Whatever the Arathi and the Sacred Flame bring about certainly seems to be a major Light faction. The association with flame aside from pure light will be a big distinction to inevitably be looked through with the Sunwell.
But you're right, Blizzard has done a good job at worldbuilding cultures we interact with here in TWW, but ever since BFA there has been a distinct lack of worldbuilding enemies aside from the leaders. Xal'atah, Iridikron and Denathrius are often stated to be good enemies. But the Mawsworn, Primalists, and Shadowguard (if that is Xala'tath's main force) are extremely underdeveloped.
Wrath felt like a true holy war because we had been familiar with the Scourge for the entirity of WoW and WC3, we know the fight we're getting into and so encountering their force in whole felt properly built. Legion felt like a true doomsday scenario because we had been familiar with the sheer numbers of their forces. They could introduce new mobs, new models, new species, but we understood at the core what the Burning Legion was and how they operated. Class Order Halls and mass armies felt necessary because this was the fight for it all.
I hope that there is a significant enemy prescence developed in the next few patches before Midnight, because it would be odd for it just to be a bunch of "Void Corrupted Blood Elf" or "Void Corrupted Amani" mobs that we fight. We're sort of on this cycle right now where we fight an enemy, relieve them of X threat, make allies of the surviving rebels, then move on. It's fine in a lot of ways, but the Void should have a lot more than just corrupting the denizens of X zone until we move on to the next.

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