1. #103001
    Quote Originally Posted by Paula Deen View Post
    "I really want Midnight to be great, but I think it is going to be exactly like the last two expansions, which I do not think are good but many others do"

    Bro wants Shadowlands back.
    Both DF and TWW have been...fine. Just very by the numbers. The patch content / zones are extremely uninspired. There's been little to no refinement of world content. The dungeons feel like AI makes them now (look at Eco Dome for instance). Everything is so cookie cutter and safe. Maybe there will be a new class / spec(s), but I want to see them go crazy. 12 dungeons in a season, 2 new megadungeons, 1 huge raid (12+ bosses). Doesn't have to be all of the above. Just go a little above and beyond.

  2. #103002
    Quote Originally Posted by infinitemeridian View Post
    I want Midnight to be great, but I really don't think it's going to be anything but a reskinned DF / TWW - predictable zones / dungeons / raids, lots of old content being reused. Plus housing. Let me guess? 4 zones, 8 dungeons (4 leveling, 4 max, with 4 in the first pool of 8 seasonal dungeons), 1 8 boss raid. Then repeat for each patch with maybe 1 or 2new dungeons.
    I'm fairly sure this is the first expansion since BFA that they have actively hyped up, so there's that. They also have been parading around a big feature way ahead of reveal, implying there is more in the tank than 4/8/8 + already revealed feature.
    Last edited by Cheezits; 2025-08-18 at 12:42 AM.

  3. #103003
    Quote Originally Posted by Wangming View Post
    I'm not saying Midnight, a very dark and very elvish expansion would be a great time to release Dark Ranger as a Hero Class, but it would be. The right thing to do would be to replace the DR hero talent tree for Hunters and give us a proper Dark Ranger.
    OR they could add it to that one class about undead for full experience your own army of skeletons etc.

  4. #103004
    Since 10.2 was testing for the load-in and underground design features and Blizz likes to reuse hard work like that, I am going to guess that the phase diving and drifting car mechanics were technical feats that they will continue to expand on. I am going to predict that there will be a light and void version of the zone(s), and they will either switch by time, like Beledar, or switch by choice like phase diving. The light version is cool and nice and you fly about, the void version has a (void)storm that prevents flying and forces us to use dynamic ground mounts, which will probably have lots of variety and be a big selling point.

    My only ridiculous wish is that the New Exodaar shows up with the Vindicaar and blasts a hole in the storm in a .5 patch, I want to enter the era of Velen the Voidslayer.

  5. #103005
    Hey, as it seems like 11.2 has most mounts leading up to the end of the expansion, is there a chance any of the encrypted ones are the meta achievement mount?

  6. #103006
    Quote Originally Posted by infinitemeridian View Post
    Both DF and TWW have been...fine. Just very by the numbers. The patch content / zones are extremely uninspired. There's been little to no refinement of world content. The dungeons feel like AI makes them now (look at Eco Dome for instance). Everything is so cookie cutter and safe. Maybe there will be a new class / spec(s), but I want to see them go crazy. 12 dungeons in a season, 2 new megadungeons, 1 huge raid (12+ bosses). Doesn't have to be all of the above. Just go a little above and beyond.

    I'm convinced anyone asking for 12 boss raids doesn't actually play the game. Progging raids that are any longer than 8 bosses is miserable and that's why raids haven't been that big in a while.

  7. #103007
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    Quote Originally Posted by D45 View Post
    OR they could add it to that one class about undead for full experience your own army of skeletons etc.
    Either way, the Dark Ranger hero talent has to go.

  8. #103008
    I'd expect something cool leaking tomorrow ngl. Though, realistically, don't actually expect anything til Tuesday.

  9. #103009
    Quote Originally Posted by Wangming View Post
    Either way, the Dark Ranger hero talent has to go.
    It'll be a possibility. All they have to do is change the name. Cryptstalker or Gloomreaver, etc.

  10. #103010
    Can anyone link the bingo template again?

    Its time to cast our votes people

  11. #103011
    Quote Originally Posted by Wangming View Post
    Either way, the Dark Ranger hero talent has to go.
    I bet they will expand it

  12. #103012
    I know a lot of people aren't hyped on the idea, but I would love a Spellbreaker class. I think an arcane wielding melee class would add a lot to the game. I'm saying this as an Arcane Mage main, of course, so I have a bit more of a vested interest.

  13. #103013
    Quote Originally Posted by Khaza-R View Post
    Can anyone link the bingo template again?

    Its time to cast our votes people
    1:2 RIP Lorthemar
    1:5 feet
    1:10 Thalyssria representation
    1:50 a non-elf race appears
    1:100 Sylvanas hero shot
    1:1000 They give Thrall something to do

    As for gameplay features:

    1:2 Playable Ethereals
    1:10 Pretending new hair colors is a feature
    1:25 New Demon Hunter Spec
    1:20 Bard class
    1:50 Reskinned Covenant System
    1:100 they figure out how to use Warfront tech for something

  14. #103014
    So... what do folks actually think Avaloren is going to turn out to be??

  15. #103015
    Quote Originally Posted by SaintBigfoot View Post
    So... what do folks actually think Avaloren is going to turn out to be??
    Safest bet, TLT zone/patch

  16. #103016
    Mythic DH squad dead, doesn't seem to have done anything

    Obviously that was very unlikely to be the case but still

  17. #103017
    Quote Originally Posted by SaintBigfoot View Post
    So... what do folks actually think Avaloren is going to turn out to be??
    12.2

    People thinking Avaloren is 14.0 are coping hard.

  18. #103018
    Where did they say there were big unannounced features?

  19. #103019
    ethereal core race
    no new class
    no new specs
    level 90 cap
    glyphs return as combat abilities
    zones are just quelthalas
    eversong woods merged with quel'danas
    dance studio for housing
    most transmog restriction removed like mail can mog cloth
    paladins for most races
    world tiers for outdoor content
    sylvanas returns lor'themar lives

  20. #103020
    Quote Originally Posted by milkmustache View Post
    I know a lot of people aren't hyped on the idea, but I would love a Spellbreaker class. I think an arcane wielding melee class would add a lot to the game. I'm saying this as an Arcane Mage main, of course, so I have a bit more of a vested interest.
    I'm hoping for something like that or a Spellblade too. It'd definitely fit well in an Elven/Quel'thalas expansion.

    And they're usually depicted using shields, so it'd be a good opportunity to finally add a sword-and-board DPS spec too.

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