1. #79441
    Quote Originally Posted by Hitei View Post
    That sounds absolutely terrible.
    Dawg what??? Roads already exist in the lore, why not make them more widespread?

  2. #79442
    Quote Originally Posted by Joshuaj View Post
    Dawg what??? Roads already exist in the lore, why not make them more widespread?
    Because it's World of Warcraft, not GTA.

  3. #79443
    Quote Originally Posted by Hitei View Post
    Because it's World of Warcraft, not GTA.
    And WoW has a lot of various settings and themes. It may not be GTA, but we're way past mere medieval fantasy. We've been way past that for a while now.

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    Listen man, I'm just saying, expanding on these things and bringing in new concepts to the rest of the world could be fun.

  4. #79444
    Legendary! Joszef Kiprich's Avatar
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    New roads are a terrible idea. Races on existing road are awesome though. Shame the shimmering flats are flooded.
    Quote Originally Posted by SAY HER NAME View Post
    This proud display of ignorance needs to be framed

  5. #79445
    Quote Originally Posted by MCMLXXXII View Post
    New roads are a terrible idea. Races on existing road are awesome though. Shame the shimmering flats are flooded.
    Blizzard could just update the existing racing areas in WoW for car races then. That would also work!

    Maybe the Shimmering Flats could be rebuilt as a floating race-track.

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    Lots of ways this stuff could work!

  6. #79446
    Quote Originally Posted by Joshuaj View Post
    And WoW has a lot of various settings and themes. It may not be GTA, but we're way past mere medieval fantasy. We've been way past that for a while now.
    The setting is not "way past mere medieval fantasy". The setting occupies typical fantasy spread from prehistoric to late age of exploration, with occasional self-contained high tech elements and cultures beyond.

    There are firearms in D&D, but it would still be really dumb if BG3 were a game where everyone in random bandit camps, druid groves and ancient cursed woods just walked around waving revolvers in the air. There are volcanoes in LotR, but that doesn't make it a good idea to add volcanoes to the Shire, and Rohan, and Rivendell, and Lothlorien.

    There do not need to be proper roads and houses with hotrod garages in Eversong Woods, Ashenvale or Elwynn forest, just like there doesn't need to be a gnomish airstrip launching planes in every Alliance zone or a dumb giant goblin canon sticking out of every Horde base, and just like there doesn't need to be Kul Tiran anchor decorations on every building in Orgrimmar. They are various settings for a reason, because they have their own distinct visual identities, developed roads, cars and garages are incongruent with the majority of the zones in the game.
    Last edited by Hitei; 2024-11-15 at 09:22 PM.

  7. #79447
    Imo, whenever housing comes to WoW, it should have 2 UI's:

    A placement UI for furniture, decorations, exterior stuff, etc (Like FFXIV's housing UI).

    And a customization UI for coloring, changing the wall textures/styles, changing the flooring, etc (Like the Dragonriding/Character customization UI).

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    Quote Originally Posted by Hitei View Post
    The setting is not "way past mere medieval fantasy". The setting occupies typical fantasy spread from prehistoric to late age of exploration, with occasional self-contained high tech elements and cultures beyond.

    There are firearms in D&D, but it would still be really dumb if BG3 were a game where everyone in random bandit camps, druid groves and ancient cursed woods just walked around waving revolvers in the air. There are volcanoes in LotR, but that doesn't make it a good idea to add volcanoes to the Shire, and Rohan, and Rivendell, and Lothlorien.

    There does not need to be proper roads and houses with hotrod garages in Eversong Woods, Ashenvale or Elwynn forest, just like there doesn't need to be a gnomish airstrip launching planes in every Alliance zone or a dumb giant goblin canon sticking out of every Horde base, just like there doesn't need to be Kul Tiran anchor decorations on every building in Orgrimmar. They are various settings for a reason, because they have their own distinct visual identities, developed roads, cars and garages are incongruent with the majority of the zones in the game.
    Fair. But my player house should still have a garage customization option! At least that's a cosmetic thing and nothing else, ya know?

  8. #79448
    Over 9000! Golden Yak's Avatar
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    Quote Originally Posted by MCMLXXXII View Post
    New roads are a terrible idea. Races on existing road are awesome though. Shame the shimmering flats are flooded.
    Soon, the third branch of mounts will be implemented - dynamic water mounts, B.O.A.T.S.~!

  9. #79449
    Titan Kathranis's Avatar
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    Quote Originally Posted by Kiivar86 View Post
    On reddit, someone noted that the symbol at the end of the roadmap resembles a symbol seen in WoD:



    It is, though, somewhat different. It rotates in the opposite direction, and this one doesn't have that loop at the core like the roadmap symbol does.

    Still, interesting.
    I knew I remembered seeing it in one of the WoD shorts, just couldn't remember where.

    Think it's just a coincidence, though. Pretty different when you compare them side by side.


  10. #79450
    Quote Originally Posted by Golden Yak View Post
    Soon, the third branch of mounts will be implemented - dynamic water mounts, B.O.A.T.S.~!
    Dynamic underwater mounts would be kinda cool if we ever got an actual underwater zone again.
    Admittedly, it would just be dynamic flight, but with underwater mounts, but a fun idea regardless.
    The world revamp dream will never die!

  11. #79451
    Quote Originally Posted by Kathranis View Post
    I knew I remembered seeing it in one of the WoD shorts, just couldn't remember where.

    Think it's just a coincidence, though. Pretty different when you compare them side by side.

    I really don't think they would choose a minor symbol from one of WoD's trailers as the representation of WoD remix. It's probably just supposed to be a house.

  12. #79452
    Quote Originally Posted by Joshuaj View Post
    Imo, whenever housing comes to WoW, it should have 2 UI's:

    A placement UI for furniture, decorations, exterior stuff, etc (Like FFXIV's housing UI).

    And a customization UI for coloring, changing the wall textures/styles, changing the flooring, etc (Like the Dragonriding/Character customization UI).
    Blizzard, give this man a job.
    MMO Champs :

  13. #79453
    Brewmaster SunspotAnims's Avatar
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    Quote Originally Posted by Golden Yak View Post
    Soon, the third branch of mounts will be implemented - dynamic water mounts, B.O.A.T.S.~!
    You joke but I've wanted proper sailing gameplay since Cataclysm. I think it could carry a whole expansion.

  14. #79454
    Quote Originally Posted by Golden Yak View Post
    Soon, the third branch of mounts will be implemented - dynamic water mounts, B.O.A.T.S.~!
    Funny thing is...

    This could definitely happen in the future.

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    Quote Originally Posted by Zardas View Post
    Blizzard, give this man a job.
    Nah fr tho, that would be a literal dream come true.

    This would be me if I ever get hired at Blizzard to work on WoW.

  15. #79455
    Quote Originally Posted by Hitei View Post
    I really don't think they would choose a minor symbol from one of WoD's trailers as the representation of WoD remix. It's probably just supposed to be a house.
    I'm 75% in Midnight prepurchase housing access camp, 25% in WoD Remix camp. The coloring on the banner doesn't work for anything other than Legion or BC, but WoD can maybe have an argument due to the Legion's late involvement.

    The sigil is pretty similar to that in the video. Ogres (particularly Highmaul) use these sort of ambiguous runes a lot in their design. I think the only way that it would be used to represent WoD Remix would be if there was a larger highlight on the Highmaul Ogres, which would require adding in content... I don't think that would happen, but who knows. Siren Isle shows they're not afraid to use scrapped content for events, but this would be a far larger undertaking.

    We'll see. Blizzard is doing a lot of things I would've otherwise considered out of the question.

  16. #79456
    The Unstoppable Force Raetary's Avatar
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    Quote Originally Posted by Kiivar86 View Post
    On reddit, someone noted that the symbol at the end of the roadmap resembles a symbol seen in WoD:

    It is, though, somewhat different. It rotates in the opposite direction, and this one doesn't have that loop at the core like the roadmap symbol does.

    Still, interesting.
    Eh, this is quite a stretch.

    It's an obscure symbol in an old pre-expansion short, that doesn't even pop up anywhere in the game.

    It's not even the Highmaul banner, that happens to be this one:


    There is also the question why Blizzard would use that swirl to indicate warlords remix, rather than the Iron Horde symbol or similar.

    I too initially thought it could be remix and be a chronomantic looking rune, indicating the Bronze/infinitus.
    But taking a closer look at it, it very clearly resembles a house.




  17. #79457
    Quote Originally Posted by Raetary View Post
    Eh, this is quite a stretch.

    It's an obscure symbol in an old pre-expansion short, that doesn't even pop up anywhere in the game.

    It's not even the Highmaul banner, that happens to be this one:
    snip

    There is also the question why Blizzard would use that swirl to indicate warlords remix, rather than the Iron Horde symbol or similar.

    I too initially thought it could be remix and be a chronomantic looking rune, indicating the Bronze/infinitus.
    But taking a closer look at it, it very clearly resembles a house.
    snip
    My only guess is that in this case they would be reapproaching Remix and expanding into cut content... which will not happen.

    The runestone being on top of the map is really interesting. I don't think it correlates to anything as it's covering a squeezed Northrend.

  18. #79458
    Quote Originally Posted by Raetary View Post
    Eh, this is quite a stretch.

    It's an obscure symbol in an old pre-expansion short, that doesn't even pop up anywhere in the game.

    It's not even the Highmaul banner, that happens to be this one:

    There is also the question why Blizzard would use that swirl to indicate warlords remix, rather than the Iron Horde symbol or similar.

    I too initially thought it could be remix and be a chronomantic looking rune, indicating the Bronze/infinitus.
    But taking a closer look at it, it very clearly resembles a house.
    [/IMG]
    Problem with it being a housing event is that its really not a Midnight feature then. Or one that even requires the latest expansion.

    Because that's what both Plunderstorm and Remix were. You only needed an active sub to participate. And most likely this event will be too.

  19. #79459
    Quote Originally Posted by Khaza-R View Post
    Problem with it being a housing event is that its really not a Midnight feature then. Or one that even requires the latest expansion.
    Are Allied Races BfA feature? It's not hard to imagine housing coming earlier for people who bought MD.

  20. #79460
    Quote Originally Posted by Raetary View Post
    Eh, this is quite a stretch.

    It's an obscure symbol in an old pre-expansion short, that doesn't even pop up anywhere in the game.

    It's not even the Highmaul banner, that happens to be this one:


    There is also the question why Blizzard would use that swirl to indicate warlords remix, rather than the Iron Horde symbol or similar.

    I too initially thought it could be remix and be a chronomantic looking rune, indicating the Bronze/infinitus.
    But taking a closer look at it, it very clearly resembles a house.
    There is also this map behind it, in the corner. Wowhead doubled down on this. Maybe its just nothing.

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    Quote Originally Posted by Dracullus View Post
    Are Allied Races BfA feature? It's not hard to imagine housing coming earlier for people who bought MD.
    Ye it was the prepatch that already gave those races. Idk if the timing is right, but ye could be.

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