I think it's looking more and more likely that it will be a group of islands in that Stormy sea off the west coast of Kalimdor.
What makes you think they are aware of anything that goes on on Azeroth?
They spent an eternity half dead, getting tortured on Argus or hiding in some corner of reality, only to end up as Garrys prison guards afterwards.
Not only are they weakened after the conflict, they are using all their concentration to make sure Garry doesn't go on a genocide spree again.
Iridikron is fully free and is backed by the very force that can see and prophecise potential futures.
He is in the perfect position to fuck over the titans.
From the Tauren side, It was never a big thing, I mean Elune always was, but she was a goddess with the moon used to represent her. When Tauren lore was fleshed, the emphasis was the Earthmother, the land, the sun and moon were auxilliary in mythic fable way rather than a true religion with a real entity and creed. Similar to how some tribal ethnicities view our world.
However from the world side, it has always been the biggest. The light is symbolised by the sun, just like Elune is by the moon. It is both the sun physically, and spiritually the light within. But in warcraft it's the sun. Blood elves go sun route rather than the night elves/nightborne's night light (moon and stars ) route.
They have not had a blood elf based expansion since TBC to expand on all the phoenix mages, sun priests etc, nor a tauren one to properly link them, but the basis is all there. That the light the Thalassian elves been worshipping since they devolved from night elves is the same as the ones the humans do, and the titans use, is both linked to the sun and a light beyond which the sun represents to Azeroth
It's not entirely the most logical to be fair, sun and moon are only physical symbols. Besides there energies are arcane, elemental not divine, yet through them worshippers tap into the inner light, the true original source of the warcraft existence.
Last edited by Mace; 2023-10-05 at 08:07 AM.
I mean, Legion and BfA were both expeditions to relatively unknown lands. Although this one could be considered the first truly 'uncharted' place we will go to. The evidence is kind of just becoming overwhelming at this point: the book in Uldaman, the books on PTR, hidden achievements AND the Storm Elemental mount at Blizzcon. I know that the 'leakers' are making shit up about the storm expansion, but even their smooth brains are picking up on a lot of evidence toward the next xpac.
We are kinda running out of known lands to explore, unless you want to theme an expansion around tel'abim and bananas
Which is why people want a revamp or even a sequel so we can re-explore.
Also why a Black Empire or War of the Ancients or Emerald Dream would have worked well. Essentially an entire Azeroth-sized unknown area to explore.
Hell, as much as I don't like the idea of Ny'alotha being a weird dream version of Azeroth instead of some spooky place we visit, it could have also been an Azeroth sized area that has a new feel but requires fewer resources than a completely new planet.
I mentioned this before to Hitei, but in retrospect, MoP never felt like an "expedition," as it later became a whole military campaign with the Horde and Alliance pitting Hozen and Jinyu against each other... even later escalating to them building large fortifications in the Krasarang Wilds, even going further to the Isle of Thunder.
With DF, it is purely an expedition to the point where Alliance and Horde are trying to not start a conflict. Even the starting camps where you exit the ship/airship from aren't hostile to players of the opposing faction. Meaning a Horde player could cross over into the Alliance camp without much issue.
Though if the next expansion does take place in Khaz Algar, involving Gryphons of some kind and the Wildhammers.. you can sure as well bet that Toddy will take a more active role for that expansion.
The evidence is overwhelming. But unexplored land we couldn't cross before has been used twice already.
First time: WC3 - Kalimdor - we couldn't go because of the Maelstrom and the druids shrouding the continent magically. Medivh had to guide the first ships through a suitable paths, and then the night elves stopped suppressing or were no longer able to suppress magic when the legion arrived - needing the new allies to use every thing they had.
Second time : Pandaria - this was shrouded too, but differently, Lei Shen story goes on about this in detail, and most would be familiar with this as it was recent, unlike the WC3 one.
Third time : Dragon Isles - sleeping land, sealed off by magic, awakened for the dragons return
Fourth time: New expansion? It seems unlikely we could never go on the other side of Azeroth, but rather the continent we will explore was shielded by impentrable storms, so you'd have to go completley around them which was impossible.
Although I find it hard to believe that night elves would never have been able to go there during the height of their empire.
The other continents we've had have been there but just not explorable till they opened up.
1. Northrend - saw in WC3, couldn't go till WotLK opened it up.
2. Broken Isles- was never lost, was always there, it was just remote and no one really knew how to get there from the EK side - i.e. humans. Those who probably knew, like Thalassian elves, who also knew about Kalimdor continent, didn't go there for the same reason they didn't go to kalimdor, night elves roamed and watched there. The islands are visited in WC3 TFT - so they aren't lost, they're just expanded.
3. Kul'tiras -same with KT, not lost, it's just part of Azeroth the game hadn't opened up for us to go, it was always there, a place but we couldn't go
4. Zandalar Zuldazar - harder to find, again a powerful race held control, capable enough to prevent anyone from coming tot hem they didn't want to until they needed to and could no longer prevent it.
5. Gilneas - always there too, itj ust wasn't unlocked, wall sealed it off
6. Naz'jatar - was at the bottom along with Zin'Azshari, magic from a pillar of creation used to raise it so we could explore
7. Vash'jir - at the bottom of the sea, we were empowered to explore down there so couldn't go there till then.
8. Hyjal/Uldum/Twilight Highlands/ Elemental planes - all always there too, just weren't filled in andopened up until they wanted to give us new stuff to explore.
So all in all, there has been far more that's been there but not opened up, than lost and magically availalbe now
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And we want an update to the stories too, the bread and butter of Azeroth are really the Eastern kingdoms.
Then it's night elf land in kalimdor/broken isles, and Undead land in Northrend.- added later in WC3.
This are waht frame all the playable races, so as much as you go to new continenets and lands etc people want to go through these again in a new light, with new events, updates and continuations to their favourite lands and their peoples
Man i really wish they would just end the whole Cosmic stuff and go back to simpler more , it felt way more personal and more interesting :/ To me the whole Life/Order/Death Cosmic stuff should have been always in the background of lore being this mysterious thing what was just mentioned here and there
To be fair, with the Pantheon alive and well at the Sea of the Pantheon, and several of their Keepers and facilities on Azeroth active, I don't see why wouldn't be informed with everything going on. Illidan has probably told them a lot as well.
Do we know how they knew about Sargeras' attack at the end of Legion, by the way? It seems like they instantly knew what he was up to.
Honestly I would have done a Nyalotha/Black Empire expansion . . .quite like they did 8.3. I'd have picked 5-6 zones which could be tied to the Black Empire plot, fully updated them visually and have new questlines placed there with Visions being the main mechanic of the expansion. So stretch 8.3 into a full expac.
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They were trapped in Antorus, they probably heard about it. Or Magni informed them while we were fighting Aggramar.
A revamp seems better, especially since it would be a nice idea to how much has changed... if towns have gotten bigger, stayed the same, or got destroyed.
Like we know Southshore is getting repaired and operable again, but then you have Lakeshire which we don't know if it's still left standing after the Scourge's attack.
Though if a revamp were to happen and Blizz picked between Kalimdor or Eastern Kingdoms to give it more focus.. I would bet on it being the Eastern Kingdoms due to the potential plot threads that we currently know... Whereas with Kalimdor, it'll be difficult for the Night Elves to be more involved if their forces are so divided by continents... and even then the Horde would need to deal with SOMETHING.. be it Botani, Saberon, or whatever...
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Agreed, and also Harrison Jones. (I don't care if he is a rip-off of Indiana Jones, he's still just as cool.)