
This means only one thing - they will create a new organization called the Dark Crusade and start annihilating the Forsaken. They will get the support of the Scarlets. Calia will gain the support of the Blood Elves and the final bloody war will begin. This would be the case in old WoW.
I wonder if there's plans for frequent returns to Dragon Isles/Ohnaran Plains in 11.0 if Iridikron and the Aspects remain prominent characters.
The Windtotem new village in the Plains was a really interesting sideplot to me, I wonder what becomes of it along with Amirdrassil.

Just tossing this out there; If 11.0 is the conclusion of the cataclysm storyline, that could mean a resolution to Goblin and Worgen stories as well, where Goblins revitalize Kezan and we venture to Undermine, and Worgen return to Gilneas. Goblins and Worgen were both introduced in Cataclysm as refugees fleeing their homelands.
That would be the justification for having Undermine as part of the expansion, and explain the underground aspect that Toweliee was talking about.



Whoever calls Diablo 4 the biggest flop in gaming has not been paying attention to gaming this year.
yep, that's boring. hope you guys are wrong because otherwise 11.0 is going to be really disappointing.
flop in terms of sales? not at all. flop in terms of player retention? absolutely. game had 12m players in june; now people doubt it has 100k people left playing it.

Eh, i don't think they're concerned right now. If people don't come back for season two, that's when they'll start worrying... a little.
In fact, i wouldn't be surprised if they actually fully expected this to happen. They probably expect similar seasonal play behaviour as they're seeing in WoW or D3.
You have hints for every race to become every class.
>Primalists have humans, gnomes and elves in their ranks
>Tyr being revived opens up for more races to have access to the light
>Every race being allowed to commune with the Emerald Dream (and not nightmare) to protect it will probably lead wild gods to find worshippers within the new races of Azeroth.
There are only two things preventing Blizzard from doing it right now. First they gate this content because it gives people a reason to reroll during a patch and extend their game time. Second, these classes actually need some work in term of modeling. They'll need totems, paladin steeds and druid forms.
In my opinion, we're going to see the new classes in that order : Shaman for 10.2.5, druids for 10.2.7 and paladins for 11.0 because I'm betting on Blizzard allowing us to custom the paladin mount since they don't have anything else to change outside of their spell visuals.