It's just that if they could manage that, we could have seamless transitions from continent to continent by just using the existing assets (Island Expeditions) and geography. Which I doubt is a priority but it would make for some crazy flying.
I also do hope we could have sea battle that way; imagine taking a boat from booty bay, following the ship much further into the sea and then transitioning into an open ocean area where you get attacked by the Bloodsail.
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That was my understanding as well.
Dunno if it's been discussed yet, but this Tweet is very interesting.
https://twitter.com/TripdWyr/status/1710768187468640731
He worked on the Warlock Customization options, the Dark Ranger customization and Dragonriding Customization. Generally, customization.
Dunno if he is referring to the next PTR build or 10.2.5.
I wasn't necessarely speaking about killing the same monster for the currency. I pointed out anima as a global currency which is cool way but maybe there's more to do elsewhere. In DF, we have a shitload of grey useless items who seems to be here for the sole purpose of filling your inventory while giving up very meaningless informations about the lore. Maybe we can have those items in different rarity type instead like we had with the same expansion and they could serve as currency.
One of the most well done thing in early DF was the way you had to farm mount. There was almost no "Kill this rare 1000 times". Most of them was their own specific little quest and that's the direction they should take in the future in my opinion.
Sounds more like 10.2.5 but i don't know what it can mean, boomkin are getting new stuff in 10.2 so maybe DK pets? Draenei got eredar customization
Red orcs? Dragonmaw customization? 10.2.5 would be also after blizzcon so maybe there will be some 2 new allied races with preorder. who knows.
Alternative Shadowform visuals please.
Formerly known as Arafal
Shadowform has no purpose to be in the game still outside of being a cosmetic RP ability.
It's incredibly annoying when you randomly get booted out of Shadowform for the dumbest thing and you just do like 10% less damage. I get that it's easy to notice you are not in it anymore, but I don't always my eyes glued to my character.
There is no negative to having it on either, so you might as well just make the damage baseline. At least with Boomkin form, you have certain spells you can't cast in Moonkin form and there is advantages and disadvantages.
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Assuming 7th is the release date for 10.2, 10.2.5 would probably be late January, and 10.2.7 would roughly be late March/early April.
Might be a bit too early for Prepatch but hard to say.
Exactly. It is a one button toggle that you leave on and that is it. It is bullshit. If it were like voidform where you need to build up resources for it and need to work on it to keep it up and/or have abilities unavailable in Shadowform like with Moonkin, it could be fun. But this way it is basically a passive trait that takes up a slot on your hotbar.
Quite sure that Shadowform is at the bottom of Shadow players concern list. This spec received two reworks in DF so far, and it keeps getting worse (state of 10.2 PTR is just kekw). Every other spec rework has been great, but for some reason Blizz is unable to land it with Shadow.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.