1. #21421
    Quote Originally Posted by Arafal View Post
    Time for Night Dwelves!
    Did you give a poor dwarf Night elf ears???

  2. #21422
    Quote Originally Posted by Merryck View Post
    What if it's a bait and switch and Blizzard implements Elder Scrolls "dwarves" that are actually a new flavor of Elf
    Reverse ES twist: Trolls (and thus Elves) are actually a type of Dwarf.

  3. #21423
    Quote Originally Posted by Zebir95 View Post
    the revamp train should be nuked and have dwarves dance around it
    Or the train should just crash.

  4. #21424
    The Insane Raetary's Avatar
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    Quote Originally Posted by Nymrohd View Post
    Did you give a poor dwarf Night elf ears???
    Yes.
    Yes, i did!

    - - - Updated - - -

    I for one welcome our new comrades, the Dwarf'dorei.
    Dwarfborne.
    Children of the Dwarves.


    Formerly known as Arafal

  5. #21425
    Brewmaster flan1337's Avatar
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    KEEP IN MIND!

    The continent is blocked by storms that NO ONE has ever crossed. So we become storm riders and dive right into the storm. Or we crash land kinda like Pandaria

  6. #21426
    Quote Originally Posted by Nymrohd View Post
    Or the train should just crash.
    we can do as you say, but i still want the dwarves around it

    Quote Originally Posted by flan1337 View Post
    KEEP IN MIND!

    The continent is blocked by storms that NO ONE has ever crossed. So we become storm riders and dive right into the storm. Or we crash land kinda like Pandaria
    i want a scenario where you have to get through a huge storm with your dragonriding gryphon

  7. #21427
    Quote Originally Posted by Kiivar86 View Post
    There ya go.
    Wait, Algarian Stormrider? Could that be the gryphon of that texture?

    - - - Updated - - -

    Quote Originally Posted by Kiriastrasza View Post
    So does this mean that this leak has more truth to it than we realised?



    https://www.mmo-champion.com/threads/2641116-Eclipse
    Seems like that.

  8. #21428
    Quote Originally Posted by Marlamin View Post
    This wasn't exactly what I had in mind as this is an entirely different part that's being leaky, and arguably more leaky than the stuff I had in mind/seen. I knew there were some Rumble related things as well as the dynamic flying mount, but definitely did not have these full names for them. The Storm Rider achievements are complete news to me.
    Speaking of datamining and also the spooky gryphon. A while back I tried to use .tools to check the texture blp's for the dragonriding mounts (specifically Highland Drake and Renewed Proto, but all of them seem to do this) hoping to compare them to the gryphon's to confirm that the multiple beaks thing is, in fact, an indication of customization options for different beaks rather than just some weird leftover experimentation outside the mapped bounds of the texture.

    But the dragonriding mounts all seem to lack an entry ("0") for their TextureVariationFileData.

    Is that because they all have variable skins and pull from multiple texture files depending on what skin color/scale type/patterning you're using? I'm just curious if the dragonriding mounts also have like, a bunch of different snouts per blp.

  9. #21429
    Quote Originally Posted by pacotaco View Post
    Wait, Algarian Stormrider? Could that be the gryphon of that texture?
    Yeah that's what we're figuring.

    I'm letting myself get hopeful with this idea of a very vertical city built into a narrow fissure. Would be a pain to traverse on foot but with flying mounts or dynamic flying...would be pretty neat.

  10. #21430
    Quote Originally Posted by Hitei View Post
    Speaking of datamining and also the spooky gryphon. A while back I tried to use .tools to check the texture blp's for the dragonriding mounts (specifically Highland Drake and Renewed Proto, but all of them seem to do this) hoping to compare them to the gryphon's to confirm that the multiple beaks thing is, in fact, an indication of customization options for different beaks rather than just some weird leftover experimentation outside the mapped bounds of the texture.

    But the dragonriding mounts all seem to lack an entry ("0") for their TextureVariationFileData.

    Is that because they all have variable skins and pull from multiple texture files depending on what skin color/scale type/patterning you're using? I'm just curious if the dragonriding mounts also have like, a bunch of different snouts per blp.
    I'm assuming you are looking at CreatureDisplayInfo which won't have much for those mounts as they are basically character models and using the character customization system. They do indeed combine various textures on top of their base textures based on what customization options are selected. You can look through the various ChrModel and ChrCustomization* DB2s (although do that on supported tools that have modern data) to tie all that together.

  11. #21431
    So Elune is actually a space station.

  12. #21432
    Quote Originally Posted by Xilurm View Post
    So Elune is actually a space station.
    No, Elune is a DWERF

  13. #21433
    Quote Originally Posted by Fahrad Wagner View Post
    No, Elune is a DWERF
    you mean a dwelve

  14. #21434
    Quote Originally Posted by Fahrad Wagner View Post
    No, Elune is a DWERF
    But that leak says (hint.Rebel) which I can only assume is a reference to star wars rebels, which featured the death star.


  15. #21435
    Herald of the Titans Worldshaper's Avatar
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    Oh, delightful leaks.

    "Storms" and "Dwarves" together is a very Metzen thing. He and Samwise Didier used to run a website together that they called Sons of the Storm, and it was basically filled with their art featuring, well... storms and dwarves, and other badass stuff.



    Wouldn't surprise me if this is some kind of ancient love child in the Warcraft universe from ages past, which they never got to realise until now.

  16. #21436

  17. #21437
    Quote Originally Posted by Worldshaper View Post
    Oh, delightful leaks.

    "Storms" and "Dwarves" together is a very Metzen thing. He and Samwise Didier used to run a website together that they called Sons of the Storm, and it was basically filled with their art featuring, well... storms and dwarves, and other badass stuff.



    Wouldn't surprise me if this is some kind of ancient love child in the Warcraft universe from ages past, which they never got to realise until now.
    We haven't heard from Sam for so long. Wasn't even aware he is still at Blizz.

  18. #21438
    Quote Originally Posted by Worldshaper View Post
    Oh, delightful leaks.

    "Storms" and "Dwarves" together is a very Metzen thing. He and Samwise Didier used to run a website together that they called Sons of the Storm, and it was basically filled with their art featuring, well... storms and dwarves, and other badass stuff.



    Wouldn't surprise me if this is some kind of ancient love child in the Warcraft universe from ages past, which they never got to realise until now.
    metzen is a part of blizzard again since less then a year. There is no way he can shape a whole expansion that was basically already in progress by then

  19. #21439
    So we are thinking Khaz Algar as one of the zones in Avaloren then?

    Khaz Algar was built on a fissure. Guess it really is the Great Rift!

  20. #21440
    Herald of the Titans Worldshaper's Avatar
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    It's probably worth bringing up this extract from the text about the Earthen at Khaz Algar (Sector AR-938):

    While some have succumbed entirely to the malady, such as the earthen who emerged from Uldaman and called themselves dwarves, others remain resistant--whether in full or in part.

    One particularly notable variant can be found in the earthen contingent dispatched to investigate the fissure detected in Sector AR-938 (for further details, search records related to geological anomalies).

    In the course of their duties, these earthen began to manifest behaviors analogous to those which would one day be apparent in the self-styled dwarves, despite the two groups being separated by vast swaths of time and distance.

    In fact, based on their origin dates, I could identify no corollary at all between these populations.

    Yet while their behaviors, language, and demeanor show many similarities (for example, assigning Sector AR-938 the colloquial name "Khaz Algar"), physiologically the two groups remain distinct.

    Is this distinctiveness due to exposure to the unique qualities of the anomaly, or is there another reason? We require more data before a conclusion can be reached.
    Basically, what it is saying is that the Earthen of Khaz Algar, while culturally similar to the Dwarves of the Eastern Kingdoms, don't seem to be identical with them... physically. Basically, the Khaz Algar Earthen may not look like the Dwarves we know.

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