
Originally Posted by
Nerdslime
Yes! This is a list I feel very strongly about. What a huge swath of missed opportunities. So many interesting gameplay features that could be fun and central to many expansions when reskinned with each new threat/area/etc. It has always disappointed me that Blizzard chose to abandon each and every one of these ideas instead of iterating on them until we had really awesome, polished, beloved game features that could be part of tons of future expansions. Maybe not every xpac needs (improved) Warfronts, but surely some do. Maybe not every xpac needs its own Torghast, but surely a lot could use it.
Had these been pursued, Blizzard wouldn't have to struggle so hard to find enjoyable, thematically-appropriate options for gameplay features every xpac. If they had iterated and polished these interesting, existing features they could just pick them out of the lineup each expansion/patch and watch players get excited for a new variant or whatever.
I feel like Blizzard have gotten the gear treadmills pretty close to correct as far as gameplay pillars go with M+ and Raiding and they finally seem to be embracing player customization. It'd be really nice to get a sort of casual, slower-burn, scalable content figured out and I feel like the "abandoned" features like Torghast and Islands and Warfronts provide the building blocks for that if they can just stick with it. Imagine if we were on Islands 3.0 or Warfronts 3.0 by now, with randomized modifiers and bonuses and variable party size/scaling difficulty? Really hard not to be frustrated or disappointed by the (so far) missed opportunity here.