
So, was Algalon actually bluffing (or just clueless)? If the Sundering disconnected Khaz Algar from "the manifold", surely Ulduar and Uldum have been similarly disconnected, meaning Algalon didn't actually have any way to re-originate Azeroth anymore. He was probably sending reply codes into the void (not that one) and so did we, explaining why we got a fancy light show over Dalaran instead of presumably a communication beam into the direction of Uldum.
I realize in Wrath the idea was that the reply code goes straight to the Titans "in space", but that contradicts what we know about Titans and how their constructions work from Cata, Legion and now TWW.
Although I admit there is a fair chance that this changes again in TLT.
Last edited by Samin; 2024-10-21 at 08:50 PM.


I don't think Uldum ever disconnected.
Because Algalon for one, but in BfA we also powered it with the Engine of Nalak'sha in Pandaria.
It's also the Titans big failsafe facility, so i wouldn't be surprised if there aren't extra security measures in place to prevent that from happening.
Are the weekly titan disc quests missable? Cause I haven't played in almost a month.



Not sure if it has been mentioned but I went back to the Shadows Beneath cinematic and we see an Arathi airship going into a coccoon/black blood infested tunnel that looks nothing like anything else in Azj-Kahet (maybe it's something within the raid? I haven't set foot inside so I don't know what all the areas in it look like) but in another scene we see the camera flying through another one of those tunnels and it ends on this really dark room/lab where you see both a Nerubian:
and the very same Nerubian experimenting while standing in front of a hanging Old God tentacle:
Looking at all the information we have and pictures, it looks very much like a N'zoth tentacle. You have the purple hue, the black spikes and then the red eyes all over it.
With N'zoth being closely tied to aquatic themes, Queen Azshara and also having some ties to Xal'atath, I feel like we're going to be hearing a whole lot more about him and we're not done with the Nerubians story just yet.
Some of the flora found around Azj-Kahet also resembles the maw at the top of N'zoth. The vertical, sort of twisted, fanged top with the yellow/orange light emanating from it.
Which would make sense because if it's N'zoth's blood that's corrupting the land, the plants around the area also absorb the blood and start taking a shape that resembles him.
A question I have though is... Who is the character in the trailer that's doing those experiments? It looks a lot like Executor Nizrek in every way, except the Executor has a 5th big middle eye, as opposed to the 6 seen on this character. The headpiece's shape is the exact same.
It however, looks exactly like Skeinspinner Takazj in facial features but the headpiece doesn't look like the one he has in-game (Maybe once appointed to the Silken Court his kit has had a bit of a glow up?).
What we see in that cinematic also links to concept Art from a few weeks back. Concept Art could be exactly just that, just concepts, but we have a creature called the Great Devourer (with a few more like it behind it) consuming or dribbling all over a Jellyfish-like creature with some sort of Artifact embedded into the top of it:
We see the same Jellyfish creature and artifact multiple times in his Artwork, and with the Artist calling the creature out by name, it sounds like it could be a creature relevant to the story? The concept Art is similar to what we see in the cinematic in atmosphere and look. The hanging mass of something, chains all over the place, the room looking like some sort of lab.
Another confirmation of this is this series of artwork by the same artist, which he calls and describes as "The War Within: Nerubian Kingdom Laboratory and Chambers
Fallen old gods remains are experimented with and are stored in deep chambers. Their blood harbour interesting properties.": https://www.artstation.com/artwork/kNlKvd
Could we be seeing an even darker and even more closely tied to Old Gods (N'zoth?) part to the Nerubian arc in the future?
I mean the city in the cinematic also looks quite different to ingame. Maybe more recognisable, but I wouldn't bet money on airship scene being anything else than an older interpretation of the entrance to Azj-Kahet.
I believe the latter concept art is early concept art of the Weaver's Lair or influenced what the Weaver's Lair would become. Similar to the concept art of Beledar with stairs leading up to it, maybe just discarded ideas.
Looks like patch 11.0.7 will be January 7/8 since the 20th anniversary event ends on the 6th.
You say that, but we could also just as likely skip that patch and go straight to 11.1 in January. It's a long time until then, and plenty of time for a full PTR of a major patch, as well as all kinds of minor updates like story quests regarding the next area.
I think some people are also expecting an 11.0.7 solely to accomodate a mini-zone like Forbidden Reach. Even when that was by all accounts a thing only for DF, and not likely to be repeated. 11.0.5 has plenty of foreshadowing for the next patch, so no reason to assume we will have even more of it before 11.1.
The world revamp dream will never die!

I'm expecting a 11.0.7 because of the 8 week patch cycle. That's 2 months. Now we're 2 months since launch, January 6th is 2 months + 2 weeks after 11.0.5 and that is because of the holiday break. Otherwise 11.0.7 would've come out at the end of December.
They won't have 11.1 ready for January.
They have a good patch schedule, and if it ain't broke don't fix it.
Last edited by Xilurm; 2024-10-22 at 11:55 PM.