https://x.com/Qwik/status/1710463602186953098?s=20
dwarves confirmed again
They are using purple => Void => VoidStorm Confirmed!
Qwikscope => Quick Scope => SpyGlass => Used by Sailors => Ships => Exploration => Regalia Skin from shop that resemble old world explorators => Azeroth Other Side => Avaloren Expansion Confirmed!
PopHunt =>Population Hunting => Heretics are a type of population that are hunted => Beyond the waves there is a place were heretics have fought against titan agenda => This place is not part of Old Kalimdor => Azeroth other side => Beyond the Storm/Avaloren Exp Confirmed!
Last edited by Dragon ANX; 2023-10-07 at 03:34 AM.
The PvP ensembles are also just the bloody coin ones from PvP world quests and not actual conquest sets which always come at the start of the next expansion. He's using that as a point when it really isn't one. Sure, I'll give you the AoTC mount.
Edit: The bloody coin sets haven't existed before Dragonflight so it's not really indicative of anything.
Last edited by Trad skeleton; 2023-10-07 at 03:41 AM. Reason: More information
We dont know where the darkmoon fair is located right? what if....
Edit:
" Where the Darkmoon Faire is when it isn't in either of these places, Brann was not able to discern, nor did he know how it gets from one place to another. The closest thing to a real answer he got was that the Faire spends a substantial amount of time in “parts unknown,” supposedly meaning that they have no idea where the Faire is (instead of meaning that the Faire is in an area of Azeroth that we have yet to discover).
Brann's personal theory is that the Darkmoon Faire wanders certain areas in the wilds of Azeroth, gathering secrets "
Avalorn confirmed
Last edited by flan1337; 2023-10-07 at 04:14 AM.
I'd 100% be down for an expansion that's set on a giant amusement park continent.
First raid is a giant circus tent, with killer clowns.
Final boss is the Fortune Teller, and marked players need to run onto tarot cards she throws down, and if people are on the wrong card they die when the floor falls away.
Warning, bit of a tangent maybe, but it feels like Dragonflight zones including the Dragon Isles itself are pretty much finished environment art wise when they go into public testing with only minor tweaks being done. This change started happening in Shadowlands and has seemingly only accelerated with Dragonflight so it appears the exterior zone design team is rather far ahead.
Side, side-tangent, this is of course a great thing, but I'd be lying I didn't say I was sad to see this as someone who likes to see zones being developed from the ground up, but that is arguably a very very small usecase and definitely not worth changing up development for. More dev/early map leaks please, anyways...
What remains to be seen is how far along the rest of the team is, gameplay, systems, UI, balance, rewards/itemization and such seem to be very much in flux still when things go on PTR, which I'm sure is largely intentional to keep a tight feedback loop with the community. Dragonflight had a very focus-test oriented Beta so in some ways that was hard to get a good impression of very early on, so that'll be something I look out for the most in whatever BlizzCon coverage there is and any recordings of hopefully a demo provided there is one, something we didn't get for Dragonflight due to it's un(Blizz)conventional announcement.
Now we'recookingspeculating with gas.
If there is a demo I'll video it for you.
I'd be real down for a huge subzone that is just permanent Darkmoon installation.
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SL seemed typically slow about content features. I seem to recall Torghast was pretty slow to get implemented and the powers for both it and soulbind effects were kind of trickled in. Historically demos don't really show much on the feature/system/gameplay end though, do they? They're classically a new class/race's start zone, or an intro experience and some of the first questing zone.
Actually have we ever really seen big systems or features shown in detail in an announcement? Besides I guess classes.