1. #100141
    Quote Originally Posted by ChronoSul View Post
    I forgot about the ones on the planet Eonar was on. But they ones on Karesh cant be Vexiona's flight without time travel as Reshanor dungeon journel entry states
    "The ethereals of K'aresh first witnessed this destructive maw of the void after Dimensius's attack. They believe Reshanor has manifested as their eternal punishment - for it comes back around to keep eating them and their planet as he grows infinitely bigger over the years."
    Which means these dragons are atleast as old as Karesh being devoured by Dimensius aka 100k+ years ago. So are dragons the crabs of the warcraft universe where they keep just evolving across the cosmos on unrelated planets? Or are they part of the bigger picture
    Life essentially goes Elementals -> Dragons, and Elementals seem to be fundamental, so it's not really surprising that everywhere gets different/their own dragons.
    Last edited by Hitei; 2025-08-13 at 09:19 AM.

  2. #100142
    Legendary! Wangming's Avatar
    5+ Year Old Account
    Join Date
    Apr 2019
    Location
    Not Azeroth
    Posts
    6,325
    Quote Originally Posted by ImTheMizAwesome View Post
    Some artifact weapons would be handy against the void and now overpowered Xal'atath with dark heart.

    But i don't know they would do them, completely new artifacts or some new ones plus some we didn't get with legion?

    Issue i see with frost DK, would you be stuck with DW artifact again? And shit.
    Imagine using the dagger.

    You dare use my own weapon against me, Pottah?

    Well prison really, but you know.

  3. #100143
    The Insane Nymrohd's Avatar
    3+ Year Old Account
    Join Date
    Mar 2022
    Location
    Greece
    Posts
    16,579
    Quote Originally Posted by Pyrophax View Post
    My expression from cinematic and ingame footages is "It is very rushed". All 11.2 initial patch is very unpolished and rushed. For me it feels like another Hellfire patch - droped in the middle to push Midnight.
    Hope we will see 11.2.5 at Friday to develop K'aresh further and wrap their history. Leave k'areshy to rebuild. But that they rebuild? 3 islands near world core? Jumping vagon and go to Azeroth seems lame AF. They planned to revive their planet to just what, went to Azeroth with their world soul?
    But to bring their 3-4 islands near Azeroth to fly near 2 moons would be cool. To place their weak world soul near strong one - ours to protect, to grow.

    Will K'aresh be in new Pantheon, after TLT? I see Aman'tul to die, Sargeras too. Other titans stay as they are, this ones replaced by Azeroth and K'aresh. Maybe they will be no longer Order Pantheon, maybe they will be World Soul Сouncil (heh, another one) of some sort?
    Eonar seems more Life then Order, K'aresh was wild and uncontrolled, dire and ferocious - more Life aligned too.

    Maybe they are not with cosmic power aligment, but primordial forces?

    Khaz'goroth are Earth and Fire power to me, while Golganeth with his winds and storms - more about Air and Water, Aggramar - Fire, Eonar - Spirit.
    Wait, what if the Pantheon arrives in 11.2.5 and tries to claim K'aresh?

  4. #100144
    Legendary! Wangming's Avatar
    5+ Year Old Account
    Join Date
    Apr 2019
    Location
    Not Azeroth
    Posts
    6,325
    Quote Originally Posted by Hitei View Post
    Zero chance.
    Thing about the names...

    As others have mentioned, Gamescom is in Cologne.
    So if something leaks, unless it is a very internal one from within Blizz, like the preorder screen, it will be in german.
    I fully expect the true leak to come with broken english and system names translated wrong.

    I mean, I have a degree in translating german and english and I have no idea how Delves should be in German.
    Soul Demon Hunter is a simple enough fake name. But generally I don't expect class, spec and system names to be on point.

    - - - Updated - - -

    Quote Originally Posted by Pyrophax View Post
    My expression from cinematic and ingame footages is "It is very rushed"
    The whole expansion is rushed.

    Tis why we got Siren Isle. an out of context bullshit zone, followed by the trip two steps behind Xal'atath, who was trying to get back on track for the story.

    I bet you, the original plan was to have a patch zone, at least one more, under Azj-Kahet, but that was moved further into the Worldsoul Saga. Perhaps even rebranded as a Northrend zone under Azjol-Nerub.

    Reworking TWW halfway into the first part of the saga may not have been the best decision, but I understand they were desperate after the trainwreck that was Shadowlands.

  5. #100145
    Quote Originally Posted by Wangming View Post
    Imagine using the dagger.

    You dare use my own weapon against me, Pottah?

    Well prison really, but you know.
    Some people mentioned having N'zoth in the dagger, Xal'atath would be so pissed.

  6. #100146
    Quote Originally Posted by ChronoSul View Post
    I know people hate shadowlands but remember Saezurah in Zerith Mortis spoke Draconic... did 11.2 kindof give us an answer of why that is the case now that we have another planet that happens to also have dragons? Because its a strange inclusion to have on Karesh
    Draconic seems to be the life-related language in Zereth Mortis.

  7. #100147
    Quote Originally Posted by Wangming View Post
    Thing about the names...

    As others have mentioned, Gamescom is in Cologne.
    So if something leaks, unless it is a very internal one from within Blizz, like the preorder screen, it will be in german.
    I fully expect the true leak to come with broken english and system names translated wrong.
    Why would it be in German? It's just German-hosted. Most studios aren't going to bother localizing a demo.


  8. #100148
    Mechagnome Hearthfinder's Avatar
    Join Date
    Jul 2025
    Location
    Azeroth (by the hearth)
    Posts
    670
    Imagine if Quel'Thalas really does fall, and the ones to save the day are the Forest Trolls. Initially at least.

    Elves seeking shelter among the boughs of Zul'Aman.

    Amani guerilla fighters hunting the minions of the Void in the wilds, collecting tentacles like trophies.

    Meanwhile we have time to rally. To sort out issues in the south where humans live, which has been destabilising the Ghostlands.

    Then a force of unified elves begin taking back territory within Eversong Woods, before finally the forces of the Light move against the Sunwell.

    After the dust has settled, this overwhelming force ends up oppressing us, threatening to take control of the worldsoul. That's when the Titans return.

  9. #100149
    Quote Originally Posted by Hitei View Post
    Why would it be in German? It's just German-hosted. Most studios aren't going to bother localizing a demo.

    I was there in person, and there was a second screen that had everything translated to German.


  10. #100150
    Scarab Lord Enrif's Avatar
    10+ Year Old Account
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    4,104
    IF... big IF... we get again Artifact weapons, i hope they don't repeat Legions artifact weapons, as in "go out pick up a weapon". I think for something like midnight, it would be much more fitting if we create a artifact weapon. I mean, since legion we helped in the creation of multiple artifact cloaks, so a weapon would be the next step. This way they could also go more wild with artifact weapon designs. Like not all Paladin weapons would have to look like the ashbringer.

    If i would develop such a system, i would probably phrase it in a way like: "the artifact weapons helped us against the legions demons, but this time the thread is a cosmic threat, not an army of demons. We need something of cosmic power to fight that off." Then we proceed to pick one of 6 cosmic forces (including void), to make a weapon for your class (not spec). The initial design of the weapon would be based of the first cosmic force you choose, with the others being available later on in sidequests.

    Since that weapon would be one per class, instead of spec, it would need some liberties in how it looks on certain classes. Notably those that have drasticly different weapon types per spec (warrior, paladin, hunter). Warrior could get a 2h weapon with a matching shield, which just uses the 2h on arms, protection uses the 2h plus shield as does fury, but fury can "attack" with the shield as if it were an offhand weapon. Similar for paladin. Hunter would the most challenging, but i could see the base artifact weapon be a longrifle with a bayonet, that can work as a polearm AND a firearm.
    Last edited by Enrif; 2025-08-13 at 10:12 AM.
    Quote Originally Posted by THEORACLE64 View Post
    I mean, trying to worm out of the way it's the WORLDSOUL saga... yah. It's Azeroth reaching out, not some light fairy.
    Enforcer (Warden/Spellbreaker) Class Idea , Naga using Worgen Rig Mockup, Blizz Class Survey

  11. #100151
    Quote Originally Posted by Makorus View Post
    I was there in person, and there was a second screen that had everything translated to German.

    They even translated Ion to German

  12. #100152
    Scarab Lord Enrif's Avatar
    10+ Year Old Account
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    4,104
    Quote Originally Posted by Hitei View Post
    Why would it be in German? It's just German-hosted. Most studios aren't going to bother localizing a demo.

    why a german leak, the people in germany might be the leaker, but most of those that could leak, wouldn't do so to an english forum for just one of the games. It would be more likely that one leaks it in german to another german, who than puts it up here. Like if i would get the leak in german i would post it here in german and than translate it. As just writing the translation is not very credibly.

    Not that anyone would leak something to me.
    Quote Originally Posted by THEORACLE64 View Post
    I mean, trying to worm out of the way it's the WORLDSOUL saga... yah. It's Azeroth reaching out, not some light fairy.
    Enforcer (Warden/Spellbreaker) Class Idea , Naga using Worgen Rig Mockup, Blizz Class Survey

  13. #100153
    Mechagnome Hearthfinder's Avatar
    Join Date
    Jul 2025
    Location
    Azeroth (by the hearth)
    Posts
    670
    Quote Originally Posted by llewehtruoved View Post
    midnight details
    •soul demon hunter
    midranged spec with void
    •ethereal neutral race
    no allied races on launch
    •level cap 90
    •spellbreaker class
    2 tanks 1 damage specs
    •artifacts officially return with class halls
    •quelthalas zones are zul aman ghostlands eversong and sunwell isle
    no northeron
    capital city neutral silvermoon
    •world tier difficulty like diablo 4
    world map revamped into something like a globe from argus's map
    •player housing race buildings unlocked in racial questline
    •delve editor to make your own delves
    •sylvanas return teased
    There is zero chance that Hero Talents won't be one of the major systems. It's an evergreen feature and essentially their new way of continously adding Talents in a sidegrade progression type of way.

  14. #100154
    Scarab Lord Lady Atia's Avatar
    10+ Year Old Account
    Join Date
    Nov 2015
    Location
    The Rumour Tower
    Posts
    4,832
    Quote Originally Posted by Hitei View Post
    Life essentially goes Elementals -> Dragons, and Elementals seem to be fundamental, so it's not really surprising that everywhere gets different/their own dragons.
    They also learned from WoD and "No Dragons there".

    Spoiler: It was bullshit.

  15. #100155
    Quote Originally Posted by Enrif View Post
    It would be more likely that one leaks it in german to another german, who than puts it up here.
    If it were some large scale leak of everything at gamescom it's significantly more likely that they'd leak it in English on 4chan or something. If it's just wow, anyone who has access to those slides also has access to the English so there's not much reason for them to pick the German if they're looking to make a splash.

    Does "soul" even make any sense in German? It has literally nothing to do with the Void and is a complete thematic departure from the other two specs.

  16. #100156
    Scarab Lord Enrif's Avatar
    10+ Year Old Account
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    4,104
    Quote Originally Posted by Hearthfinder View Post
    There is zero chance that Hero Talents won't be one of the major systems. It's an evergreen feature and essentially their new way of continously adding Talents in a sidegrade progression type of way.
    the question is, how would they improve on hero talents?

    Making it more like the normal talents tree, where you can't get everything?
    More nodes?
    Different Hero Talent choices?
    How does it factor in leveling?
    TLT will likely incure a level squish, how will that interact with hero talents?
    Will class and spec talent trees never expand, just changed slightly for balancing?

    There is a lot of stuff wrapped up in hero talents, that it is really hard to foresee how it could evolve into midnight
    Quote Originally Posted by THEORACLE64 View Post
    I mean, trying to worm out of the way it's the WORLDSOUL saga... yah. It's Azeroth reaching out, not some light fairy.
    Enforcer (Warden/Spellbreaker) Class Idea , Naga using Worgen Rig Mockup, Blizz Class Survey

  17. #100157
    Quote Originally Posted by Hearthfinder View Post
    There is zero chance that Hero Talents won't be one of the major systems. It's an evergreen feature and essentially their new way of continously adding Talents in a sidegrade progression type of way.
    What do they even do with it going forward? Add 3 new hero talents per class so every spec now has 4? They can't even balance 2 per spec currently.

    I know they wanted it to be an evergreen system, but it's really just not a good system.

  18. #100158
    Legendary! Wangming's Avatar
    5+ Year Old Account
    Join Date
    Apr 2019
    Location
    Not Azeroth
    Posts
    6,325
    Quote Originally Posted by Wyrt View Post
    What do they even do with it going forward? Add 3 new hero talents per class so every spec now has 4? They can't even balance 2 per spec currently.

    I know they wanted it to be an evergreen system, but it's really just not a good system.
    I suppose more talents into existing trees. Shado Pan need to feel like Shado Pan.

  19. #100159
    Quote Originally Posted by Wangming View Post
    I suppose more talents into existing trees. Shado Pan need to feel like Shado Pan.
    That's the problem with a lot of them, they just don't really do much to fill out the fantasy they're trying to sell. Or you're stuck picking between 2 fantasies you might not want like with MM hunter. Or you get stuck with persistent visuals that aren't that great like Oracle or Sunfury. Or you feel pressured into playing one because it's just significantly better than the alternative.

    The whole thing feels like a monkey paw wish fulfillment for people who wanted more class customization.

  20. #100160
    Quote Originally Posted by Wyrt View Post
    What do they even do with it going forward? Add 3 new hero talents per class so every spec now has 4? They can't even balance 2 per spec currently.
    The balance difficulty doesn't increase linearly. If one is just better at M+ it doesn't really matter if it's better than one other hero talent or better than 3 other hero talents.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •