Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.


They have already demonstrated in the story they can teleport others to places near instantaneously and blizzard don't enforce the scale in lore so it's irrelevant. Either way the fact they don't leave a message to... ANY OTHER FORCE... Just makes them all the more idiotic and the story suffers because of it
I mean there is also the whole undermine AND DRAGONS FROM DRAGON FLIGHT as well as other forces that are close enough
Last edited by Boomer Thor; 2026-02-25 at 08:01 PM.
BTW the tree portal to Harandar in Silvermoon looks pretty much exactly like the concept art Blizzard commissioned for TWW. Just throwing that out there. Seems likely more concepts will be reintroduced later on in the Worldsoul Saga.
Hint: Beledar, trapped Old Gods, dead titans, sleeping Azeroth, the Undersea.

Depends on if worldsouls are actually baby titans, and the Titans weren't just bullshitting that origin
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At best, we might see the corpse of Yogg-Saron or something like that deep within Northrend. That would be kinda sick.
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Cause reminder, when we killed him, only his head was shown. The Old God itself was still rooted within the world. Same applies with C'Thun. Y'Shaarj and N'Zoth are entirely different stories though.
Don't feel it's as egregiously bad as BfA, which was the worst it got in that the thesis of that expansion should have been that the Alliance, Azeroth, and even the Horde itself, would be safer if the Horde was dismantled treaty of Versailles style. Even as the story espoused cooperation.
For Midnight the story is at least only saying the Blood Elves are hypocrites, even as they are blatantly correct in their initial assumptions. And the Light are actually shown as a threat, even if the reasoning is hamfisted.
The world revamp dream will never die!
while i understand the sentiment, the troll tribes that were closer to Azeroth (dark trolls that turned into Night Elves and Harranir), look more human, rather than the other way around. The evidence points to Azeroth be human-like. Now, how much, we don't know, as only a single titan looked somewhat different, Argus, as he had pointy but short ears. But that isn't much of a difference

If Azeroth takes a form, something primordial like a Troll but more ancient looking makes the most sense.
As for her nature? Most likely elemental. Assuming the 7th power's influences are the worldsouls and the elements, it could definitely work with the conflict against the other powers.

Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.
I am so skeptical on if we can actually execute on everything in The Last Titan. We need more IGCs, Shorts, Cinematics. I don't see them incorporating anything but the core of whats' expected and even that is up for debate.
Like the speculated events of The Last Titan are like making this very hard for a implementation since there's just too much. Midnight is a litmus test and so far its' looking rough on how the fuck they're going execute on what is essentially a Legion at 200%.
Last edited by Foreign Exchange Ztudent; 2026-02-25 at 08:14 PM.
I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.
Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.
Human with slightly pointy ears. Elves are just humans made out of Troll stuff instead of stone stuff. Heck, even orcs, their ancestor created by an titan, became more and more human looking. over time.
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yeah, it is awkward, but somewhat likely
because there are no interesting "good" characters left. the old guard has been lobotomized and the new ones are all made with the same boring mold. in blizzard's visions, the avengers (the main cast) aren't allowed to have edge or personality in general. those who do get killed, "redeemed" or villain batted. ironically, the most interesting characters modern wow has are indeed villains. iridirkon and xal'atath are examples of that. that's why 90% of the wss saga is just xally doing things while smirking

Yes it took them less time to arrive than the elves to come coz the factions come early in the campaign (pre raid I would say going by the book quests) the sunwelk stuff is POST RAID and the logical thing when you have a threat is to alert your allies especially when it's an invasion from space, hell it didn't take the factions long to get to the broken shore either
indeed. We had a whole questline in Hallowfall about how a mage can't teleport home! And peopel forget, the best mages and teleport masters were at dalaran, and likely died with them. Even back in Legion, Occuleth makes it clear how teleportation works and it isn't an easy thing to be stable.
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Ask yourself: What are horde and alliance doing in Khaz'Algar? They are not just there to train some earthen. Remember the quest where Alleria shoots the dark heart from Xal? Yeah, the horde and alliance were fighting down below in Hallowfall too. Likely many still had to contend with the Nerubians.
The main bulk of their forces is slow to move.
Also, we don't know how many forces the other elves send. If it is each just a battalion each, it isn't much, but just enough to act now instead of waiting for the main forces. Also, magic. Outside of the elves, no one is as versed in it as them. Perhaps some humans and Zandalari at best. And the sunwell is made out of water from the Well of Eternity, something both Night Elves and Nightborne are familiar with for over 10k years.