1. #95541
    Quote Originally Posted by Xilurm View Post
    Ground mount physics.
    Has potential if they do it right. I liked d.r.i.v.e. okay in principle but the undermine spacing was too cramped for it not to be annoying mostly

    - - - Updated - - -

    Quote Originally Posted by Makorus View Post
    Artifact Trinket.
    Something like that seems cool, but imo they shouldn't make it an endless artifact power grind where the ultimate goal is filling up the whole tree, but actually having to make build choices. What do you think?

  2. #95542
    Quote Originally Posted by blaatschaap View Post
    I'll try to get a productive discussion going about gameplay, since this endless back and forth about revamp is pretty pointless. What kind of features do you guys expect/want to see in Midnight. For me, I'm hoping midnight innovates like legion did, but obviously not in the same way of artifact weapons and class order halls (tho I wouldn't be against making them relevant again). For me, just getting 4 zones, 6-8 dungeons, 1 raid and 5 new talents per hero spec wouldn't cut it in terms of satisfying my need for new interesting things to do in the game.
    Dragonriding for ground mounts is probably coming.

    Doing dungeons with our alts controlled by AI is also in the cards, but it would probably be restricted to Heroic Dungeons. Unless there is more meat I don't see it as a big feature, so Blizzard would have to cook.

    Something related to the new player experience is guaranteed. What form that would take is a mistery.

    Potential rework of Archeology.

    Hero Talents are the big question after how the revamp would work. I doubt very much that they would expand them, as they would practically become new specs. Adding a new Hero Talent Tree for each class also seems very unlikely. I would kill the system and make it a cosmetic feature but that is also improbable.

    Also I would not discard that an evergreen revamp of Kalimdor and EK is treated is a new feature.
    Last edited by Darkarath; 2025-07-26 at 06:07 PM.
    Do not take life too seriously. You will never get out of it alive.


  3. #95543
    how works dragonriding for ground mounts?

    A sprint with charges, and high jumps...possibly climb walls?

  4. #95544
    Quote Originally Posted by Cheezits View Post
    While it's technically possible to do just Ghostlands, Eversong, Amani area and a Naga/Ethereal/Draenei zone (or Queldanas) I don't think it will happen due to lack of variety at launch. Ignoring Stratholme, Lordaeron, Scholomance and the Red Dawn would be kind of crazy.
    Eastern Plagelands.
    There's an important Amani base, Light's Hope Chapel, and a High Elf base that was part of the kingdom of Quelthalas, now occupied by the Wreched.

  5. #95545
    Is no more plaguelands, they should rename it The Holylands if red dawn took the place, if not, Lordaeron East and West

  6. #95546
    i was watching some videos and a guy was talking about this "leaks":

    https://www.reddit.com/r/wow/comment...h_elves_amani/

    have you seen them?

  7. #95547
    Quote Originally Posted by Porcos Voadores View Post
    i was watching some videos and a guy was talking about this "leaks":

    https://www.reddit.com/r/wow/comment...h_elves_amani/

    have you seen them?
    I usually automatically discredit anything that starts talking about the far future.

  8. #95548
    I am Murloc! Nightshade711's Avatar
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    Quote Originally Posted by Porcos Voadores View Post
    i was watching some videos and a guy was talking about this "leaks":

    https://www.reddit.com/r/wow/comment...h_elves_amani/

    have you seen them?
    “High Elf allied race for Alliance”
    Yeah definitely a fake leak.
    Quote Originally Posted by Teriz View Post
    The point is that what Paladins are doing can rather easily be considered hi-tech artificing.
    Dreadlord Class Concept (Blood/Anguish themed) Lightborne/Guardian of Ancient Kings race concept

  9. #95549
    Quote Originally Posted by blaatschaap View Post
    I'll try to get a productive discussion going about gameplay, since this endless back and forth about revamp is pretty pointless. What kind of features do you guys expect/want to see in Midnight. For me, I'm hoping midnight innovates like legion did, but obviously not in the same way of artifact weapons and class order halls (tho I wouldn't be against making them relevant again). For me, just getting 4 zones, 6-8 dungeons, 1 raid and 5 new talents per hero spec wouldn't cut it in terms of satisfying my need for new interesting things to do in the game.
    Id like to see revamped artifacts in the vein of relic weapons from ff14

    Every expac you unlock a new variant of them, with multiple skins per variant unlocked along the way, and you have class quest lines involving revamped order halls to upgrade them and the ability to turn existing weapons into relics for them so you can still use them even if there are cantrip weapons

    Id personally even really like getting to slap on any cantrip effect from the games history but I know that'd be unreasonable

  10. #95550
    Quote Originally Posted by Porcos Voadores View Post
    i was watching some videos and a guy was talking about this "leaks":

    https://www.reddit.com/r/wow/comment...h_elves_amani/

    have you seen them?
    Those are all fairly predictable things besides Azeroth revamp after TLT. Even then it's somewhat likely.

    Also no Broken has me sus unless it's just customization, when it shouldn't be.

  11. #95551
    Quote Originally Posted by Nightshade711 View Post
    “High Elf allied race for Alliance”
    Yeah definitely a fake leak.
    high elf race could be real in classic+, in the surveys appears

  12. #95552
    "High Elves for the Alliance"

    Hmm...they'd have to do something VERY unique for this to work imo. Otherwise, imma assume this is fake.

    - - - Updated - - -

    "We will lose for the first time in next patch"

    Would this be talking 11.2 or? Cause we don't lose in the new raid, and we have lost before on things.

  13. #95553
    Quote Originally Posted by Joshuaj View Post
    "We will lose for the first time in next patch"

    Would this be talking 11.2 or? Cause we don't lose in the new raid, and we have lost before on things.
    While we have lost before we technically do lose in the new raid (post-raid spoilers) as stopping Dimensius gives Xal the power to attack Azeroth

  14. #95554
    Quote Originally Posted by Cheezits View Post
    While we have lost before we technically do lose in the new raid (post-raid spoilers) as stopping Dimensius gives Xal the power to attack Azeroth
    That's less a "loss" and more-so a monkey's paw.

    - - - Updated - - -

    "We beat Dimensius!"

    Monkey's Paw: Xal'atath has the power of a Void Lord!

  15. #95555
    Quote Originally Posted by Makorus View Post
    I would be very surprised if there were any Scourge questlines, when they've made a point of resolving the Scourge in Ghostlands in Shadowlands.
    I think there's a good chance of Undead presence, but not Scourge. Mainly because Dar'khan is such an obvious fit for Midnight (especially after BFA tied him to the Void and made him a big part of the Void Elves' origins), and he was a Necromancer.

    Given that Light Undead exist now and Shadowlands pushed the idea that necromancy can be used with any magic type, maybe we'll see him raise an army of Void Undead with all-new designs? I could easily see that being the focus of the first raid- maybe in a revamped and expanded Deatholme.

  16. #95556
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by Eldryth View Post
    I think there's a good chance of Undead presence, but not Scourge. Mainly because Dar'khan is such an obvious fit for Midnight (especially after BFA tied him to the Void and made him a big part of the Void Elves' origins), and he was a Necromancer.

    Given that Light Undead exist now and Shadowlands pushed the idea that necromancy can be used with any magic type, maybe we'll see him raise an army of Void Undead with all-new designs? I could easily see that being the focus of the first raid- maybe in a revamped and expanded Deatholme.
    First raid should be Amani Catacombs. Deathholme Crypts would make a dope dungeon though, especially if you make it a mini Naxxramas. Maybe even as mega dungeon?

  17. #95557
    Legendary! Wangming's Avatar
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    Quote Originally Posted by blaatschaap View Post
    I'll try to get a productive discussion going about gameplay, since this endless back and forth about revamp is pretty pointless. What kind of features do you guys expect/want to see in Midnight. For me, I'm hoping midnight innovates like legion did, but obviously not in the same way of artifact weapons and class order halls (tho I wouldn't be against making them relevant again). For me, just getting 4 zones, 6-8 dungeons, 1 raid and 5 new talents per hero spec wouldn't cut it in terms of satisfying my need for new interesting things to do in the game.
    I mean, the new housing feature is pretty big.

    A profession rework is also likely. At the very least the long awaited Archaeology rework

    Character customization also needs a boost.

    Looking at other MMOs a solo mode for at least main story dungeons, at least for Midnight itself is not unreasonable.

    A weird, out of left field, but potentially fun system would be one that allows us to interact with NPCs for friendship or romance. Could work well as an extension of the system in Halfhill. You could benefit perhaps from gaining them as followers like in WoD or Legion.
    Aaaand having personal connections could give us more of a reason to fight. We have someone to protect.

  18. #95558
    Quote Originally Posted by Lady Atia View Post
    First raid should be Amani Catacombs. Deathholme Crypts would make a dope dungeon though, especially if you make it a mini Naxxramas. Maybe even as mega dungeon?
    HD Stratholme with both wings and new story would be my pick. Maybe Darkhans new base?

  19. #95559
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    Quote Originally Posted by Xeladriel View Post
    Is no more plaguelands, they should rename it The Holylands if red dawn took the place, if not, Lordaeron East and West
    The best name would be the Eastweald imo. It could include EPL together with the North coast of Lordaeron, Stratholme and its Bay area and whatever links Zul'Mashar and the Amani area. While it is not elf-centric, it is strongly tied to the Light and could have ties to the Amani

  20. #95560
    Pandaren Monk Foreign Exchange Ztudent's Avatar
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    I don't think we will ever lose? Even if we somehow get a setback situation, its' clear we will bounce just back and it feel really awkward and weird. Especially considering the poor writing quality its' very much not a good idea to just "just lose 4Head" as a way to gain interest and engagement.

    Obviously, I wouldn't mind it in the immediate short term but once the initial "Oh wow, the Narrative did something" effect is gone its' back to realizing that it was just done for attention and because we begged them to do it rather than them doing it on their own accord.

    Again, we just don't have timeframes necessary to make a loss feel impactful. We lose, okay? Then 6 months later everythings' fine again. Its' just not worth it. We operate on timescales for the story where it moves too fast but at the same time too slow. Its' impossible to make it work narratively.

    To be fair, story wise its pretty much improbable that we can do anything valueable beyond 3 minute hype pieces with Animated Shorts/IGC/CGI Cinematics.

    Quote Originally Posted by Wangming View Post
    I mean, the new housing feature is pretty big.

    A profession rework is also likely. At the very least the long awaited Archaeology rework

    Character customization also needs a boost.

    Looking at other MMOs a solo mode for at least main story dungeons, at least for Midnight itself is not unreasonable.

    A weird, out of left field, but potentially fun system would be one that allows us to interact with NPCs for friendship or romance. Could work well as an extension of the system in Halfhill. You could benefit perhaps from gaining them as followers like in WoD or Legion.
    Aaaand having personal connections could give us more of a reason to fight. We have someone to protect.
    Housing is literally a expansion selling pitch on itself, we still don't have any clear cut idea of what the Warcraft Team has been working on for Midnight and The Last Titans' feature set. Its' clear that there's probably something but obviously it could all just be game system gunk and we're restarting system design issues again.
    Last edited by Foreign Exchange Ztudent; 2025-07-26 at 08:18 PM.
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