https://twitter.com/keyboardturn/sta...95366482075959
https://twitter.com/keyboardturn/sta...376542/photo/1
That's two different Wildhammer items.
Easiest way to introduce Dwarf Druids since Wildhammer dwarves could be druids in the RPG
I mean. Arthas was probably too early in the game's life - that was a story a lot of people were waiting for, and once they got it they didn't see a reason to stick around.
And I know my guild raided like crazy in Wrath. 10 mans, 25's, 10s after 25s the same night. 4-5 raid nights a week. We just had to step back after Wrath was over.
Plus, if you were late teens when Vanilla launched, you had your mid-20's creeping up on you by Cata. Trying to figure out what to do with life.
Cata had issues but just the game itself isn't why subs started to drop.
The greatest mistake of Cataclysm was revamping both Kalimdor and Eastern Kingdoms only for leveling, and trying to deliver another five new zones on top of it.
Also, Cataclysm had NO World Bosses, NO World Quests, NO Challenge Mode or Mythic +, NO Borrowed Power, and nearly no grinds whatsoever.
More importantly, was in Cata that dungeons and raids got increasingly more difficult.
And Wrath had the highest count because the game was mainstream and made easier to those outside of the MMO-market. This is the point where WoW was becoming its own entity rather than trying to copy off EverQuest... 7.5 Million active users isn't something to scoff at.
Plus that chart doesn't even say WHO's subscribed/unsubscribing, so it is hard to point to the root cause of what makes an expansion good or bad. All we have to go from is "Well the numbers say WoW's subscriptions are going down.. SO THE EXPANSION MUST BE BAD!"
And keep in mind that by around 2010, More and more MMOs were starting to show up and there was actual competition with most of them trying to emulate what WoW had.
Part of me thinks all the Trading Post stuff related to Tanaris/Silithus is just because dev nerds like Call of the Scarab.
Part of me thinks it's because those areas and the sword will be a big part of 11.0.
Where did I say I was "extremely convinced"? I merely said there's a solid chance of such an expansion happening. We're far too early to see any concrete evidence of any expansion concept, but there is evidence, and Toweliee's comments are definite one piece of evidence, and Zaralek Caverns being supposedly used for future content is another.
We also got this interesting RAF set back in March;
https://news.blizzard.com/en-us/worl...-fresh-rewards
We got mecha kobolds (and Dr. Boom Datamined) for Warcraft Rumble for some reason;
We got the Wastewater armor set that looks decidedly goblin;
https://x.com/Portergauge/status/170...956604138?s=20
And World of Warcraft twitter posted this today;
https://x.com/Warcraft/status/1707126314606428450?s=20
Despite all that we may not get an underground (undermine) expansion. It could very well be a Yrel expansion! We'll see soon enough.
Would this confirm that the Incarnates and Elemental Lords aren't allies? I can't imagine Smolderon being okay with lending his energy to Fyrakk.
Honestly, it could either point to an Elemental expansion where the other Elemental Lords are getting pulled into Azeroth's domain from their prisons...
OR
It could lead to an Underground expansion because Iridikron seeks a dark power that's deep within the earth and has to get through Therazane... So we have to travel down below as well and use the Undermine as a neutral hub city.
I forgot to mention tha many other good/great games were released arround late 2009 and 2011.
2009
Bordelands, Left 4 Dead 2, Cod MW2, Dragon Age Origins, League of Legends, Fear 2
2010
God of War 3, Mass Effect 2, Red Dead Redemption, Bioshock 2, Darksides, Nier, Starcraft 2
2011
Dead Space 2, The elder Of Scroll V: Skyrim, Portal 2, Terraria, COD:MW3, Payday, Crysis 2, The Witcher 2, Battlefield 3, Dead Island, Gears of War 3, Dragon Age 2, Minecraft.
While many games listed here are not direct competitors they are all games that can easylly take a player from WoW, a graph that shows a player decline is not a godly fact , it is just a indicator that something went wrong and what caused that can have many variables.
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On the topic
A light vs Void EXP could be a good reason to partially revamp the old world and also that would give some reason why we have seen some HD model of war machines.
I have to say, one thing I hate about WoW's version of things, I hate that kobolds are those rat people.
I want my little gremlin dragon-wannabes. No, dracthyr don't cut it.