
Originally Posted by
Worldshaper
Here's a very simple lesson Blizzard should have learned by now: boring/depressing/coarse/drab things are fine. The world needs contrast. BUT. They can never be the main highlight.
The Maw sucked because we spent all our time there. Same with Korthia. Had those places instead been small dungeons, or sub-zones, or one out of many endgame zones, fine.
But they can't form the main tapestry of the world for however many months.
It wears people out, bores them, depresses them. People are basic creatures from Earth. We evolved around different "biomes", if you will. We feel good when the game world somewhat resembles real life.
That's why EK and Kalimdor are so popular, and Northrend, and the Broken Isles, etc.
If everything's too hyperfocused on one thing, and that thing is also kind of... depressing? Yeah, not a good recipe for longterm happiness.