
Originally Posted by
Woggmer
Ardenweald looks beautiful, but they really put a huge emphasis into those weird grub things instead of other facets of the zone. Not to mention that out of all the zones in SL, it is one of the more under-utilized zone. The other half of the map is part of the dungeon and you don't even bother with the upper left area in the map.
Aszuna is... kinda plain looking in terms of design, and there's like four different plots going on that aren't connected to each other. Like you have the Legion attacking from the left along with a demon hunter turned traitor, then you have the Blue Dragonflight and Senegos trying to add more minutes of his life while a Nightborne wants to drain his magical essence... then you've got this weird subplot about the Sea Giants abducting people and keeping them for pets to which you have to go deal.. then there's another subplot involving a pirate cove... and then there's the main plot which is focused on Farondis and the Naga breaching into the zone trying to find the Tidestone... (Again, all this clutter is excessive)
Finally Nazjatar, I don't hate this zone... It just wasn't designed with actual walking in mind... It felt more like it was designed specifically for swimming but with the Tidestone taking away the water it just makes it a nightmare to traverse on ground. (It gets awful when you have to do stuff in that one area in the upper left with all those spider looking crabs lurking and those giant Elite worm monsters.)