What happened to Iridikron? however you spell it. Did blizzard just drop that entire idea?
What happened to Iridikron? however you spell it. Did blizzard just drop that entire idea?
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Probably off looking for the glowing mountain, just like that one Jedi during the Ahsoka final


I do wonder how Xal will win or lose while still fucking up Azeroth enough to call the Titans.
I'm guessing general "tainting" of the soul due to the Black Blood being activated in full and going through Elun'ahir.

Somewhat agree, we need to call them for a reason. I think she'll die corrupting the worldsoul. TLT opens with them being called to help us, they die to Iridikrons gambit, we spend the expansion learning about the Titans, and visit the Worldcore throughout the expansion to revert the corruption ourselves with what we learn.
Also possible Xal succeeds in Midnight and becomes one with the worldsoul, and then begins to try and awaken. That way we can get snarky voicelines everytime we visit the Worldcore to do anything about not being able to stop her.
Maybe we stop her 'devouring' the world soul, killing her physical body, and instead she jumps into it as a last ditch effort at control. Either way, she kinda wins.
Last edited by Nibelheimy; 2025-07-06 at 04:28 PM.
Yes it might end up being 'even if you kill me, that sort of works for me'. It really depends on what happens to Xal'atath if her physical body perishes. But considering her physical form was a dagger for a long time and this current one is just a reanimated corpse, killing her is likely just a slap on the wrist.

No, Iri is not killing the titans. I can some of the Ulduar keepers biting it though.
I think Titans won't be summoned at the start but Odyn will begin the summoning process and begin assembling a titanforged army on Northrend.
My theory is that something similar to the Sundering (but maybe smaller scale) will happen at the end of Midnight that will reveal a part of the giant prison Azeroth is locked into, basically making it "public" knowledge to everyone on the planet by a part of it being visible without going underground. This might cause the Titans to return to quickly try to hide it, fix it.
Is your big gotcha point really 'a game about gathering and crafting has better systems for gathering and crafting than a game where it is side content"?
Next thing you are going to tell me Need for Speed has better racing mechanics than Age of Empires.
Also I never said FFXIV has the best crafting in gaming. Just that in terms of MMOS I have yet to see better. And wow, quite frankly, is behind the curve.
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Could be.
Frankly I'm reallY curious what the situation will be post TLT without a full revamp. The world is getting fucked again.
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I mean fully formed Titans are kinda big. It would be hard for anyone to fight them. They'll likely not show up at the start.
But a Titanforged army would be a neat way to put the War back in WarCraft.


I mean, let's be honest, WoW Datamining isn't some inaccessible thing.
You can generally just comb through the uncategorized spells on WoWhead, and that's where most of the interesting titbits will be.
That's where I found that Xalatath will eat the world soul, for example. Other than that, accessing broadcast strings and internal markers isn't hard either.
It's a very low barrier of entry, it's just slightly time-consuming and frankly, boring.
Last edited by Makorus; 2025-07-06 at 05:39 PM.

There's not much interesting stuff lately. I used to have nitro boosts until now (vanilla engineering is best), can't even attach them to the new overcharged belt because it already has an ability. Probably same with reshii wraps next patch where I cannot enchant the cloak with my engineering parachute (which is superior compared to any slow falling toy) but at least I will have my nitros back, which are quite useful for wheelchair classes and they never explode in m+ and only rarely in outdoor content and if they do it is a fun moment. Also wormholes are super useful for travelling around the world saving you time, and some toys that only engineers can use are quite impressive, but all of that is from old expansions.

Added in Build -> 61476 (which is the first public build, I think).
https://www.wowhead.com/ptr-2/spells...er=112;61476;0
Ways to find surface level spoilers like spells and whatever broadcasttext is available in the client (only a fraction) are readily available, yeah. I do my best to make sure that goes for my tools too, although the primary goal of those is not to find spoilers.
But that's only scratching the surface, a lot of things can be and regularly are hidden deeper which is hopefully where they'll stay as long as there's no easily accessible public tooling to analyze that kinda stuff (and their currently thankfully is not).
Everything Blizzard really wants to hide, they can and are likely are already doing so. There's likely only less than a dozen people or so outside of Blizzard that have the knowledge and tooling to analyze that and hopefully it stays that way so the datamining arms race doesn't start up again.![]()
