yeah, the note is interesting: https://warcraft.wiki.gg/wiki/Gallywix%27s_Notes
It lacks any notion of Gallywix double crossing Xal. Just that he doesn't want to be double crossed and protects his interest. So, i assume he was willing to give the dark heart when pressured. So i still don't see the need to steal it, like it was by Azir. Also, Azir didn't said a single word when he took the Dark Heart. Not something like "the Harbinger is waiting" or anything. Just pure silence while freezing Gallywix in place and telekinetically moving the dark heart.This stupid thing. The Black Blood is easy enough to distill. But no matter how much I use on the Dark Heart, it won't heal. It keeps taking more and more and depleting MY reserves.
What good is this deal if I don't get anything out of it?
I told Xal'atath I need more. More time, Black Blood, and more help. She pointed me to a place where I can all that. Bonus, just the guy I need's in the area. I can fix her trinket, make enough weapons to take over Undermine, and more.
She's too impatient. I gotta look out for my interests. I heard what happened with her other allies and I ain't no sap. That Dark Heart gets fixed when I got the gear to protect what's mine.
She thinks she hold all the cards, but I got an ace or two.
Just a random thought while I wait for the Pokemon Presents: what if the Beledar's cycle's is a void lord trying to manifest? There's been talks about it possibly being a naaru teetering on transformation, as 'Beledar' has a similar naming convention to the dimensional ships (Genedar, Exodar, Xenedar); but given it's practically a... given, that the crystal is one of the crystals that Azeroth sent out and thus the radiance comes from Azeroth's own energies I don't think a naaru is the case anymore unless one is in there for some reason.
So maybe a void lord is attempting to manifest in Beledar, and that way it is SIGNIFICANTLY close to the World Soul. It's practically next door to a highway to the core.
This of course relies on whether the manifestation is similar enough to what happened when Dimensius manifested at K'aresh. K'aresh had void and arcane portals rip open around the planet (which could be because it happened in the Great Dark Beyond and not inside the planet itself), while the Beledar cycles just has heaps of void entities spawning around Hallowfall.
Last edited by Auxis; 2025-02-27 at 01:38 PM.
My Nintendo FC is 2208-5726-4303.By Blizzard Entertainment:
Part of the reason is that Battlegrounds are like ducks.
Btw having the Contract be available with just Renown 5 is kind of genious on their part. Now if you are a nolife grinder, you have an incentive to complete every single world quest on the map.

Curious about two things:
What was Gallywix referring to here? And what exactly IS Kajamite if it can stabilize Black Blood? Is it going to end up being chunks of another Beledar?I told Xal'atath I need more. More time, Black Blood, and more help. She pointed me to a place where I can all that. Bonus, just the guy I need's in the area. I can fix her trinket, make enough weapons to take over Undermine, and more.
Kaja'mite is probably some form of Azerite. So yeah, similar to the Beledar. Alternatively it is something like the Apexis crystals. Apexis Crystals are Void and Light fused together with the Arcane and had a very similar effect to Kajamite. Though by the original lore, that's what world souls are, Light and Void clashing and concentrating. So either it is actual Azerite, or artificial Azerite.
I'm not sure where I land with Azir being allied with Xal'atath or not, but they're certainly making things blurry for a reason I think.
If it's not going to be in TWW, then I believe at some point in Midnight we'll see some form of inter-Void conflict that we'll have to take advantage of. I think this war is far bigger than we imagine, further past just Xal'atath vying for the worldsoul, and we'll be seeing that come into play.
It'd be really, really fun to see different factions within the Void forces all fighting for supremacy as they wage war on us. Xal'atath's Shadowguard vs Azir's Shadowguard vs Old God Loyalists, etc. A starting zone/encounter for a potential Ethereal race where the player is part of the Protectorate and infiltrates the Shadowguard's ranks before joining the heroes of Azeroth would be such a cool concept.

I know that you personally regard the wow retail developers as infallible gods, but them saying "We do a good job" is not an argument for anything. Elon Musk thinks he does a good job. If someone presented that as an argument for how awesome he is, would you seriously consider it? Or would you tell that person to get their face out of his ass?
"stop puting you idiotic liberal words into my mouth"
-ynnady


Do you think Elon Musk is a politician?
Compare them to anyone. This is such a silly argument. "WELL THE DEVS SAY THEY ARE DOING A GOOD JOB!" No shit? Do you know a lot of people who publicly say they are bad at their job?
WoW has stayed relatively popular because of cultural inertia. If someone says "I want to try an MMO" they try WoW because of its cultural status, just like if someone says "I want to try a JRPG" they are probably going to play the most recent Final Fantasy even if its total shit.
Last edited by NineSpine; 2025-02-27 at 03:48 PM.
"stop puting you idiotic liberal words into my mouth"
-ynnady
As JMitchy96 said, it is likely the place in the Ringing Deeps, considering that Xal'atath was in that area. As for the Person? I guess the alchemist that gets killed?.
Kaja'mite is a substance that Mimiron experimented with on some small creatures and created the goblins with it. So, if it would be azeroths world essence, they would know back than with Mimiron. So it likely isn't world soul essence. It raises intelligence, which matches the description of azerite to a certain point, as Sylvanas and Anduin got many ideas when they touched it.
Perhaps, it is all connected, but not directly.
Lets say we have pure world soul essence, for sake of argument, it is pure gold in color as it formed into beledar which is pure gold . But perhaps, the world soul essence could be combined with other energies, forming other properties. Azerite, with its blue and gold could be world soul essence, that washed through the broken worldcore construction that sargeras sword damaged and gained arcane energies to it. Meanwhile, Kaja'mite could be world soul essence that traveled through roots, absorbing the energies of life, turning it green.


There's no doubt that tons of people like retail WoW, but this game was also a cultural phenomenon that wildly, catastrophically fell off after WoTLK in terms of player numbers. We really don't know how well War Within is doing because the big falloffs usually happen in the first big patch and they are hard to read.
What I am saying is that if someone might be interested in MMOs, they are going to try WoW, and a significant portion of them are going to say "Guess MMOs aren't for me" because WoW is so bad at new player experience and so bad at being an MMO. It's kind of a black hole that sucks and obliterates the genre.
"stop puting you idiotic liberal words into my mouth"
-ynnady

I see that smell of new patch attracts doomsayers as usual. It was cringe to say wow died with Arthas in 2012, in 2025 I'm lost for words.

Tbf here, people left after Wrath cause they defeated the Lich King.
Also, fair enough on the new player experience. However, it failing as an MMO? Not quite sure about this, especially since Blizzard is very clearly trying to do things for the social experience of WoW.
No, it means that success being due to being willing to evolve doesn't imply that any evolution leads to success. It's quite possible to evolve the game in a bad direction.
It's like when players complain about some problem, it doesn't mean that *anything* that developers do to fix that problem will be acceptable to the players. It's the difference between "necessary" and "sufficient".
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite." -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
The genre isn't dead because of WoW. It's dead because no part of its core identity is popular in modern gaming spaces. Just like RTS and 4X games are all but dead. People want quick join, bite-sized, actiony gameplay where consequences are significant but not persistent. They want progression to just be unlocking cosmetics, not incrementally improving character power, and they especially don't want to do things like read quests.