
Originally Posted by
Windran
Premise
By the time the expansion starts the world is already taken by the Void and the worldsoul is lost to Xal’atath. We have to go back in time to old Quel’thalas to use the power of the Sunwell at the height of its glory to help save the future. This past Quel’thalas is not an alternative timeline. This is our timeline, and we’re forced to make changes to fend off and defeat the Void. You’re flipping back and forth between historic and modern zones. Both are new maps/instances and are not attached to the classic Eastern Kingdoms map. Parts of other worlds have been summoned to Quel’thalas to help fend off the Void, drawing in heroes of the elven people to fight side by side (including the Windrunner Sisters and the Sunstrider Dynasty).
Zones
(Modern)
A Doomed World - Modern Quel’thalas, completely taken by the Void. Void Elf focus.
Bloodhowl - An island that was a part of Revendreath. It has since been taken over by Kael’thas and is a part of A Doom World’s time/map. San’layn/Venthyr focus. There is a neighborhood here.
Sin’thalas - A secret part of Netherstorm where Kael’thas was building a new Blood Elven kingdom. It’s now floating above modern Zul’Aman. Blood Elf/Felblood Elf focus.
(Historic)
Quel’thalas - Historic Quel’thalas at its height, the capital of our expansion. High Elf/Highborne focus. There is a neighborhood here.
Zul’Aman - The historic Amani Empire that has made a temporary alliance with the High Elves. Troll focus.
Eastweald - The nascent human kingdom of Lordaeron. Human/Wildhammer focus.
The Sunwell
The Sunwell raid can be entered from either A Doomed World or Quel’thalas. One half of the instance is in the modern world and one in the historic. The entrance just decides which half you start from, sort of like Dazar’alor. The final boss (regardless of where you enter from) is Xal’atath. Don’t worry, she doesn’t die.
Felblood Elves
The first new elven allied race at launch are the Felblood Elves of Outland, finally coming to join the forces of Azeroth against the Void as the elves are brought together under one banner. They, like all elves as of Midnight, can be any class (yes, this includes Evokers - though non-Dracthyr Evokers have different spell animations and are canonically Dragonsworn). They are led by Rommath.
Woodworking and Timbering
New primary professions based on the cutting down of trees to create furniture, staves, and bows primarily. Even some ‘wood-mechanical’ mounts and pets, like life-sized rocking horses.
Incursion System
A Void incursion system begins in the prepatch, where creatures from the Void come down from the sky to invade. Dark gloomy void weather effects. They’ll happen on a timer initially in Eastern Plaguelands, Ashenvale, Suramar, and Nazmir. By the end of the initial 10.0 patch, they will have spread to 20 zones. By the end of the expansion the goal is to have them active in all zones with Azeroth engulfed in darkness.