1. #79121
    Quote Originally Posted by allegrian View Post
    The roadmap does not say 10.2 will have a new zone...
    It will likely have some new area, but there is a technicality that makes it not a "new zone".

  2. #79122
    Quote Originally Posted by Cheezits View Post
    It will likely have some new area, but there is a technicality that makes it not a "new zone".
    I can see them just sligthly expanding a current zone with a small harronir hub and raid / dungeon entrances.

  3. #79123
    I'm placing my bet on refurbished old zone like Uldum and the Vale were in BfA.

  4. #79124
    11.2 is still gonna be Rootlands obviously. Either they just forgot to mention “new zone” in the roadmap, or the Rootlands will be added onto Azj’kahet

  5. #79125
    Quote Originally Posted by KOUNTERPARTS View Post
    Also... I'd like to point out as speculation: a lot of the images we saw are in-game and supposedly from the Undermine zone.

    The shots of the red/pink/purple Old God-like corruption are contains titan architecture. There are also shots of goblin buildings in the same area.



    One could say that a certain named titan facility that has not been seen yet could be in the Undermine?

    I wonder if my personal speculation of Uldaz being in the Undermine holds true. Perhaps the "dark secrets" of Gallywix they mentioned will deal with him trying to exploit titan technology, or using titan technology to somehow manipulate the Black Blood of the Old Gods... like they tried to exploit Azerite back in BfA.

    Time will tell!
    Uldaz you mean?

    Possibly. Uldaz could also be the name of the final raid. Idk tho

    - - - Updated - - -

    Quote Originally Posted by Telogrus View Post
    11.2 is still gonna be Rootlands obviously. Either they just forgot to mention “new zone” in the roadmap, or the Rootlands will be added onto Azj’kahet
    Maybe.

    It'll either be the Rootlands, or it'll be mini patch content.

  6. #79126
    Quote Originally Posted by Kiivar86 View Post
    I'm placing my bet on refurbished old zone like Uldum and the Vale were in BfA.
    I think it would be hilarious if the zone for 11.2 is Silithus because the sword is touching the Coreway. And the Rootlands is literally cut content. As in the Watchers cut the rootlands away to create the Coreway.

  7. #79127
    Quote Originally Posted by micwini View Post
    any 11.1.5 Tinker copium sniffers.
    Also: Any speculation on the triangle thingy at the end? Another remix? Another special type of event?
    I'm a copium sniffer!!
    At least we get Undermine and all the zany tech stuff I wanted before going into elf hell in Midnight.
    Also I will probably legit cry if that expac launches with some Alleria class. Another elf hero class!! So exciting!

  8. #79128
    Sounds like SoD TBC is on the horizon as well as for their future plans. Shame I don't have more time to do so much SoD, I like the concept. And TBC would be cool.
    https://www.youtube.com/@DoffenGG
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  9. #79129
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    I do prefer when raids and dungeons are in the actual dungeons instead of us fighting on the streets, but new raid interiors look really good. This,
    and I'm not really bug fan of Nerubian architecture.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  10. #79130
    I actually think the delay of the Harranir/Rootlands is related to the Freyasworn Earthen. If it's a druidism themed patch, they may add druids for both races at the same time. And they would need additional time for the dual druid assets.

    - - - Updated - - -

    Quote Originally Posted by Makabreska View Post
    I do prefer when raids and dungeons are in the actual dungeons instead of us fighting on the streets, but new raid interiors look really good. This,
    and I'm not really bug fan of Nerubian architecture.
    I think if they tried to make the casino too big to accommodate a huge raid it wouldn't work, but yeah it would've been nice if it was solely enclosed in that space.

  11. #79131
    Mechagon was just a normal 4 boss dungeon with 4 extra ones on the reused outside zone so that they could call it "megadungeon". It was very disappointing, the full thing should have been the city itself

  12. #79132
    Listen, I'm just saying...

    If I'm gonna join a Goblin cartel, I better rob some banks and deal in some risky trades.

  13. #79133
    So i wonder for what this datamined thrall murlock pet will be used for, thought it would be a part of some warcraft direct bundle.

  14. #79134
    Quote Originally Posted by allegrian View Post
    Mechagon was just a normal 4 boss dungeon with 4 extra ones on the reused outside zone so that they could call it "megadungeon". It was very disappointing, the full thing should have been the city itself
    I hate to say it, but every single megadungeon has reused old zones or even its own new zones (Infinite). It seems like it was necessary for the workload.

    So two new separate dungeons = more unique art assets, most likely. Definitely a plus of this.

  15. #79135
    Quote Originally Posted by Cheezits View Post
    I hate to say it, but every single megadungeon has reused old zones or even its own new zones (Infinite). It seems like it was necessary for the workload.

    So two new separate dungeons = more unique art assets, most likely. Definitely a plus of this.
    It's an improvement yes, it was also awkward to divide them in 2 for heroic and m+

  16. #79136
    Quote Originally Posted by Doffen View Post
    Sounds like SoD TBC is on the horizon as well as for their future plans. Shame I don't have more time to do so much SoD, I like the concept. And TBC would be cool.
    They would have to redesign the rune system entirely. But I do like the idea of setting an entirely different classic season in TBC era, which would be possible. I just think at that point make it an entirely different season. No reason to have runes for abilities you already get in TBC.

  17. #79137
    Quote Originally Posted by Ersula View Post
    They would have to redesign the rune system entirely. But I do like the idea of setting an entirely different classic season in TBC era, which would be possible. I just think at that point make it an entirely different season. No reason to have runes for abilities you already get in TBC.
    Yeah, they would have to change it up a little, but I guess they can do something different for TBC as well as updating the rune system.
    https://www.youtube.com/@DoffenGG
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  18. #79138
    No new class reveal during the Direct when they showed Midnight housing content means they don't have anything impressive in store for us anymore. Unless they think housing is bigger for them than a new class but I have some doubts about that. But let's be honest, I was the first to think that Classic Roadmap was bullshit and it was real so I wouldn't bet a cent on what I have to say myself lol.

    If tinker wasn't made available with Undermine or Mechagon, I don't see when it could be made available to the player honestly. If it isn't added for the Last Titan which is the last continent in game with an high technological influence, then we'll never see the class. But with all the new mechsuits added in game, I dare to doubt.

    I still think harronirs will be playable and there's still a good chance that shaman get a 4th spec but that's going to be as secretive as Evoker's legendary weapon and new specialization. They might just keep the expectations low so the effect of surprise is better when they make stuff available and I'm fine with this. And it would be more logical for them to keep the stuff coming and not reveal everything in advance so they can still get the hype going.

    But let's be honest, it is pretty stupid to make a "Warcraft Direct" with so little informations. They didn't even gave us a glimpse of the sets we'll get in Undermined.

  19. #79139
    Quote Originally Posted by Holdodlig View Post
    No new class reveal during the Direct when they showed Midnight housing content means they don't have anything impressive in store for us anymore. Unless they think housing is bigger for them than a new class but I have some doubts about that.
    Revealing one feature 10 months before they reveal expansion means.. they have no other big features in store. That's why they gave away it early, guess they just want 40 minutes of awkward silence in August. Riiiiight.

  20. #79140
    Quote Originally Posted by Doffen View Post
    Yeah, they would have to change it up a little, but I guess they can do something different for TBC as well as updating the rune system.
    If we calculate the length of classic expansion eras by how popular the original expansions were (Cata 8 months, WoD 6 months, Wotlk 18 months, Legion 17 months etc) Expansion era will be caught up with retail sometime in 2028. This makes sense for a classic reset to happen now, especially when, like Everquest progression servers, most people are there for the first 3/4 expansions. And for that reason, another Fresh classic when the Original Era reaches Legion.

    But doesn't this also split the playerbase too far? Imagine in 2027 we have three different Expansion eras, Seasonal Classic & retail.

    Plus, the biggest problems with level 60 phases is its the hardest point for people to catch-up. It doesn't matter if the previous group content drops higher gear if nobody's doing that group content.
    Quote Originally Posted by Holdodlig View Post
    But let's be honest, it is pretty stupid to make a "Warcraft Direct" with so little informations. They didn't even gave us a glimpse of the sets we'll get in Undermined.
    This was about how much WoW information we get from a Blizzcon. Hell, this direct had more new WoW content than Blizzcon 2018

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