I'd argue its all in the execution but I could see it working. "Underground" doesn't just mean caves, if you have a big enough area that just haves caves over it (Like Deepholme) it'll basically be an enviroment in of itself. Heck, we're limited by ceilings at the moment, just slap a cave roof on top of what we already have and have a giant cave like that. Lost world enviroments are a bit of a widespread thing for a reason and there's heaps of ways to make 'underground' interesting. Crystals, weird minerals, underground oceans lit by thousands of gems on the ceiling, Titan installations, Nerubian empire stuff, the endless flesh of a giant monster burried eternally, plenty of stuff to dig through and tie into existing stuff
Mind I remain completely 'eh' on the sheer concept of a revamp to the point any new stuff an idea presents is what interests me, and I don't think a revamp is the sure 'getting people who've gone from the game' win folks say it is

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