nature when they die, nothing about forms though.
    They have probably more justification to be Druids than Gilnean Harvest Witches, and Worgen had druids since their introduction.

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    Quote Originally Posted by Ersula View Post
    That must be a Chronicles retcon, because in remix you can do the questline right now when they explain they were created when the first Emperor channeled their essence into jade statues.
    What quest is this? I have played through Pandaria multiple times since MoP and I have never seen this one.

  5. #71185
    Quote Originally Posted by Lahis View Post
    The Celestials are not man made. They are Wild Gods for the Pandaria region.
    Explain why the Pandarans are literally building a new body for Yu-lon in the Jade Forest then. It's a major MoP plot point.

  6. #71186
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Ersula View Post
    Explain why the Pandarans are literally building a new body for Yu-lon in the Jade Forest then. It's a major MoP plot point.
    They are not man-made, literally first sentence from Wowpedia:

    "Much like the other Wild Gods, Chi-Ji, Niuzao, Xuen, and Yu'lon emerged from the great enclaves of life created by Freya during the ordering of Azeroth".

    Jade statue is used simply for Yu'lon to be rebirthed, they are not "making" her:

    "Every hundred years, an enormous jade state is built in the temple grounds, so Yu'lon can transfer her life essence into the sculpture, which would then turn into a new being. This cycle has been going for generations"
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  7. #71187
    Quote Originally Posted by Ersula View Post
    Explain why the Pandarans are literally building a new body for Yu-lon in the Jade Forest then. It's a major MoP plot point.
    Because she reincarnates. That doesn't mean she's man-made. It means instead of dying and going to Ardenweald, she transfers her spirit into a new body, and uses her power to animated it. It's absolutely no different from Loa taking the form of whatever the fuck they desire. There's no rule that says that Wild Gods can't transfer souls between chosen vessels.

  8. #71188
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Lahis View Post
    They have probably more justification to be Druids than Gilnean Harvest Witches, and Worgen had druids since their introduction.
    Eh I’d have to disagree as the worgen them selfs are effectively a corrupted Druid form so it’s not far fetched that if you had such magic force on you that you would then have a stronger connection to it expanding what you could do.

    Human harvest witches dont make the cut id say say by the worgen ones do.
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

  9. #71189
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by Xilurm View Post
    But who's going to raise them? This is after Shadowlands. Bolvar isn't there anymore.

    TLT would be a good time to give them DK's given we're going back to Northrend.

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    Oops. I wrote "what races for which classes" first but it didn't feel right, so I tried changing it but forgot to change the 2nd classes to races.
    Well, current allied races dk's already get a 1 minute intro so it shouldn't be too hard to cook one up for Earthen (and future races) aswell, if you really insist that the current intro wouldn't fit. And idk, if you say you need a helm of domination for player character dk's ... well that would mean no new dk's for ever, which would suck since all they need are dk eyes which already work on every race anyways.

  10. #71190
    Banned Teriz's Avatar
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    Quote Originally Posted by Lahis View Post
    To be fair, the visage's customization options blow Blood Elf males and human females out of the water.
    Yes, it’s essentially elf-players looking for another elven-style race to RP with. It’s annoying watching Blizzard kowtow to their every whim.

  11. #71191
    Quote Originally Posted by Lady Atia View Post
    Well, current allied races dk's already get a 1 minute intro so it shouldn't be too hard to cook one up for Earthen (and future races) aswell, if you really insist that the current intro wouldn't fit. And idk, if you say you need a helm of domination for player character dk's ... well that would mean no new dk's for ever, which would suck since all they need are dk eyes which already work on every race anyways.
    I wouldn't be surprised if there's some Lich trying to control the scourge and resurrecting people in TLT, they could use something like that and at that point the Earthen from Khaz Algar would be out and about the place.

  12. #71192
    Quote Originally Posted by Auxis View Post
    The seamless transition in Zaralek usually has a boulder/wall at the end of the tunnel going in for me. And it takes about a second for it to despawn. It actually slows me down if it collide with it, so it's a physical asset that doesn't despawn/phase out in quick enough, it would seem.
    Yeah, same for me.





    Quote Originally Posted by Nymrohd View Post
    Damn I guess old PC? For me it does work as seamless.
    No. Using a 3070 ti with an i7-11700KF and 32 GB of ram. 1/3rd of the time I fly into Zaralek Cavern I smack into the door.

  13. #71193
    Quote Originally Posted by Lady Atia View Post
    Well, current allied races dk's already get a 1 minute intro so it shouldn't be too hard to cook one up for Earthen (and future races) aswell, if you really insist that the current intro wouldn't fit. And idk, if you say you need a helm of domination for player character dk's ... well that would mean no new dk's for ever, which would suck since all they need are dk eyes which already work on every race anyways.
    The inconsistency is sending me. It takes a night elf 15+ years to become a paladin apparently but a Dracthyr can become a monk in a week.

  14. #71194
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by Ersula View Post
    The inconsistency is sending me. It takes a night elf 15+ years to become a paladin apparently but a Dracthyr can become a monk in a week.
    Yeah well atleast with paladins you can defend it with "they want to create an unique racial mount even though races were fine without them for years". I mean, look at Earthen - the paladin mount is basically just the armoured (and only armoured) version of their ram. Nothing about it screams paladin, they literally could have given it more colours and use it as classic "armoured racial mount" like Dracthyr got.

  15. #71195
    Quote Originally Posted by Xilurm View Post
    But who's going to raise them? This is after Shadowlands. Bolvar isn't there anymore.

    TLT would be a good time to give them DK's given we're going back to Northrend.

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    Oops. I wrote "what races for which classes" first but it didn't feel right, so I tried changing it but forgot to change the 2nd classes to races.
    The Lich King isn't the only person capable of raising the dead...

  16. #71196
    It's pretty obvious that we're getting an Undermine megadungeon or raid (for season 2). What we betting on?

  17. #71197
    The Unstoppable Force Raetary's Avatar
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    Quote Originally Posted by Ersula View Post
    The inconsistency is sending me. It takes a night elf 15+ years to become a paladin apparently but a Dracthyr can become a monk in a week.
    Literally everyone "became a monk in a week".

    Or are we really forgetting that everyone and their dog could become one the moment mop launched?

    Though in this case, they are not even doing that, their lore justification would be after their awakening and integration into broader Azerothian societies throughout DF into TWW.

    So it'd be roughly 2-3 years.
    Last edited by Raetary; 2024-06-07 at 05:49 PM.




  18. #71198
    Quote Originally Posted by Joshuaj View Post
    The Lich King isn't the only person capable of raising the dead...
    They should make a new intro then.

  19. #71199
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by Telogrus View Post
    It's pretty obvious that we're getting an Undermine megadungeon or raid (for season 2). What we betting on?
    Raid, since that's what the icons are labelled as.

  20. #71200
    Quote Originally Posted by Telogrus View Post
    It's pretty obvious that we're getting an Undermine megadungeon or raid (for season 2). What we betting on?
    Undermine Raid for 11.1.

    Gallywix's cartoonish quest for wealth abudance and power leads him to foolishly making deals with Xal'atath. Whatever trade cartel he's running at the time (maybe Venture Co?) will be tasked with either drilling further into the Coreway/Heart of Azeroth, or mining an insane amount of Azerite/Kaja'mite (Old God blood?) to be used towards Xal'atath's gambit for the worldsoul. All of this via Undermine and maybe the Isle of Kezan.

    I think maybe to double down on the theme we would see some mixture of Goblin and Shadowguard Ethereal technology being used here. Maybe even some renegade broker cartels, although unlikely due to the push for separation from Shadowlands lately.

    If done well, I think it could be a fun patch, although on surface level with little to no knowledge other than some story hints, it does feel like it should be a megadungeon.

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