1. #71821

    Well, this is interesting.

  2. #71822
    Quote Originally Posted by Makorus View Post
    Not having ICC for DKs would be such a waste.
    I'm not sure what the situation is with ICC lorewise post Shadowlands, but I agree. They've earned it.

    - - - Updated - - -

    Quote Originally Posted by Gurahk View Post
    snip
    Well, this is interesting.
    This has been in the alpha builds, but still comes as one of the most exciting potential pieces of future hinting. The Horde modernizing alongside the Mag'har and Earthen while still maintaining Horde aesthetic is a knock out of the park.

    This and the orc heritage quest seemingly keep pointing towards an Orgrimmar revamp at some point

  3. #71823
    Quote Originally Posted by Santandame View Post
    Druid - Cystalsong Forest
    Crystalsong isn't very druidic. Half of the zone ha been crystallized by arcane blast.

    I still think the Dream grove would work fine. There is already a Dream portal to Grizzly Hills in there.

  4. #71824
    Quote Originally Posted by Makorus View Post
    Not having ICC for DKs would be such a waste.
    Yea, I agree. So much better then reusing Archeus for 4th time or so. Icc, should be available.

  5. #71825
    Quote Originally Posted by Lahis View Post
    Only two of the Order halls were actually on Broken Isles.

    Druids already can travel from Dreamgrove to across Azeroth via the Emerald Dream way, so that is not a problem.

    The Hunters' Trueshot lodge is bit more problematic. It would require portals to and from Northrend but many Order Halls already did th in Legion.

    Mages and Rogues would naturally need new bases. I could see Kalecgos setting up new Mage Order hall in the Nexus. Rogues are harder to think a thematic base on Northrend. Maybe some fresh post-WLK pirate harbor somewhere on the coast?

    And there is no way Odyn will not be villain in TLT, so Warriors would also need new place instead of Halls of Valor (which never was th good TBH), but setting up new barracks/gladiator pit on Northrend is not th much of a stretch.
    It makes sense for Rogues to just set up shop in some dark corner near the action anyway. Even Dalaran sewers was simply a matter of convenience for them. Similar for the Hunters, building a new lodge in Grizzly Hills seems appropriate and there was enough time to have done that. Logically, they should have one on any continent they operate on anyway.

    Druids don't seem like they'd even need a change; their hall is easily accessible to them at any time they so choose, even in lore. Same for DKs and Monks, with the added benefit of them being mobile.

    Mages and Warriors definitely need a new place. Maybe Thorim could be convinced to take the latter in, he was a more amenable guy anyway and he owes us some. Probably some big but less bombastic mead hall with a focus on getting hammered.

  6. #71826
    Quote Originally Posted by Gurahk View Post

    Well, this is interesting.
    What exactly is interesting here?

  7. #71827
    Quote Originally Posted by Alanar View Post
    Yea, I agree. So much better then reusing Archeus for 4th time or so. Icc, should be available.
    I mean, you could just have Archerus hovering around ICC and get both effectively.

  8. #71828
    Before Blizzard reintroduce Class Halls I would like to rethink what to do with them. In Legion, when we cut stuff you could do in less than week (although different intros and class chapters here and there were really nice), day-to-day gameplay of halls were mission table and upgrading artifact.

  9. #71829
    If Class Halls did come back in The Last Titan, I imagine the warrior intro quest would be something along the lines of the Battle of Skyhold where the mead hall erupts into mayhem with the warriors fighting the Valarjar. Have the warriors get a few badass moments taking out some of the well known established Valarjar characters from Legion before Odyn joins the fray and yeets the player character down through the hole they used to jump down into the Broken Isles through.

  10. #71830
    Quote Originally Posted by Merryck View Post
    One of the Earthen NPCs in Stormwind talks about working in the forge for "hundreds of millennia" ... these guys are absurdly ancient. Almost seems like an error.
    Even if they are not that old, they are still very old, and old people get senile.
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  11. #71831
    I kinda don't want class halls to return, honestly. They vary in such quality that it ends up feeling like "why'd you even bother?" with some of them. Granted, I'm spoiled as a mage main, the mage class hall is amazing (RIP though because yeah that ain't returning, that's for sure) but some of the others...

    Then again, I've been against other ideas in the past (i.e. someone proposed something some years back along the lines of what we got for dragonriding, and at the time I didn't like it but I adore dragonriding ) that I've since liked so maybe I should just see what, if anything, comes.

    But still, RIP to the mage hall. I love that place.

    Quote Originally Posted by Zardas View Post
    Even if they are not that old, they are still very old, and old people get senile.
    Also could just be using hyperbole.

  12. #71832
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Zardas View Post
    Even if they are not that old, they are still very old, and old people get senile.
    Are there any Titan constructs that have mental issues due to age?

    The only problems they seem to ever have is due to damage or corruption.
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

  13. #71833
    The Unstoppable Force Raetary's Avatar
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    Quote Originally Posted by Lorgar Aurelian View Post
    Are there any Titan constructs that have mental issues due to age?
    Isn't that exactly the Earthen memory gem plot?

    That if they don't get their gems wiped and body recharged they start suffering from dementia before they inevitably shut off completely?




  14. #71834
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Raetary View Post
    Isn't that exactly the Earthen memory gem plot?

    That if they don't get their gems wiped and body recharged they start suffering from dementia before they inevitably shut off completely?
    Ah didn’t know that was a thing I’ve not looked at like any beta quest lines.

    I guess it should be a problem then.
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

  15. #71835
    are damage meter addons working on beta yet?
    i wanna see how my WW procs are doing because currently the MoP cloak talent seems like the obvious choice over hit combo and the Shado pan flurry stack change is amazing

  16. #71836
    Scarab Lord Enrif's Avatar
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    Quote Originally Posted by Lahis View Post
    The sword was pulsing energy into the world for a while before we cleansed it.
    Yes, and until now there was no apparent effect from that energy. That gives me a thought, nothing we have seen in TWW really deals with the sword as of yet, even though it was a pretty big center piece for the cinematic reveal. Whatever other patches we might get, the tip of the sword must be somewhere in it to make sense.
    Quote Originally Posted by THEORACLE64 View Post
    I mean, trying to worm out of the way it's the WORLDSOUL saga... yah. It's Azeroth reaching out, not some light fairy.
    Enforcer (Warden/Spellbreaker) Class Idea , Naga using Worgen Rig Mockup, Blizz Class Survey

  17. #71837
    Quote Originally Posted by Merryck View Post
    One of the Earthen NPCs in Stormwind talks about working in the forge for "hundreds of millennia" ... these guys are absurdly ancient. Almost seems like an error.
    There seems to be a set number of Earthen. They talk about making new Earthen in questlines & when you get the machine that makes Earthen up & running & unlock the allied race, the starting questline talk about how each new Earthen is simply an old Earthen given a new body. So they're functionally immortal in a completely-bypasses-the-shadowlands kind of way. Although that's strange because they have monuments that serve as epitaphs to Earthen.

    Seems like the actual "essence" of an Earthen is a core crystal that can be installed into a new Earthen, but if that gets destroyed they're actually dead.
    Last edited by Ersula; 2024-06-12 at 04:23 PM.

  18. #71838
    so Xal tries to make alleria her vessel and instead gets absorbed which makes alleria go a bit loony.

    midnight is caused by alleria inadvertantly and we get to handle void incursions. Alleria will die and Arator will take his place as the child of light and shadow.

    the last titan will have illidaniel return and Anduin marry Arthas's neice which will trigger half the fanbase providing more entertainment than the betrayal of the titans

  19. #71839
    Quote Originally Posted by Ersula View Post
    There seems to be a set number of Earthen. They talk about making new Earthen in questlines & when you get the machine that makes Earthen up & running & unlock the allied race, the starting questline talk about how each new Earthen is simply an old Earthen given a new body. So they're functionally immortal in a completely-bypasses-the-shadowlands kind of way. Although that's strange because they have monuments that serve as epitaphs to Earthen.

    Seems like the actual "essence" of an Earthen is a core crystal that can be installed into a new Earthen, but if that gets destroyed they're actually dead.
    I mean that aligns with how there are no ghosts of Titan constructs, they don't have actual souls. The titans can be reduced into their constellation forms but the constructs don't work that way.

    When a construct gets "curse of flesh"d that is when they start having a soul for whatever reason.

  20. #71840
    Quote Originally Posted by Enrif View Post
    That's new. Sargeras Sword did have an effect afterall. Are these the echoes we fight in the pre-patch? So they come from Sargeras, not from Azeroth?
    Interesting wording. So azerite isn't just azeroths blood, but enriched with energies from the sword?

    Quote Originally Posted by Enrif View Post
    Yes, and until now there was no apparent effect from that energy. That gives me a thought, nothing we have seen in TWW really deals with the sword as of yet, even though it was a pretty big center piece for the cinematic reveal. Whatever other patches we might get, the tip of the sword must be somewhere in it to make sense.
    It's mentioned that the crystal in hallowfall turned dark the day sargeras plunged the sword into the world. They start to build up a storyline there.

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