
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
I don't know, the whole turning expansion concepts into major patches are just not good for the longevity of the product and honestly it has just lessened the potential experience of experiencing the environments that people wanted full fledged expansions centered around instead while devaluing the property.
I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.
I really expected something very different from Argus. Eredath and the Antoran Wastes did not dissapoint me and they could have been entire zones and you could have set up Light and Void forces to help us win the war in the Legion's home turf. I hoped there would be a Suramar-like zone of Eredar architecture in the Red/Gold/Black scheme of the WoD Sargerei were we would be infilitrating a capital (also hoped that Velen's wife Nuuri was still alive and replaced him in the Triumvirate alongside KJ and Archi)
And I did want some worldwide invasion. Broken Isles were a succesful expansion continent but the plot of Legion could have happened all over Azeroth, picking several zones across four continents (Kalimdor, EK, Northrend and Pandaria) to visually update (like Arathi) and having the pre-expansion event invasions be something that lasted the entire expac with possible Legion raids of capital cities (we know at least Exodar and Thunder Bluff were invaded). Then the Pillars could have been all over the world instead of all being in one place.
Last edited by Nymrohd; 2023-06-10 at 07:04 PM.

I assumed the planet wasn't well partly cracking apart. On one hand yeah Fel corruption can lead to it but on the other I did at least before Argus showed up there was some super big demon citadel at the heart of the Legion and(Naively I might add on this part) a throne for Sargeras to sit on or some form of him cause why not top it off). But they did what they did and I'm not entirely bothered by it, assuming there were no scrapped ideas for Argus that we don't know about.I really expected something very different from Argus. Eredath and the Antoran Wastes did not dissapoint me and they could have been entire zones and you could have set up Light and Void forces to help us win the war in the Legion's home turf. I hoped there would be a Suramar-like zone of Eredar architecture in the Red/Gold/Black scheme of the WoD Sargerei were we would be infilitrating a capital (also hoped that Velen's wife Nuuri was still alive and replaced him in the Triumvirate alongside KJ and Archi)
Yes that would be nice but its much harder to implement in practice on a level that fans would appreciate. Granted Legion was definitely something(Minus the Legendary weapon AP farm but thats another talk).And I did want some worldwide invasion. Broken Isles were a succesful expansion continent but the plot of Legion could have happened all over Azeroth, picking several zones across four continents (Kalimdor, EK, Northrend and Pandaria) to visually update (like Arathi) and having the pre-expansion event invasions be something that lasted the entire expac with possible Legion raids of capital cities (we know at least Exodar and Thunder Bluff were invaded). Then the Pillars could have been all over the world instead of all being in one place.
Last edited by Aeluron Lightsong; 2023-06-10 at 07:41 PM. Reason: Made a oopsy
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
Absolutely. Just the traveling alone would be annoying just like it was in Cata and SL where the zones were so disjointed. Dragonriding could have solved that but did not even exist back then. As for N'zoth invasions, honestly could be similar to what we got, just with more zones and the Visions expanded to be the main feature.

That sounds about typical Blizzard-tier hypocrisy; they'd have to include a union-busting arc to balance things out, however.
Indeed, Argus simply felt far too devastated. I usually chalk it up in my headcanon to years of Lightforged bombardment with the Xenedar culminating in a great deal of infrastructural devastation; compounding this is the fact we're specifically targeting military infrastructure, so it may be less livable around Antorus than anywhere else on Argus. It would have been nice to see Argussian civilization at its height, rather than just have a rather barren, unlivable society. It makes sense in the context of us specifically targeting relevant military infrastructure instead of the bulk of the planet, but it's still a shame.
To me, Avaloren works because it's being built up as something that legitimately belongs in World of Warcraft; it's being built up to feature familiar threats (e.g. Naga, Titan Watchers, Pirates) rather than new ones abruptly invented to justify the expansion, and the idea of a mysterious continent of Titanic infrastructure inaccessible to us on the other side of Azeroth works both on account of feeling like an addition we could expect from early WoW and because of the general interest people have had in that region for some time.
Interestingly, one contributing factor may be that Avaloren could be based on old concept maps by Metzen, which feature a continent to the southwest of Kalimdor; this continent goes by the same name as Ulduar, suggesting Titan influence. It's probable that proto-Ulduar was just intended to be analogous to southern Kalimdor or Uldum in particular, but the similarities do tickle the imagination.
My version of Argus would have been an expansion. The reason we can stand up to the Legion is only because both the Xenedar and the Army of Light (which would be an ARMY) as well as a significant Void force in Eredath are also besieging them at the same time. Beyond the Nuuri plot (who I would have made a pragmatist and the logistics expert of the Legion, the actual leader behind KJ's 4D plots and Archimonde's raw power) I think a good option for visual variety would be to seize some gates to Legion worlds early on; adding a Ruins of Nathreza and a Xoroth zone.
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I think in a different set he replaced Ulduar there with Kezan. He was just moving things around. The real interesting part for me was that originally Kalimdor was really Mt Hyjal and the areas around it and nothing more.

I think you're all a little confused about what the Legion was. It's not a culture or society. It was a military organisation with one specific goal. Argus was a military base, not home to the Legion's civilians. Because the Legion did not have any.

I still find dissapointing how we dealt with the Legion, although within the limitations of WoW I think that they did a pretty good job. IMO 7.3 was awesome. Argus was really cool and I support the approach that they took with it.
Nevertheless, from a lore perspective, it is ridiculous how weak the Legion was. We are talking about an army that has destroyed thousands of planets, recruited very powerful races, with a very advanced technology and probably unlimited resources from those conquered planets. In the way that Blizzard pictured the Legion, it should have hundreds of thousands of demons, probably millions, across the entire universe. If they really wanted to conquer us, they should have done it easily.
I have no doubt that the Legion will return in some way. I hope that it receives a kind of Illidan treatment. Meaning that it was so busy fighting the Void in thousands of planets for millenia, that it never could attack Azeroth with their full might.
Last edited by Darkarath; 2023-06-10 at 09:37 PM.
Do not take life too seriously. You will never get out of it alive.

My thinking is that they just never took us as a serious threat and simply didn't bother to allocate major forces. And if we hadn't just so happened to come across the captured Titans and freed them, we would indeed not have had any way to actually stop Sargeras from getting Azeroth.
Though it should also be considered that the Legion, powerful as it was, was basically unfit for its actual purpose. In the entire time since it took Argus, they wouldn't reasonably have been able to scour even a single galaxy of life, and the fact the Shadowlands still had a consistent stream of incoming souls from all over (the drought was caused by the Arbiter going defunct, not a lack of souls) shows that they probably didn't even make a significant dent.
Heck what makes the additions to the lore in SL seem so inconsistent to me is that Sargeras, armed with the knowledge of the Pantheon and more, did not try to just use one of the Zereths to affect change on a universal level. Which he didn't because all that lore likely did not exist back then.
I'd actually love to see an interaction between the Elemental Lords and the Incarnates, however long/short etc. It might be.
Wouldn't also mind if we somehow imprisoned the Incarnates in the planes if we can't defeat them as I really don't want us killing every single villain.