Do you think the new transmog UI will eventually be the bridge for new transmog slots such as ring, backpack / item instead of having it on the cloak slot and eventually class accessories ? The amount of new quiver is uncanny.
Housing will begin to lose its lustre eventually as well. I know you can rebuild your house a million times, but at some point down the line it'll begin to feel samey unless they add new furtniture, new decour, additional NPCs, quests and events, etc.
By the way, "Transmog 2.0" was originally a Legion feature. That expansion did a massive overhaul to the system. So the one in Midnight is basically 3.0.
They also said they aren't done with transmog changes, so I really expect "all transmog is now cosmetic" as big patch feature, as that should be like just changing a flag. Maybe "you can now transmog to all weapons you can use with your spec" aswell, which already has a base with artifact weapons anyways.
And than dyes for all new transmog, that would be the game changer.
Let me ask, was anyone hoping for the transmog update? Personally I was fine with the current system. Sure this is a fine update for the current system but why name it as an expansion feature?
If they announced that all armortype restrictions where getting removed I would have been more hyped.
Yeah, and with the same level of comittment Order Halls would also be evergreen? Point is, at launch Order Halls provided more gameplay for players than Player Housing does.
Legion had a lot of verticality. Highmountain felt bigger than it migh've appeared, as did Stormheim. It also had a lot of depth to its zones. Modern zones are beautiful as well but it's like of like comparing painting a house to painting a picture. Lots of open land and unused space. Not that I mind, I think WoW needed that. But it takes less time to create.
Hopefully, would be cool.
To be fair though, they've made it very clear that Housing is not a Midnight development cycle feature. The feature itself is in production for 5-6 years with asset creation for it going back to BfA
Legion's verticality did nothing for its zone size, lol. It's not TWW. Highmountain was 60% just cliff face and rock with nothing on it. A bunch of small quest areas at the bottom of valleys or the top of mountains. Ditto stormheim.
You have literally no idea what you are talking about.Modern zones are beautiful as well but it's like of like comparing painting a house to painting a picture. Lots of open land and unused space. Not that I mind, I think WoW needed that. But it takes less time to create.
Open land and unused space not having quest objectives in it doesn't mean it does not take time to make. Even if we pretend that the "active" areas of Legion amount to the active areas of an expansion like TWW or DF (they don't) making that "unused space" still involves ADDITIONAL time that they just skipped in Legion.
Legion is a house. Modern expansions are more detailed Houses that ALSO have yards.
Last edited by Hitei; 2025-08-31 at 09:03 AM.
But I mean, character customizations are hype when they come out, but similiar to old transmog, it's an one and done thing and I doubt many people are switching them up very often. If they give us "character look saves" that can be connected to transmog sets though, well that would elevate new customizations a lot imo.
Again, I really think you underestimate how much more valuable transmog gets with the new system. Even if you just play one character, and a lot more for every alt.
Comparing any expansion to Legion is kinda unfair, considering that expansion had the "benefit" of not only basically half of WoD post launch content being scrapped, but also having one of the largest content droughts preceding it.
Last edited by Jaggler; 2025-08-31 at 09:23 AM.
Coincidentally, there were several points in TWW where I thought to myself that they should add a "random from favorites" functionality for transmog to use a random saved set every time I log in. I was very pleasantly surprised to see that we're getting that as well as even more control than just randomizing sets.
We're simply at a point in terms of the variety of cosmetics available that being limited to one transmog set at a time doesn't cut it anymore.
That first point is such obvious bullcrap. My Lord... The only two things K'aresh and the Voidstorm share is some Shadowguard presence and new Void-lightning effects. The rest seems to be very much new. The Domanaar architecture is different (the Void spires and all that), most of the creatures are, as well as the groundclutter, 'vegetation', skybox, etc.
I already debunked the part about the battleground-map being the whole zone (it isn't). This is what Ion said/showed during that panel: '... And also, this area that is used as a battleground will be accesible in the outdoor-part of the Voidstorm's zone. And this is going to be the place for those of you who love world-PvP to come battle it out with eachother. This area is really designed with interesting points of conflict in mind, this is where you'll find your PvP-vendors and more. This area does have regular Worldquests for those who don't have Warmode on, but really you want to turn on Warmode to get the most ouf of this experience. If you like world-PvP, this is the place to be...' You can clearly see more of the zone outside of the battleground-area, as well as there being only one of the the three instance-entrances the Voidstorm has.
@Hearthfinder '- Legion launched with 5 brand new zones. Midnight has 4 (one of which is refreshed and the other looks like 11.2 scrapped content).'
This is just being disingenuous.
Last edited by Dvalin; 2025-08-31 at 10:24 AM.
Also, even if there are 'only' two brand new features, a lot of stuff still has to be updated/implemented even if the system itself isn't brand new.
- Worldquests;
- Outdoor activities;
- Skyriding (races, for example);
- Pet-battles;
- Class/talent-updates and balancing;
- Brand new encounters/settings for dungeons, raids and delves.
All of these are ALSO new content. Arguably the brunt of what makes WoW, well, WoW. Especially the last point and outdoor content.
Tbf, they basically skipped pet battles on Karesh, so I have the feeling it's kinda on the cutting board (for new content) or they plan a bigger revamp. Don't think we have skyriding races either? Of course both could be because Karesh was late in dev so they didn't have time for it.