If something being from another plane of existence makes it intrinsically sci-fi was their point, then it was even dumber than I thought. Go ahead and call descriptions of the underworld and the lower planes sci-fi if you want, it won't change the way anyone feels about the difference in tone between Warcraft 2 and Star Trek.
I thought to myself "Well, they didn't do virtual ticket because it was free last year" and I checked: It's 100% free again this year. But you can still "Buy the Virtual ticket for special in-game goodies." Why on earth are they still calling it a virtual ticket. That's just a cosmetic bundle at this point.

It has that "special big map icon" thing that dungeons/raids have, plus it was important enough that Raszageth wanted to destroy it, and potentially claim a prize from within it. We never really find out why it is so important.
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I think it's gonna be a Fyrakk murloc.
I am more excited for the mount anyway, the Blizzcon mounts are usually quite cool.

The difference between SciFi and Fantasy is almost entirely arbitrary. And WarCraft 1 was originally intended as a Warhammer Fantasy game at a time when that was considered to be taking place in the Warhammer 40k universe.
The difference between WarCraft and Star Trek is far more down to the difference in subject matter, where Star Trek is far more concerned with sociopolitics than action, than it is to SciFi vs. Fantasy.
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You mean the ones typically used for significant structures in the open world? They aren't for Dungeons. It's just that dungeons are typically placed near them. There's a lot of them that have no dungeons anywhere close, though.
I always liked that Warcraft included Science fiction motifs. It's a setting that consists of a long string of aliens invading new planets. And its not purely arbitrary; a lot of people have pointed out Star Wars is Fantasy but Star Trek is science fiction: Fantasy is concerned with telling psudohistorical stories that focus on lineage, while Science Fiction focuses on speculative technology. A transporter is based on speculative scientific principals. A laser sword isn't. A laser beam cannot cause a planet to explode. But instead Star Wars is about cultures, families & warfare, which places it firmly among the fantasy genre. Where Tolkien Fantasy based itself on medieval europe, star wars based itself on the aesthetics of the late 1970s.
I just think Warcraft shouldn't be afraid of spaceships or laser swords. It'll always be fantasy.


It doesn't feel like a tree.
A tree zone needs verticality, and Teldrassil is one of the flattest zones.
When you get to the branches, and you look up and see nothing when you are supposed to see more of the tree kills the illusion. You are in a destroyed tree trunk rather than a tree. It might as well be a crater.
I still think teldrassil is a complete miss for a starting zone. Is it beautiful even for classic standard? Absolutely. But i know players that didn't know that it was a tree until bfa. Or many that thought it was cut down because the intro suggests it together with ingame visuals. Or how this ancient feeling area is actually only 20 years old.
What it is(was) and what its supposed to be are not even close.

Could you imagine the starting experience for the Night Elves being about clearing the various limbs and trunk of threats? Creating a narrative experience about growth and longevity and what it means to be a night elf. Each major branch being a sub story god the possibilities could be so damn good.
There are subject matters that certain genres, and sub-genres, traditionally deal with that others don't, so I would still think it perfectly acceptable to use them as proxy for that in normal conversation. There's value to be had in realizing the arbitrary nature of any lines we draw, but there's also value in just working with what people really mean/desire, even if they're wrong in how they're expressing it. Certainly it would lead to far more productive conversations than someone trying to argue, "Actually, the Valar came from space, so you're wrong to say you don't like sci-fi elements in fantasy if you like LOTR". That's not being high-minded about genre, it's just trying to shut down someone's perspective with pettiness.
And I think what people mean when they bemoan the loss of Warcraft's fantasy identity isn't about strong feelings about genre boundaries, but rather the loss of atmosphere that's likely to come by introducing certain elements. However you define the genre of that atmosphere is irrelevant to the fact it's going to change. The conversation should be about how to introduce those elements without changing the atmosphere, or maybe about whether that atmosphere needs to change for the sake of a better setting.
Last edited by Daniri; 2023-09-25 at 06:13 PM.
They should all have the Suramar treatment where they actually matter for the questing in the zone and have entire quest chains involving NPCs or areas in the cities. Instead of just being a hub. That way even if they don't have a population of non-questers/levelers, they aren't any more "useless" than any other part of the zone. Treat them like any other area of a zone when coming up with storylines and quest chains, instead of just a city with a handful of quests in it while 95% of the zone quests are outside the city. Hardly a waste of resources then.
So 1 new promotion this week and it seems like they're starting announcing more blizzcon stuff, some guild clash that will be revealed in few days.

Something I had realized about Tyr.
With the dragons he went on to create the machinery that makes their egg water flowing with Titan energy, to make sure they don't go astray from Order (and cause "another Galakrond" to come about, Danuser stated that the point of this device is to keep the unpredictability of the dragons' growth and their allegiance in check).
And yet, he took in the vrykul, DIRECTLY affected by the Old Gods (the curse of the flesh), which should make them by prone FAR more vulnerable to their influence than the dragons. He himself brings forward that them falling to corruption is a very likely end, that there is no guarantee against it, unlike with the dragons. And YET, he was completely fine with throwing his life away for them (there was no way of knowing back then if the gambit with the new body would've worked).