

You're making out if its a big representation out of 20 million subs. The figure is around that anyways. It's literally that political party who doesn't get listened to and doesn't get elected.
I wouldn't be surprised if they're done with Allied Races altogether after Harranir considering how devastatingly unpopular the last 2 have been. 0.1% 0.3% each side for Earthern and 0.4% for Vulpera hardly screams motivation to do another.
I can't imagine team meeting going "How should we spend our development time? Well the last one, only 0.1% of Alliance players play at Max level, thats a good use of our development time"
Last edited by OCoyne; 2024-12-21 at 08:24 PM.

Earthen get a lot of mileage regardless out of getting tons of cool looking NPCs all over the continent without them all looking the same, I don't know how much of the investment cost is calculated with the expectation of players using them in the case of a central faction to the story (obviously doesn't apply to random additions such as vulpera, which could have easily just been 3, or 4 reused models)

Ethereal would absolutely not be an Allied Race anyway. They'd be a proper core playable race. So problem solved.

Midnight's main selling point is Player Housing so it would already take up significant resources to make sure it's actually functional. Problem not solved.
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You've forgotten Belf and Nelf are DH exclusive and Nelf are for the super PvP meta lords - Like literally everyone in the top 0.1% is a Nelf.
Shadowmeld badly needs a redesign, how it didnt make the patch racial balance pass is beyond me




With all the Undermine and goblin heavy focus, I dont care what other people say, TWW should of launched with tinkers as a new class instead of the Earthen AR and the Dragondriving we are getting.
Although I dont want to believe it but it feels like tinkers as its own class is dead for WoW. (Regardless what those fake ChatGBT survey wants us to believe)
On a different note: They updated the Zuldazar map on the PTR and it has a (possible?) exit of the Goblin Rocketdrill. Seems weird but I dig (no pun) it.

> going into Void expansion
> race whose planet was destroyed by the Void
Besides, their traveling Arab merchant bit is already an interesting fantasy that doesn't strongly overlap with any existing race. It helps they have a unique aesthetic both to themselves and architecturally.
lolwut? People seriously and genuinely want ogres because they've been in the lore since Warcraft II and have interesting lore. Ogres aren't a meme request in the slightest.
You've got to be joking. I don't want to play a void ethereal, I'm sure there are plenty of people who don't want to be void ethereals, the race has a great deal of potential appeal beyond that due to their culture and aesthetic. An incorporeal race made of magic is a concept that isn't usually represented as a playable race in RPGs and would make for a fairly novel addition to the roster.
Besides, there were two fairly substantive expansion concepts proposed on this forum before with playable ethereals as a significant focus. This alone should tell you there's some interest in it.
> 20 million subs
lolwut

You do realise NetEase have recorded 13 million users in Ulduar in WOTLK classic since it reopened dont you? 7 million between Pacific America And Europe isn't a hard ask at all.
Literal 20 iq thread.
There's clearly no intelligent discussion here so I'm out.
Last edited by OCoyne; 2024-12-21 at 09:33 PM.
That is not true.
The main selling point for Midnight so far is a return to Quel'thalas.
Housing is a feature in addition to the content we are receiving, in the same vein as Plunderstorm or Remix is.
It just happens to be released during whatever phase of development Midnight is in, in early winter 2025.
I disagree about Earthen as an Allied Race and Dragonriding-- Dragonriding outside of the Isles was always going to happen, and the Earthen as an AR were designed specifically to be an AR. I think they did a great job with Earthen culture and I like playing one. I know it's just yet another dwarf, but it was already a big part of the expansion, it seems easy to add on.
I do agree we should have gotten a tinker class, but I just don't know why we didn't. My only theory is that we'll get Tinker as Articifer in TLT with it being Titan themed and racially agnostic.
Zuldazar was updated and expanded and I believe is confirmed to have a second entrance for Undermine. There are stills of a cinematic with the drill in Zuldazar, so I have to imagine part of the intro questline will take us there.
Anyway, i would sell an arm and a leg for playable Ethereals.
Incorporeal space mummies are the shit, and i doubt Blizzard doesn't recognize it.
They are already setup for more narrative significance, they are visually and aesthetically interesting, they are in desperate need for some more lore and fit perfectly into upcoming developments, and they are more or less ever present in the game thanks to transmog.
And they are humanoid on top of that.
It'd be a really wasted opportunity if they don't end up playable.


I completely agree. They've been the race I want most ever since Burning Crusade- long before there was any meaningful Void Ethereal presence, so I have no idea where that narrative that people only want it for edgy Void stuff comes from. I mean, I've said before that if we get a Void class in Midnight then I hope it'll be based on those Void Ethereals, but even if that happens, it would be the Ethereal theme making the Void appealing to me, not the other way around. I'd be just as happy if we just got Ethereals as a race.
And between K'aresh and Dimensius being set up as incredibly important to the current story arc during the Harbinger questline, and the Shadowguard apparently being set up as prominent enemies, they're becoming extremely relevant.
They've got an amazing aesthetic, a cool culture, cool arcane technology... As long as they get decent models, I'd probably change every character I can to Ethereal.
