looking for a high res version of the latest hype train.
thanks in advance

looking for a high res version of the latest hype train.
thanks in advance
I agree but i think they should wait until they revamp the world to go ftp. You only really get one shot with hooking players in decent numbers.
Imo they should do this.
11.0 level cap 80.
12.0 level cap 90 with world revamp. Revamped older zones get you to 85 plus 2 to 3 new leveling and end game focused zones.
13.0 level cap 100 new standard continent. Wow goes free to play till level 90. New continents have so many high quality zones that players coule kevel 5 alts to 90 before seeing it all.
From 13.0 onward every previous expansion is added to chromie time and free to play players can access that content plus the world revamp but are directed towards the revamp content on their first character. All content is unlocked but the current expansion for free players. Perhaps free to play players have an instance cap of 15 per week or something.

J'ai lu sans m'arrêter très bien écris domage que ce ne sois que ton (incroyable) imagination
Juste 1 point la horde est très bien

Eh, i think i prefer the WoidLstorm one from the Voidstorm thread.
Alleria's hair just randomly becoming part of her hood is oddly fitting.
Do those who have done some ptr know if we get higher ilvl gear from questing in 10.2? 424ilvl for lfr seems a bit steep to get without doing raiding.
Was hoping I could Fyrak’s skin for dragonriding from lfr but guess I won’t lol
I got a feeling 11.0 is gonna be like wow's endgame. Feels like the aspects getting their powers back +1 is the last thing we needed for what is to come.
Then 12.0 will be a soft reset perhaps with the type of revamp you guys want.
This elune and eonar stuff potentially pulls in so many loose ends


Honestly WOW on Xbox would be a huge win for a larger player base etc. Definitely some downsides but more players probably would mean more resources allocated hypothetically unless they just cruise it.
With Phil Spencer wanting more people playing WOW in 5 years there is a high chance we are going to see Game Pass and port to console.
- - - Updated - - -
I dont know honestly I feel like they are starting to try to develop multi-expansion villians. It could be Iridikrons end but think the Harbringer etc is around for at least one more expansion past this. Otherwise 12.0 is a tougher spot to be having to develop completely new villians to be the big bads.

Yes, your no flying gets boring after the first days too. Then you have to go into flight paths and take forever in travel time to complete your world quests or get anywhere.
To me, it ruins the imersion having to tab out of the game all the time cause it's so slow.

So I'm still quite a few pages behind but I was just thinking of how friggin cool the whole Xal'atath thing is/was and wanna give big props to Blizz on that idea. Having her start as a weapon that talks to you, but only if you're a shadow priest even, and end up so important and so involved in the future story just ended up working really well and I love it. I will love it even more if she truly did used to be the rumoured fifth old god.
Returning to no flying at the start of an expansion would be a disappointing direction, especially if we see the return of Pathfinder achievements rather than it being timegated or level-based. Dragonriding has revolutionised how zones are designed and how we progress through quests.
The only frustrations I've ever experienced with dragonriding are the inability to afk midair (which is being addressed with dynamic/static toggle) and running out of vigor. Vigor has mostly been addressed and the only time I ever really experience issues with it now is when I've been flying around Zaralek and then need to leave and don't have enough vigor to get out, let alone up to Valdrakken.
I think they just need to remove vigor outside of races. It's a weirdly artificial limitation that makes a bit of sense if you don't immediately grab all of the glyphs and instead need to find them one by one, but I think would only properly make sense if zones got more and more vertical as we progressed through the story. But I don't want that, I just want vigor gone. The cooldown on whirling surge is enough.

I don't honestly have an issue with running on ground mounts, honestly. I think they would need a speed boost at this point to compensate, but ground mounts are fine... As long as Blizzard designs for them.
But honestly, that isn't really something Blizzard has done for a long time. They've largely stopped designing the world for running, even when running was the defacto method of travel. Like, WoD was freaking awful to not have flying in. Completely and totally awful. Mobs running through everything, paths to quests through giant packs of mobs.
That's not fun. That's frustrating. It's a relic of a bygone age that doesn't exist anymore, and to be completely honest, it didn't exist in Classic either.
Even Vanilla was better at mob placement with mounts taken into account than WoD and even Legion.