An Emerald Dream expansion concept based on dreams:
https://www.mmo-champion.com/threads...ream-Expansion

An Emerald Dream expansion concept based on dreams:
https://www.mmo-champion.com/threads...ream-Expansion

Seems like people are picky, the Dragon Isles are an interesting "continent" for what they are. It was a welcome change from Shadowlands.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi

The Isles are okay. I think having flying planned from the beginning both allowed them to make the zones larger (a plus IMO, I enjoy that Azure Span is so massive) but also caused them to design fewer notable landmarks and structures that'd stick out to you when exploring on ground level. The exception to this is Thaldraszus, which still feels like a blur in my mind even as I've developed a rough mental map of the other zones. So much of it is comprised of mountains and random floating structures that it almost feels like a Legion-SL style zone in terms of size, and I can barely remember the questing experience.
I kind of hope that for 11.0 we don't unlock flying until max level and it's account-wide at that point, but I'm also the kind of person who'd enjoy having to trek through a zone the size of Azure Span on foot.

I liked most of the Shadowlands zones, from a purely aesthetic standpoint. Revendreth had a brilliant feel to it as well.
Kul Tiras remains the best landmass they’ve added though in the last few years.

As far as ranking the expansions zones, EK and Kalimdor not included; I think I’d settle on this.
Draenor
Outland
Pandaria
Kul’Tiras
Northrend
Broken Isles
Zandalar
Shadowlands
Dragon Isles
Cataclysm - although I have a huge soft spot for Deepholm.
Sure its creative but its certifiably not what the Emerald Dream is: They can't stop reminding us the Emerald Dream is just a copy of Azeroth before the sapient races affected it; Could be a good setting for a wilderness survival expansion but, wait, that's what Dragonflight is supposed to be.So you're sincerely suggesting they're planning to release no wow content between 10.2 & the *normal* expansion release timeline? Why? How? For what purpose?
Last edited by Ersula; 2023-08-11 at 01:56 PM.
The Dragon Isles have the Vanilla zone problem of flowing into each other too naturalistically. There's a lot to complain about regarding theme park zone design, but one benefit is that everything looks distinct and designs aren't repeated. The DF zones are good, but flow into each other too smoothly. They're better than say, the Legion zones, which are likely the worst an expansion's produced on intro, but nowhere near say, WoD or Outland, or even SL.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
Originally Posted by A Young Super Dickmann
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
Originally Posted by A Young Super Dickmann

But, how interesting would that be?
Besides, it is called the Emerald Dream, accessible through dreams by Druids, and has a counter realm called the Emerald Nightmare, which in the Stormrage Novel affected everyone on Azeroth with Nightmarish dreams. I think you can surely say it's dreamish enough. Just needs to develop it.
Look at the Shadowlands. It started out as nothing more than a grey filter and ended up as the Shadowlands we know.

The Isles are a good continent, it's just lacking real civilizations outside of the Maruuk and two Tuskarr towns. That can make it feel empty.
I hope Dragon Riding being the norm moving forward doesn't mean every expansion will be as empty world-wise.
Also for whatever reason they don't really seem too interested in exploring dragon culture. Maybe because they don't care? Dragons were fairly simple/straightforward before but they could've changed that... they just didn't.
Last edited by Cheezits; 2023-08-11 at 02:25 PM.

I've really enjoy the fact that every zones remain relevant through their main activity and WQ thanks to other weekly quests and achievements or the 14 rare rotation every 30min. This is something they should definitely keep without necessarily needing to refine it for future expansion. I'm still a bit confused by some decisions, like some very very rare reward (like elemental lariat recipe) being tied to the elemental assaults.
Let's see how the dream surges play out but for now each zone remain interesting in their activities and rewards.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi

This is a signature of an ailing giant, boundless in pride, wit and strength.
Yet also as humble as health and humor permit.
Furthermore, I consider that Carthage Slam must be destroyed.
