1. #82601
    Quote Originally Posted by Eldryth View Post
    Reorigination is supposed to restore the world back to the Titans' design, so it'd probably bring Northrend back to a time when it was filled with its native Titanforged races- Iron Vyrkul, Iron Dwarves, real Mechagnomes, etc.


    On another note, apparently a Gamepass ad email mentioned WoW as one of its games. And listed Plunderstorm with a console icon. This is all secondhand info since I didn't seem to get the email myself, but maybe these are actual plans that they weren't meant to reveal yet?
    https://www.reddit.com/r/wow/comment...ames/#lightbox

    Email in question here.

  2. #82602
    Quote Originally Posted by alex wolf View Post
    Maybe the Arathi are working with titan forged heretics who abandoned their orders and hate the titans now, perhaps they were involved in some part of the history of azeroth the titans were covering up and disagree with the cover up

    Maybe soldiers who fought against the black empire or something
    Hmmm, what if some titanic keepers also gained the same level of awareness à la the "thraegar" and left across the seas, found the Arathi, and helped the Arathi modernize? Utilizing titan technology/concepts but separate from the titan's edicts altogether? Maybe even overtly against the titans.
    Quote Originally Posted by Blur4stuff View Post
    I have it on good authority that this isn't what Jesus would do.

  3. #82603
    Quote Originally Posted by Worldshaper View Post
    Oh no, Game Pass just wrote MrGM on Twitter and told him the e-mail was a mistake.

    Let's hope they're bluffing because it hasn't technically been announced yet? I mean how do you make a mistake like that when you have to put the graphic in and everything.
    Intern or someone else is tasked with putting together a bunch of announcements, one of which is about the Plundestorm coming back. They accidentally put it together and send it off.

    Seems a pretty simple mistake to me. Given also how they've been advertising WoW under the Xbox gaming umbrella anyway, just not Gamepass, I can see someone making a confused mistake.

  4. #82604
    Quote Originally Posted by Kiivar86 View Post
    Intern or someone else is tasked with putting together a bunch of announcements, one of which is about the Plundestorm coming back. They accidentally put it together and send it off.

    Seems a pretty simple mistake to me. Given also how they've been advertising WoW under the Xbox gaming umbrella anyway, just not Gamepass, I can see someone making a confused mistake.
    "Wait, are we talking Xbox the console or Xbox the brand here? Eh, it'll be fine..."

  5. #82605
    Quote Originally Posted by Worldshaper View Post
    But the e-mail is specifically about Game Pass, unless I'm mistaken. That's what the headline is about, anyway. If that's the case, why was WoW even on the radar for this person, in terms of the copy they had to work with, the images, etc.? Why was Plunderstorm even a topic for a Game Pass e-mail?
    The email was about more than GamePass.

    "Explore new seasonal content and special offers now" and includes a banner that has Game Pass alongside Accessories and XBox.

    Its a general marketing email.

    edit: The only real odd part is the console symbol next to the PC symbol for the Plunderstorm part but again, I can see that easily being a mistake.

    Quote Originally Posted by huth View Post
    "Wait, are we talking Xbox the console or Xbox the brand here? Eh, it'll be fine..."
    Heh, given the stuff I see in my own job, that's pretty much it exactly, I imagine.
    Last edited by Kiivar86; 2025-01-28 at 06:28 PM.

  6. #82606
    Quote Originally Posted by huth View Post
    You have been able to zoom the camera in to first person since 2004.
    Zoom is not an FPS view mode with a crosshair and dedicated, adapted animations since 2004. I hope in turn to teach you something you already knew.
    Last edited by Enteroctopus Magnificus; 2025-01-28 at 06:33 PM.

  7. #82607
    Quote Originally Posted by Worldshaper View Post
    Oh and on the topic of my An'she theory, didn't a tauren NPC in Season of Discovery suggest that light crystal in Alterac was a "tear of An'she"? That would be a not too subtle hint from Blizzard that other light-affiliated objects dropping from the sky might also be from An'she. Wink wink, nudge nudge, looking at you Beledar.
    Hmm, I'm not so sure about THAT, however, if An'she is a Naaru, it would be interested to see how Naaru "cry", ya know what I mean?

  8. #82608
    Quote Originally Posted by Enteroctopus Magnificus View Post
    Zoom is not an FPS view mode with a crosshair and dedicated, adapted animations since 2004. I hope in turn to teach you something you already knew.
    That's not an FPS view mode. That's FPS gameplay mode. You're not going to get that.

  9. #82609
    Quote Originally Posted by Enteroctopus Magnificus View Post
    Zoom is not an FPS view mode with a crosshair and dedicated, adapted animations since 2004. I hope in turn to teach you something you already knew.
    No matter what kind of functionality they give it that would never be a viable way to play wow. First-Person view might be more immersive but it will always put you at a huge disadvantage compared to people playing in third-person view.

  10. #82610
    The M+ update on PTR adds graveyard checkpoints that change on boss kills. Is that new to M+?

  11. #82611
    Quote Originally Posted by huth View Post
    That's not an FPS view mode. That's FPS gameplay mode.
    You know it's the same thing, don't you? FPS isn't just about First Person, it's also about Shooter. Your interventions are excellent, never change.

    Quote Originally Posted by huth View Post
    You're not going to get that.
    Do you work at Blizzard or do you have inside information? I'm just curious because you seem to know things no one else does. Every time you intervene it's to arbitrarily refute without explaining or arguing behind it.

    Quote Originally Posted by Ersula View Post
    No matter what kind of functionality they give it that would never be a viable way to play wow. First-Person view might be more immersive but it will always put you at a huge disadvantage compared to people playing in third-person view.
    Who said anything about viability? It's obviously for immersion, it's not like we're going to use it in mm+. I don't even know what you're trying to point out here.
    Last edited by Enteroctopus Magnificus; 2025-01-28 at 07:15 PM.

  12. #82612
    Quote Originally Posted by Cheezits View Post
    The M+ update on PTR adds graveyard checkpoints that change on boss kills. Is that new to M+?
    Not in the slightest. Basically all dungeons have that functionality, and the ones that don't either have a central hub like the Stonevault, or give you other means of travelling quickly, like the Nerubian dungeons.
    The world revamp dream will never die!

  13. #82613
    Quote Originally Posted by Worldshaper View Post
    Nothing is off the table, and this is also a possible outcome.

    However, I do feel like the obvious "sun"-themes go against that idea a little bit. The worldsoul seems to be aglow and brings life but it would not be on my list of candidates when trying to find potential "suns" in Azeroth.

    Especially since the Beledar always seems to be depicted as falling down, not going up from something.

    If you look at Xal'atath's cloak, it almost appears as though it travels from the sun and towards the worldsoul.

    Considering everything coming up with the sun-worshipping High Elves, the Sunwell, etc. it just seems likely that An'she would be involved somehow. It's going to be the big "Light" expansion after all.
    Midnight is Light and Shadow based.

    - - - Updated - - -

    Quote Originally Posted by Worldshaper View Post
    Potential TLT characters, creatures, and locations:

    - Iridikron
    - Iridikron's Lair
    - Xal'atath
    - Odyn
    - Tyr
    - The Titans
    - Northrend 2.0
    - Sargeras
    - Illidan
    - Avaloren
    - The Scarlet Crusade
    - The Dragon Aspects
    - Dragons
    - Frost Dwarves
    - Earthen
    - Taunka
    - Wolvar
    - Gorloc
    - Magnataur
    - Yeti
    - Snobolds
    - Iron Dwarves
    - Elementals
    - Vrykul
    - The Arathi
    - New Titan: Amitus
    - Drakkari Trolls
    - Tuskarr
    - New Scourge
    - Kel'Thuzad
    - Nerubians
    - Furbolgs
    - Titan Keepers
    - Titan Watchers
    - Proto-dragons
    - Ulduar
    - Icecrown Citadel

    Edit:

    We win against the Shadow in Midnight, but these threats appear:

    - Arathi Empire
    - Iridikron
    - Xal'atath
    - New Scourge

    We go to Avaloren in a patch to neutralise their threat and bring their civilization into ours.

    We learn the Titan secret.

    We watch either Sargeras or Amitus be the Last Titan.

    We ensure the worldsoul is free.

    I can't imagine that the Titans will die again. It'll make them seem so weak. But maybe they'll face a similar fate that they have bestowed on others, being placed in stasis or something?
    I think the Titans will survive past TWW. Whether they go about their own business afterwards is unknown however. Avaloren being after TLT is possible, but ngl, I REALLY want an Order Vs Disorder based saga. No Burning Crusade or some shit like that. I mean like, actual Disorder. Disorder lords, the darkest reaches of the Nether, us going to places like Xoroth and the ruins of Nathreza, etc.

  14. #82614
    Quote Originally Posted by Enteroctopus Magnificus View Post
    You know it's the same thing, don't you? FPS isn't just about First Person, it's also about Shooter. Your interventions are excellent, never change.
    And WoW is never going to turn into a shooter, so that part can be ignored entirely. You don't quite seem to grasp the type of change you're asking for. That's not something you can't just change after 20 years of operation.

    - - - Updated - - -

    Quote Originally Posted by Cheezits View Post
    The M+ update on PTR adds graveyard checkpoints that change on boss kills. Is that new to M+?
    What's new is that you get notified. The spot you resurrect shifting has been around for longer than M+.

  15. #82615
    Quote Originally Posted by huth View Post
    And WoW is never going to turn into a shooter, so that part can be ignored entirely.
    Who said anything about turning WoW into a shooter? It would be nice to avoid extrapolating and try to understand what we're talking about instead of trolling. Do you know that this kind of “FPS” view mode exists in other MMOs? Like ESO, for example? You obviously don't know what we're talking about.

    Quote Originally Posted by huth View Post
    You don't quite seem to grasp the type of change you're asking for. That's not something you can't just change after 20 years of operation.
    Dynamic flight and housing were also unthinkable things “you can't change after 20 years”, and yet here we are. I thought we'd really moved beyond that, but apparently not.

  16. #82616
    Quote Originally Posted by Enteroctopus Magnificus View Post
    Dynamic flight and housing were also unthinkable things “you can't change after 20 years”, and yet here we are. I thought we'd really moved beyond that, but apparently not.
    Not even remotely on the same level.

  17. #82617
    I get that you're describing something like GW2's action camera mode, but I have a really hard time picturing it working well with WoW's combat system. It's a great fit for the more active combat in those games, but WoW is firmly tag-target, and having your target determined by where you're facing in dungeons- when you have to dodge stuff and focus specific mobs- sounds like a nightmare.

    If it's just a bonus option that isn't really taken into account when designing core gameplay, fine. I have no issue with us getting an option like that for easier content. But I'd be firmly against the kind of major gameplay changes it'd take to make it viable in higher-end content. If I wanted to play an action MMO like that, I'd be playing GW2, not WoW.

  18. #82618
    Quote Originally Posted by huth View Post
    Not even remotely on the same level.
    Of course, FPS mode is MUCH more complicated than dynamic flight or housing. Lmao. Come on, man.

    Quote Originally Posted by Eldryth View Post
    I get that you're describing something like GW2's action camera mode, but I have a really hard time picturing it working well with WoW's combat system. It's a great fit for the more active combat in those games, but WoW is firmly tag-target, and having your target determined by where you're facing in dungeons- when you have to dodge stuff and focus specific mobs- sounds like a nightmare.

    If it's just a bonus option that isn't really taken into account when designing core gameplay, fine. I have no issue with us getting an option like that for easier content. But I'd be firmly against the kind of major gameplay changes it'd take to make it viable in higher-end content. If I wanted to play an action MMO like that, I'd be playing GW2, not WoW.
    I couldn't agree more. By the way, I'd especially like this as an immersion option, nothing else. No replacements or anything.

    But I wouldn't be entirely against changing WoW's gameplay into an action rpg either, but that's another debate.

  19. #82619
    Quote Originally Posted by Eldryth View Post
    I get that you're describing something like GW2's action camera mode, but I have a really hard time picturing it working well with WoW's combat system. It's a great fit for the more active combat in those games, but WoW is firmly tag-target, and having your target determined by where you're facing in dungeons- when you have to dodge stuff and focus specific mobs- sounds like a nightmare.

    If it's just a bonus option that isn't really taken into account when designing core gameplay, fine. I have no issue with us getting an option like that for easier content. But I'd be firmly against the kind of major gameplay changes it'd take to make it viable in higher-end content. If I wanted to play an action MMO like that, I'd be playing GW2, not WoW.
    iirc they expiermented with a more "Action cam" option in legion? or something I do think that its an idea worth consideration at least, itd be nice in open world stuff or like delves and whatever

    I'm actually kinda hopeful we get more stuff like the siren isle storm mode, maybe stacking modifier levels for out door content like D3 difficulties

  20. #82620
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    Quote Originally Posted by Enteroctopus Magnificus View Post
    You know it's the same thing, don't you? FPS isn't just about First Person, it's also about Shooter. Your interventions are excellent, never change.
    It's not the same thing.
    An "FPS view" just refers to the camera placement.

    What you seem to want is first person action combat, which will not happen.

    You are asking for Blizzard to completely redo wows gameplay foundation.
    Dynamic flight and housing were also unthinkable things “you can't change after 20 years”, and yet here we are. I thought we'd really moved beyond that, but apparently not.
    Apples and Oranges.

    Housing is a cosmetic feature.
    Dynamic Flight/Drive only affects travel.

    Neither has any effect on wows combat system.




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