Bit of a tangent but this got me thinking. The Erinethria book suggests that this ~spooky unknown land~ is where the wind is born.
Assuming this isn't purely metaphorical, is there a way to approach this that departs from the standard WoW approach to the elements (and maybe even from elementals themselves)? i.e. something something Skywall
I'm also a bit apprehensive about this just pointing to 'swirly whirlwind mob #463', but I'm so used to WoW's elementals that I'm having trouble thinking of anything a bit more outside the box.

I mean it could work! You have the tree originally be there, growing underground yet when the Nightmare happens, it gets corrupted and either becomes Ilgynoth or is infested by it (in case Ilgynoth is some form of Void entity). Why there was a corrupt world tree in Un'goro was never explained.


Honestly if they don't deliver a decent Blizzcon I'd lose faith regardless of their attempts to hype things up or not. They need to deliver a decent expansion that has at least one good marquee feature and they need to do a lot more beside that; D4 expansion needs to exceed expectations after the lackluster S1 and there needs to be at least one unexpected announcement that makes people happy; e.g. Warcraft 3 getting all the content we were originally promised, a Starcraft revival with a new game or at least returning support for HoTs (I don't think there is any scenario of them delivering the PvE component they had promised for OW, it clearly was not something they could do and they were just assholes for not telling us ahead of time).
Im not big on housing in other mmos, but i know its popular so it would generate big hype.
When it comes to what i would like and still have some chance of happening - like you already mentioned some kind of class skins or new specs like gladiator for warrior, bard rogue etc.
Also much more character customization options, especially for allied races..
From smaller things not shown during announcement, more when alpha will be up with new stuff - fixes to several animations races use(like when you're playing arms with 2h weapon but some animations use still dual wielding animation) or for orcs it would be nice to not have shoulders and your weapons inside your head when in fighting stance, maybe separated upright orcs and hunched posture animations also in combat.
The vassal of life (Eonar) disguises treachery (Elun'Ahir's roots; Aman'Thul perceived the creation of the tree as treachery against Order)".
"Deeper, deeper its roots will reach. Welcoming our embrace".
Yeah.
Last edited by Zers Editor; 2023-10-04 at 07:32 AM.

They don't have to think that far ahead though. They could have made it up as they went along. Nothing wrong with that if it works with the rest of the lore. DOn't get me wrong, I do not like what they are doing with Aman'thul; I am sorry but that page reads like a homophobic father keeping his lesbian daughter apart from her father, especially with the "This is not Order!" thing. Just cause the dude is called Highfather does not make him her father and shouldn't be a reason to project the patriarchy on him but hey, it's 2023 and discount feminism is the best we can hope for. But they will do what they will and I have no control of that (and sadly I am not even angry about it anymore).
But if you are doing world building in a work that spans decades, you don't think everything ahead. What you can do is seed plot hooks across the timeline (in the past via fables, in the future via prophecies) and when you have an idea for content that could fit one of those plot hooks, just hook it up and immediately you give it legitimacy within the setting. Do it right and it works just fine. Almost every good setting I know has done this liberally, you are effectively future proofing your plot for further additions.
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Any form of customization would work great but it would not be a marquee feature unless it is something major like class skins. Adding 5+ new specs to existing classes would also be a solid feature (and imo better than yet another class) since it gives half your playerbase new gameplay options.

So what's all this about Un'goro then?
The world revamp dream will never die!
They're the same thing.
The Orcs are on AU Draenor, in that universe, pre-orcish invasion C'thun, Yogg and N'zoth are all still alive. The Void Lords can't just casually enter reality, that is the entire reason why they had to do the Old God strategy, and the place where the Old Gods can potentially succeed is Azeroth, via the Hour of Twilight, when one of the three of those Old Gods gets free enough to continue its corruption and Azeroth is turned into a Void Titan and then the Void consumes reality.
The races on Draenor have no context for Azeroth or the details of it being taken over by the Old Gods, so from their perspective the Void just consumes everything one day. It's still the same triggering event.
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The lore book about Elune and Eonar's love affair mentions a crater and people are assuming it might be Un'goro given Ilgynoth's tree in the Nightmare.