

Back before Dragonflight and dragonriding, I was pretty harsh on the idea of changing flight. I remember getting into it with someone here about it.
I'm eating crow. I love dragonriding. I do think there's still space for regular flying, but I won't lie, whenever I mount up in old world areas, I do have a moment of disappointment hit me.
I'm still wondering if Wrathion titanic power that he has absorb during Mist will play a role for this thread, the thread of which black dragon should inherit the aspect title or will it be a forgotten trait of his story.
I'm in a place where I don't really care how we end up there but want dragons that have been tainted by either titans or elements to be regarded as foes and primal ones be regarded as dangerous beasts that we shouldn't poke too much.
Just let Ysera be the only dragon in which we can place some trust and let's loose the the others. I like what they've been doing with Wrathion all these years and truly despised what they're doing with Alexstraza, Nozdormu and Kalecgos.
What will the Tyr body be a tool for is an interesting question but I'm dreading the answer. Will it be just another M.O.T.H.E.R? That would be a disaster. Will it be a powerful leader in a civil war amongst keepers? That could be interesting. Will it just be a Ra'den that would sacrifice himself through the expansion and give his powers to Koranos? Probably, I mean rock boy serves no purpose. Or will Koranos sacrifice himself to jumpstart Tyr's body? Probably as well, it would be a bit more interesting ngl.
Anyway, for now the expansion doesn't start on the greatest note story wise and worse lorewise.
Last edited by Skildar; 2023-02-28 at 02:34 PM.

It would be cool if Tyr is kind of like Odyn in how he's ACTUALLY an order-focused robot demigod instead of the carebears that the Titans were portrayed as in Legion. However I doubt he'll be as much of a dick as Odyn, or if he is he'll be a very different kind of character.
What I want is for Blizzard to take Pauldrons of Wild Magic ( Shaman tier 2 recolor) and make the whole set available with the red colour, with a modernized texture look to it. Add it to the trading post.
I've tried a few times to make a xmog around these shoulders, but it just ain't the same. They could even add red lighting to the shoulders and a red light to the head piece.

This is so true. WoD is still my favourite expansion from a theme standpoint. I do like Zuldazar more but the stories etc were really cool in WoD. SV was idd a marvelous zone, too bad everything underdeveloped besides that. I personally cant do much with DF too be honest. It doesnt fit, too much disney.

Its funny, because I had the same feeling at first. Then after 2 days (durotar dueling) I got completely used to it again and it was so nice to just hang idle in air, no pressure. I know some kind of idle abillity is coming, but why not include it at shipping..
I still found many moments, were I had to sit idle on the ground waiting for things to get back up before I can take the skies. Especially if you farming, that part is realy unfun.
I mean how many times I missed a rare cus of this.
Love/hate relationship has been formed over past months honestly.
Last edited by Alanar; 2023-02-28 at 03:51 PM.
Last edited by Aeluron Lightsong; 2023-02-28 at 04:07 PM.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi

There is a huge difference between something like WoD, Wotlk and DF. Im also not talking about colors. Also Tinkers are not gonna happen. We will get Warden as next class, thats also why we get the mog from the trading post. I also hope they ramp up endgame content by atleast 3x because atm the game is rather barebones with the usual boring M+ and 8 boss raid zzz. Feels like 100 person dev team rather than 1k.


Why would you think that giving away the Wardens iconic armour to EVERY class as a cosmetic set would mean we will get Wardens as a new class oO?
It's the other way round - Wardens are dead, the most you will get is if Blizzard would allow Rogues (alongside other meeles) to wield glaives, which is a slim chance sadly.
People are just really obsessed with getting exactly what they want, when what they want is already something that can be played through something already available.
Like, anything that is just super exclusive to just one race isn't usually going to take up a class slot, with Demon Hunters obviously being the exception (and likely to be expanded on someday), and Evokers being just created in general because ... firebreathing magic dragon can't really be covered any other way.
But there's just so many things where the class (or race) fantasy is fulfilled already by something already there.
If I wanted to play a Warden, I could get that vibe from not even just a Rogue, but an Arms Warrior with a related weapon as well. And that saves on development time, and opens particular concepts to more players in general.
Warden isn't happening.
Just like how Dark Rangers as a whole class / race weren't happening. Hunters and rogues already existed and that fantasy can be fulfilled by reasonable people through appearances and transmog. Only thing really missing for a lot of these things is expanded glyphs, but muh rated pvp confusion in an rpg or something.
Lol, sure WoD leveling had some good bits, but every expac has them. But the only reason people were still leveling in Draenor after that is because treasures and bonus objectives. So it's not that WoD's leveling is such amazing experience but because you can skip it the fastest.
With the datamined stuff from 10.0.07, it feels like Blizzard are going to introduce their own brand of 'Chaos Dwarves' to line up with TWWH3 and AoS releases in Warhammer universes.
Since WotlK it's rare for WoW to even slightly line up with Warhammer fantasy stuff but reading about the 'children of the first-flesh' and their deal / vow to the old gods alongside the addition of Order and Chaos as elements directly, feels far too orchestrated to be a coincidence.
Moreso, the concept of the Titans and their supernatural selves having a master plan that involves lying to the mortal species, meddling with their evolution, pushing everything towards Order in an attempt to shut out chaosOld Gods is the exact narrative of the Warhammer 40k prequel setting.
'The Aspects Protect' voice line just reinforces my opinion of this. Dracthyr are literally biologically made super soldiers and one of their voice lines is 'The Aspects Protect'? It gets hard not to read into it at that point ha.
It's a bit loose but I genuinely think that this entire new phase is heavily influenced by a combination of the two settings. Hopefully to the benefit of wow.
Can anyone else see this or is this just apophenia?
Pasting a comment I wrote on Reddit yesterday, on the topic of weapon types restricted to a small number of specs:
============================
Feral/Guardian should be able to use Daggers and other one-handed weapons, the Legion Artifacts basically were a prototype of that.
All (non-Dagger) melee weapons should have both Agility and Strength for more cross-useability.
Open up Warglaives to Rogues, possibly Warriors as well (weapon mastery) and maybe Monks.
Implement Tinkers with two specs that use Ranged weapons. edit: for the sake of appealing to MMO-C, this could be any other class idea that uses Ranged weapons in at least one spec
And now to my pièce de résistance:
- When equipping a one-handed weapon, a copy (for melees) or Offhand/Shield (for casters or shield tanks) of the same itemLevel should materialize in the Offhand. Like it happened with the Artifacts (showing the base tech for this already exists, albeit for very specific items)
- This virtual offhand can be enchanted, oiled and mogged, persisting of course when another weapon is equipped.
- This makes it easier for specs using one-handed weapons (especially those that can also use two-handers: Windwalker, Brewmaster, Frost DK, Fury [plus hypothetically Feral, Guardian... maybe Unholy, too?] as well as all Caster specs with their Offhands) to manage upgrades.
- Offhand/Shield appearances are unlocked when unlocking the Mainhand appearance, Shields are unlocked regardless of class. Given the larger total of Mainhand items, any Offhand is used/unlocked by several Mainhands. For newer items, an effort can be made so that the Offhand has at least similar secondary stats to complement the Mainhand, for the minmaxers.
- Need priority is simplified since the offhand slot doesn't have to be taken into account anymore.
- Old Offhands/Shields are turned into Cosmetic items and/or are unlocked alongside related Mainhand appearances. Newer ones don't drop on their own, of course.
- With this in place, it's easier to implement one-handed ranged weapons (dual pistols/wrist-attached crossbows)
There are probably plenty of other aspects/issues for which I could offer 'easy' solutions, but let's not make this post too long (also I have to get back to work)
Last edited by Nathanyel; 2023-03-13 at 12:42 PM.
But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.
If they are ever going to do Tinker, I think they will remove engineering as a profession. It's been very useless for a long time and I just can't see them coëxisting. Just like they reworked Demo lock to have Demon hunters.
I will not reply to posts that are non-constructive or contain flaming and/or trolling.