https://wowpedia.fandom.com/wiki/Khaz_AlgarA contingent of earthen was sent by the titan keepers to investigate a geological anomaly in a fissure detected on Sector AR-938. In time, these earthen begun to display behaviors similar to those who had fallen under the influence of the flesh, despite being separated by a great distance and sharing no cultural ties whatsoever. To the keepers, the similarities were uncanny. Although both groups remained physiologically distinct, the earthen had started to refer to Sector AR-938 as Khaz Algar, and their behaviors, language, and demeanor showed many similarities to other former earthen groups
It relates to the titans, and it is an underground area.
I wish they added an instance creator. So players could make & share their own little dungeons & scenarios. And this would also serve the purpose of housing as people could make living spaces for their friends to hang out in.Maybe, but it sounds like Khaz Algar was a place the Titans were actively observing while Avaloren was someplace settled by Titan-constructs who rebelled against the Titans. It would be an incredible coincidence if they were right next to each other considering Tyr was observing creatures all over the planet.Not necessarily. They were originally tasked with investigating a fissure within a sector, and that sector became known as Khaz Algar. A sector is used in terms of top-down mapping, not elevation/depth, so it wouldn't be just the fissure or cave, but everything on top of that as well. Algar might mean the opposite of "Modan" (Mountain) in which yes, they mean a cave. But since WoW Dwarvish is mostly based on Tolkein Dwarvish, in that Dwarf Language Addûm means cave. Algar seems to mean something else, like Valley, or Island.
Last edited by Ersula; 2023-09-30 at 12:48 AM.
Dwarves have just as much chance as Goblins do in playing a huge role in the next expansion. In fact moreso, Khaz Algar has already been seeded in game as a place with new dwarves and if the mount is named after the place then it’s a fair bet that Khaz Algar will be a prominent location and thus the Dwarves will be prominent too.
BRD is cool because it clearly came out right after the LOTR movie where we see the mines of Moria. I'm talking about race culture in Warcraft and you're talking about a location.
What makes the dwarf lore in WOW cool? They're just the most obvious cliché of all in RPgs, hur dur drunken dwarves. They're completely boring, and bronzebeards are just miniature Stormwind humans.
The level of copyium on this forum is too high.
WoW needs something BIG to bring people back. Remember that after the disaster of an expansion that was WoD with its many broken promises, many players returned after seeing Illidan, the Legion, and a cool cinematic with Varian and Sylvanas. People remembered those characters and that's why Legion was a hit from DAY 1. Now with Dragonflight that didn't happen. And it's not because the expansion has bad systems, it's because they don't care to see dragons flying and fighting in the name of friendship. Dragonflight wasn't big, so no one cared (the Blizzard drama has the credit for that too). It was the cliché premise of "Go and discover this new land we just pulled out of our asses." They did it in MoP and it didn't create any masive drop in numbres just because the player base was still big at the time because WoW at the time was still a global giant. They did it a second time with Dragonflight. Nobody cared....and now again.
Last edited by ArthasFanboy; 2023-09-30 at 12:40 AM.
Honestly, that's a writing problem more than anything - a theme can only carry an expansion so far. You can't just paste a dragon or two onto an island and say 'those are some damn fine dragon isles'; the WoW team didn't really do much with the dragons to make an engaging environment/story.
Personally I still prefer it to a certain recent example of them doing the same thing but with cosmic forces as the theme... sadly.
They were sent there by the Keepers to investigate an anomaly, and then diverged from their Earthen roots in a manner similar to dwarves (but notably not the same). If anything I'd say this is explicitly not Titan related, albeit the Keepers' forces may be quite interested in it and I'd fully expect to see a rep/renown based on that.
Last edited by Myrrh; 2023-09-30 at 12:41 AM.
I can’t shake the feeling Avaloren will be the WoW interpretation of Camelot. If that’s the case then Khaz Algar could certainly have a far north aesthetic/theme but in relation to Scotland moreso than Scandinavia(Northrend).
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Because the Dwarves we encounter in Khaz Algar are not going to be Bronzebeards. They will be a completely different culture. Therefore, they’re highly likely to not be the cliche drunks that are also miniature Stormwind humans, as you claim.
And so they...what? There's barely any land left in lore we haven't been to. Do you really think Undermine's going to light the fire for people? Tel'abim? Plunder isle?
Revamp's not gonna do much either despite what some of you folks desire. Unless they find a way to make the whole of EK and Kalimdor matter, all it'll do is just be window dressing people see for an hour.
Dwarves and elements and Titans oh my
Give me my ragnaros revival
Give me therazane actually doing stuff
Look up the War of the Three Hammers... Dwarven politics is a boiling hot mess and it leads to interesting outcomes.. like the only reason they have a council of three hammers is so that Moira could raise her son (who is also Thaurissan's kid) to take the Dark Iron throne and usher peace between the Dwarves and settle their civil war for good.
But I mentioned this in a thread about a year ago, but if something happens to the kid.. then the whole thing goes up in smokes. Especially since there's a radical group of Dark Irons who are against Moira and want a return to the Old Regime by trying to bring back Ragnaros and restart their pact with the Fire Lord.
Last edited by Woggmer; 2023-09-30 at 01:03 AM.