I imagine racials are the difficult part to balance properly against eachother. Some races have several flavor racials, some have one. Some have several utility or DPS racials, some have just one big one. How do you for instance balance a big utility racial like Shadowmeld or EMFH?
Maybe it could work, but I think racials in general would need to be more homogenized for it to work.
The world revamp dream will never die!
If you got 1-5 renown for every fish fished out of a pool, or something as simple as that, I would actually have maxed a renown by now. I've not got any of them higher than 13 I think...
And I don't mean I've already done enough fishing for that. I mean I would have been fishing this whole time instead of just once in a while. I like fishing as it is right now. I just don't need the fish.
Fan-made art.
Yeah, I found it my bad. I am really sorry about that.
I was like "Uh, Blizzard has never marked Tel'abim. So I was like just curious to fact check it."
Last edited by Foreign Exchange Ztudent; 2023-09-17 at 07:36 PM.
I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.
The problem is that at this point they have several races that have multiple/all of their distinct cultural groups mashed together into a single race option that i don't see how they could possibly seperate and categorize them without upsetting a truckload of people.
Also, regardless of whether or not CFP is a thing, they'll likely never get rid of the factions prominence on the character creation screen.
So they have to either add or mash options together just to have the UI balanced on both sides.

47 days until Blizzcon! Get HYPE! 11.0! 11.0!

I'd dismiss the Harvest Festival stuff... that in-game holiday doesn't give a lot other than food (and not even the kind that gives buffs) it was sort of a holiday Blizz just abandoned.
Everything else is kinda exciting especially Hallow's End which got significant changes.

I found it odd that there are a lot of Hallows End revamped assets that didn't make it into 10.1.7, but are in the 10.2 files.
Like what are the implications? They need a new phase? Assets that couldn't get done in time?
Last edited by Cheezits; 2023-09-17 at 11:58 PM.
My point wasn't to belittle your knowledge, it was that ultimately Genesis and Exodus are also greek/latin roots. As the names of the first two books of the bible they work very well as thematic names for a pair of ships--they reference a pair of books but also have very strong English implications that are readily understood, but as Nymrohd pointed out, this isn't an infinite well. They stand out as two specific really convenient examples, but something like Leviticus, even putting aside its unsavory associations, does not work well, nor do the next ~20 book names, and Ecclesedar and Lamenedar don't exactly hit with the same poignancy as Genedar and Exodar.
So they just went with latin/greek roots for ship purposes rather than attempting to force wonkier names or doubling down on the references and switching over to super explicit and direct name based things like Nazedar or Sinedar or something.

Admittedly, that's my fault for being unnecessarily defensive. Apologies for that, that was stupidly hasty of me to infer.
Not sure those unsavory associations would be the first thoughts of most, though I suppose certain degrading externalities and purveyors of externalities have a habit of inducing a flawed image of things.
In retrospect, you and @Nymrohd are likely right. Perhaps it would be a bit difficult to stretch out that motif for very long, and it's not as if the current names aren't serviceable. I'm going to put this down as myself being too unwilling to accept even inevitable deviation from prior precedent. There's a good number of cases where deviation from the established motifs might become excessive or jarring, but this is probably not one of them.
Nazedar has a bit of a nice ring, though.

I would expect 10.2 to be released before Hallow's end start as 10.1.7 shouldn't last more than 8weeks and 10.0.7 lasted 6weeks.
If they do it like 10.0.7 then 10.2 would be released with its first week being Hallow's end start.
I didn't check how long was 10.1 ptr testing compared to when 10.2 ptr testing started
No way. Turbulent Timeways goes all through October, same with the second Dreamsurge rotation. Besides that, the PTR is in quite a messy state right now. We also had a similiar case with vinter weil where we didn't get some updates until the year after it was added to a PTR btw.
Also they would have issued an end of season warning already if they wanted to release it that soon.