Looks like after lackluster 10.0 tmogs we finally gonna get some good stuff.
I think in the grand cheme the elder djaradin are not that significant, more like a piece of the puzzle. They wield shadowflame which is a combination of void and fire and we know they made a deal with iridikron to fight the aspects when they where some kind of earth giants before.
Right now i think its even possible that neltarion capturing one of them started his downfall. Maybe after fighting them he wanted to learn more about shadowflame and experimented with it and he found the old gods.
Or the void did make a deal with both the aspects and primalists so they would win in any case. Hard to say from the first ptr build. Guess we will learn more once voicelines and encounters are fully datamined.
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The racial stuff could easily be trading post, but the dwarf tank is suspicious.
Also the new blood elf and night elf boats have yet to appear.
The main issue with a world revamp is the comparative amount of effort that would have to go into such an expansion compared to others—it's a relatively high amount of effort for a dubious amount of reward. Although I'm all for it, I can certainly see why it hasn't come around yet. As for the number of assets, they seem to be interested in doing this sort of thing piecemeal rather than all at once. We also did get some hints re: a new Dwarven race and city, so our good old-fashioned Ironforge Dwarves may become more prominent when the plot gets into a position to focus on the new Dwarven subrace.


I'm always dubious about looking at any updated model and going "world revamp!" based on it.
Remember the updates to the mammoth animations? People were so certain a return to Northrend based on that. And...nope.
That said, broken clock and all that jazz so who knows.

I was hoping that it was Tom Chilton secret project after he was replaced by Ion. Turned out he worked on mobile game xD.
It's impossible too since Azeroth isn't, you know, real place. Reason to do revamp would be rather HUGE nostalgia boost.
Question is how to deal with it. Before 10.0 I thought they need 4 expacs to do it properly which would make next predictions rather boring, but after Dragon Isles I think they are experienced enough to do detailed Kalimdor or EK in single expac (especially if 3 zones would be left for patches).
Shadowlands too. Lots of stuff could be used for plaguelands
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This as well, but I would guess redoing all the assets is by far the most work. Remember that they have a whole team dedicated to outdoor content now. And seeing how the Dragon Isles are so large, yet still pumped full with stuff, I don't think redoing the quests is that much work compared to redoing all the art.
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I'd like people to note that in the files there is currently a suite of items labeled "frontier" that are generic alliance and horde walls and outposts, such as the HD inn, towers, etc. It could be for a new continent or a base building mode (housing?) but I think it also could be props for creating new towns in a revamp.
But there are a ridiculous amount of HD things introduced in the Dragonflight files that are NOT used in Dragonflight at all.
https://twitter.com/keyboardturn/sta...00462882697217
Also a new Windrider flying station.
I have serious doubts that if there is a Revamp it would be a serious one. Just too many elements going atm that just leads me to believe that people are overhyping it.
I'm just saying that people will most likely find themselves in a lite-Revamp expansion with lots of stupid massive other narrative stuff going on and not an actual Revamp expansion like people want.
Last edited by Foreign Exchange Ztudent; 2023-03-10 at 04:37 PM.
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