1. #11401

  2. #11402
    Quote Originally Posted by huth View Post
    And you could stop being an ignoramus and actually read up on the matter instead of completely missing the point. Beauty is a subjective matter and any evaluation of it is inherently subjective. Something appealing to a large group of people has no bearing on that. Beauty cannot be measured objectively.
    Say pedantic three times in the mirror and Huth will appear behind you.

  3. #11403
    Void Lord Aeluron Lightsong's Avatar
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    Seems like people are picky, the Dragon Isles are an interesting "continent" for what they are. It was a welcome change from Shadowlands.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  4. #11404
    Quote Originally Posted by Aeluron Lightsong View Post
    Seems like people are picky, the Dragon Isles are an interesting "continent" for what they are. It was a welcome change from Shadowlands.
    That is for sure true. But now that you say this: Dragon Isles could just as well have been the afterlife for dragons.
    I will not reply to posts that are non-constructive or contain flaming and/or trolling.

  5. #11405
    Quote Originally Posted by Catastrophy349 View Post
    The Dragon Isles are incredible, by far my favorite continent ever created, in every way.
    While not my favorite continent, I'll definitely echo the place being incredible. To me at least, it feels alive and natural in a way that no area has before. Makes me real hopeful for whatever comes next.

  6. #11406
    The Isles are okay. I think having flying planned from the beginning both allowed them to make the zones larger (a plus IMO, I enjoy that Azure Span is so massive) but also caused them to design fewer notable landmarks and structures that'd stick out to you when exploring on ground level. The exception to this is Thaldraszus, which still feels like a blur in my mind even as I've developed a rough mental map of the other zones. So much of it is comprised of mountains and random floating structures that it almost feels like a Legion-SL style zone in terms of size, and I can barely remember the questing experience.

    I kind of hope that for 11.0 we don't unlock flying until max level and it's account-wide at that point, but I'm also the kind of person who'd enjoy having to trek through a zone the size of Azure Span on foot.

  7. #11407
    I liked most of the Shadowlands zones, from a purely aesthetic standpoint. Revendreth had a brilliant feel to it as well.

    Kul Tiras remains the best landmass they’ve added though in the last few years.

  8. #11408
    Quote Originally Posted by Bsirk View Post
    If there ever was a more perfect time to revamp Archaeology it would have been Dragonflight. We went to an island that hasn't been visited in over 10k years.
    they said something was coming but "not at start". we'll see this next patch. if nothing is there, then archaeology was scrapped when they made the crisis maps a couple of months ago.

  9. #11409
    As far as ranking the expansions zones, EK and Kalimdor not included; I think I’d settle on this.

    Draenor
    Outland
    Pandaria
    Kul’Tiras
    Northrend
    Broken Isles
    Zandalar
    Shadowlands
    Dragon Isles
    Cataclysm - although I have a huge soft spot for Deepholm.

  10. #11410
    Quote Originally Posted by username993720 View Post
    An Emerald Dream expansion concept based on dreams:
    https://www.mmo-champion.com/threads...ream-Expansion
    Sure its creative but its certifiably not what the Emerald Dream is: They can't stop reminding us the Emerald Dream is just a copy of Azeroth before the sapient races affected it; Could be a good setting for a wilderness survival expansion but, wait, that's what Dragonflight is supposed to be.
    Quote Originally Posted by Revamp Man View Post
    Launching next fall doesn't make it a one year expansion
    So you're sincerely suggesting they're planning to release no wow content between 10.2 & the *normal* expansion release timeline? Why? How? For what purpose?
    Last edited by Ersula; 2023-08-11 at 01:56 PM.

  11. #11411
    The Dragon Isles have the Vanilla zone problem of flowing into each other too naturalistically. There's a lot to complain about regarding theme park zone design, but one benefit is that everything looks distinct and designs aren't repeated. The DF zones are good, but flow into each other too smoothly. They're better than say, the Legion zones, which are likely the worst an expansion's produced on intro, but nowhere near say, WoD or Outland, or even SL.
    Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.

    Tinkers will be the next Class confirmed.
    Quote Originally Posted by A Young Super Dickmann
    [9.2] won't be [DF's] last major patch, I have seen it... If it is I'll write pro-Calia fanfiction.

  12. #11412
    Quote Originally Posted by Super Dickmann View Post
    The Dragon Isles have the Vanilla zone problem of flowing into each other too naturalistically. There's a lot to complain about regarding theme park zone design, but one benefit is that everything looks distinct and designs aren't repeated. The DF zones are good, but flow into each other too smoothly. They're better than say, the Legion zones, which are likely the worst an expansion's produced on intro, but nowhere near say, WoD or Outland, or even SL.
    I've never heard anyone complain that the differences between adjacent zones are too jarring, or not jarring enough. I'd prefer the designers focused on real problems, like zone content becoming immediately irrelevant.

  13. #11413
    Quote Originally Posted by Ersula View Post
    I've never heard anyone complain that the differences between adjacent zones are too jarring, or not jarring enough. I'd prefer the designers focused on real problems, like zone content becoming immediately irrelevant.
    We're talking aesthetics, if we were talking world content, then WQs have kept world content relevant for better or mostly worse for the past few expansions.
    Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.

    Tinkers will be the next Class confirmed.
    Quote Originally Posted by A Young Super Dickmann
    [9.2] won't be [DF's] last major patch, I have seen it... If it is I'll write pro-Calia fanfiction.

  14. #11414
    Quote Originally Posted by Ersula View Post
    Sure its creative but its certifiably not what the Emerald Dream is: They can't stop reminding us the Emerald Dream is just a copy of Azeroth before the sapient races affected it; Could be a good setting for a wilderness survival expansion but, wait, that's what Dragonflight is supposed to be.
    But, how interesting would that be?
    Besides, it is called the Emerald Dream, accessible through dreams by Druids, and has a counter realm called the Emerald Nightmare, which in the Stormrage Novel affected everyone on Azeroth with Nightmarish dreams. I think you can surely say it's dreamish enough. Just needs to develop it.

    Look at the Shadowlands. It started out as nothing more than a grey filter and ended up as the Shadowlands we know.

  15. #11415
    The Isles are a good continent, it's just lacking real civilizations outside of the Maruuk and two Tuskarr towns. That can make it feel empty.

    I hope Dragon Riding being the norm moving forward doesn't mean every expansion will be as empty world-wise.

    Also for whatever reason they don't really seem too interested in exploring dragon culture. Maybe because they don't care? Dragons were fairly simple/straightforward before but they could've changed that... they just didn't.
    Last edited by Cheezits; 2023-08-11 at 02:25 PM.

  16. #11416
    Quote Originally Posted by Super Dickmann View Post
    The Dragon Isles have the Vanilla zone problem of flowing into each other too naturalistically. There's a lot to complain about regarding theme park zone design, but one benefit is that everything looks distinct and designs aren't repeated. The DF zones are good, but flow into each other too smoothly. They're better than say, the Legion zones, which are likely the worst an expansion's produced on intro, but nowhere near say, WoD or Outland, or even SL.
    That seems like a weird complaint to me. Isn't having zones flow into each other a good thing? I'd rather have them flow naturally into one another than abruptly change unless there's a valid reason (i.e. the Blasted Lands/Swamp of Sorrows border).

  17. #11417
    Pandaren Monk Skildar's Avatar
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    Quote Originally Posted by Super Dickmann View Post
    We're talking aesthetics, if we were talking world content, then WQs have kept world content relevant for better or mostly worse for the past few expansions.
    I've really enjoy the fact that every zones remain relevant through their main activity and WQ thanks to other weekly quests and achievements or the 14 rare rotation every 30min. This is something they should definitely keep without necessarily needing to refine it for future expansion. I'm still a bit confused by some decisions, like some very very rare reward (like elemental lariat recipe) being tied to the elemental assaults.

    Let's see how the dream surges play out but for now each zone remain interesting in their activities and rewards.

  18. #11418
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Cheezits View Post
    The Isles are a good continent, it's just lacking real civilizations outside of the Maruuk and two Tuskarr towns. That can make it feel empty.

    I hope Dragon Riding being the norm moving forward doesn't mean every expansion will be as empty world-wise.

    Also for whatever reason they don't really seem too interested in exploring dragon culture. Maybe because they don't care? Dragons were fairly simple/straightforward before but they could've changed that... they just didn't.
    I guess that might of been dropped because the other narratives in the game(Primalists vs Dragons/Titans) take focus. Its not necessarily how I'd done it(See the Black Dragon stuff) but its certainly GOOD.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  19. #11419
    Quote Originally Posted by Cosmicpreds View Post
    We never removed it in Legion. What do you mean?
    Killing Xavius, literal source of the rift.
    And i mean Thros' continued existence as per SL also reminds us the void retains a foothold. It's an offshoot of the Emerald Nightmare after all.
    This is a signature of an ailing giant, boundless in pride, wit and strength.
    Yet also as humble as health and humor permit.

    Furthermore, I consider that Carthage Slam must be destroyed.

  20. #11420
    Quote Originally Posted by username993720 View Post
    But, how interesting would that be?
    Besides, it is called the Emerald Dream, accessible through dreams by Druids, and has a counter realm called the Emerald Nightmare, which in the Stormrage Novel affected everyone on Azeroth with Nightmarish dreams. I think you can surely say it's dreamish enough. Just needs to develop it.

    Look at the Shadowlands. It started out as nothing more than a grey filter and ended up as the Shadowlands we know.
    The Emerald Nightmare was a corrupted part of the Emerald Dream, not a seperate realm.

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